Enumerated Body type

This commit is contained in:
Joshua Barretto 2020-01-20 14:21:06 +00:00
parent 0757083b19
commit 8f86e45a72
13 changed files with 217 additions and 131 deletions

View File

@ -13,17 +13,18 @@ use specs::{Component, FlaggedStorage};
use specs_idvs::IDVStorage;
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Body {
Humanoid(humanoid::Body),
QuadrupedSmall(quadruped_small::Body),
QuadrupedMedium(quadruped_medium::Body),
BirdMedium(bird_medium::Body),
FishMedium(fish_medium::Body),
Dragon(dragon::Body),
BirdSmall(bird_small::Body),
FishSmall(fish_small::Body),
BipedLarge(biped_large::Body),
Object(object::Body),
Humanoid(humanoid::Body) = 0,
QuadrupedSmall(quadruped_small::Body) = 1,
QuadrupedMedium(quadruped_medium::Body) = 2,
BirdMedium(bird_medium::Body) = 3,
FishMedium(fish_medium::Body) = 4,
Dragon(dragon::Body) = 5,
BirdSmall(bird_small::Body) = 6,
FishSmall(fish_small::Body) = 7,
BipedLarge(biped_large::Body) = 8,
Object(object::Body) = 9,
}
impl Body {

View File

@ -1,6 +1,7 @@
use rand::{seq::SliceRandom, thread_rng};
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(C)]
pub struct Body {
pub head: Head,
pub upper_torso: UpperTorso,
@ -34,66 +35,77 @@ impl Body {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Head {
Default,
}
const ALL_HEADS: [Head; 1] = [Head::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum UpperTorso {
Default,
}
const ALL_UPPER_TORSOS: [UpperTorso; 1] = [UpperTorso::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum LowerTorso {
Default,
}
const ALL_LOWER_TORSOS: [LowerTorso; 1] = [LowerTorso::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum ShoulderL {
Default,
}
const ALL_SHOULDER_LS: [ShoulderL; 1] = [ShoulderL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum ShoulderR {
Default,
}
const ALL_SHOULDER_RS: [ShoulderR; 1] = [ShoulderR::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum HandL {
Default,
}
const ALL_HAND_LS: [HandL; 1] = [HandL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum HandR {
Default,
}
const ALL_HAND_RS: [HandR; 1] = [HandR::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum LegL {
Default,
}
const ALL_LEG_LS: [LegL; 1] = [LegL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum LegR {
Default,
}
const ALL_LEG_RS: [LegR; 1] = [LegR::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FootL {
Default,
}
const ALL_FOOT_LS: [FootL; 1] = [FootL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FootR {
Default,
}

View File

@ -1,6 +1,7 @@
use rand::{seq::SliceRandom, thread_rng};
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(C)]
pub struct Body {
pub head: Head,
pub torso: Torso,
@ -26,42 +27,49 @@ impl Body {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Head {
Default,
}
const ALL_HEADS: [Head; 1] = [Head::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Torso {
Default,
}
const ALL_TORSOS: [Torso; 1] = [Torso::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Tail {
Default,
}
const ALL_TAILS: [Tail; 1] = [Tail::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum WingL {
Default,
}
const ALL_WING_LS: [WingL; 1] = [WingL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum WingR {
Default,
}
const ALL_WING_RS: [WingR; 1] = [WingR::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum LegL {
Default,
}
const ALL_LEG_LS: [LegL; 1] = [LegL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum LegR {
Default,
}

View File

@ -1,6 +1,7 @@
use rand::{seq::SliceRandom, thread_rng};
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(C)]
pub struct Body {
pub head: Head,
pub torso: Torso,
@ -20,24 +21,28 @@ impl Body {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Head {
Default,
}
const ALL_HEADS: [Head; 1] = [Head::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Torso {
Default,
}
const ALL_TORSOS: [Torso; 1] = [Torso::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum WingL {
Default,
}
const ALL_WING_LS: [WingL; 1] = [WingL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum WingR {
Default,
}

View File

@ -1,6 +1,7 @@
use rand::{seq::SliceRandom, thread_rng};
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(C)]
pub struct Body {
pub head: Head,
pub chest_front: ChestFront,
@ -38,78 +39,91 @@ impl Body {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Head {
Default,
}
const ALL_HEADS: [Head; 1] = [Head::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum ChestFront {
Default,
}
const ALL_CHEST_FRONTS: [ChestFront; 1] = [ChestFront::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum ChestRear {
Default,
}
const ALL_CHEST_REARS: [ChestRear; 1] = [ChestRear::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum TailFront {
Default,
}
const ALL_TAIL_FRONTS: [TailFront; 1] = [TailFront::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum TailRear {
Default,
}
const ALL_TAIL_REARS: [TailRear; 1] = [TailRear::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum WingInL {
Default,
}
const ALL_WING_IN_LS: [WingInL; 1] = [WingInL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum WingInR {
Default,
}
const ALL_WING_IN_RS: [WingInR; 1] = [WingInR::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum WingOutL {
Default,
}
const ALL_WING_OUT_LS: [WingOutL; 1] = [WingOutL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum WingOutR {
Default,
}
const ALL_WING_OUT_RS: [WingOutR; 1] = [WingOutR::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FootFL {
Default,
}
const ALL_FOOT_FLS: [FootFL; 1] = [FootFL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FootFR {
Default,
}
const ALL_FOOT_FRS: [FootFR; 1] = [FootFR::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FootBL {
Default,
}
const ALL_FOOT_BLS: [FootBL; 1] = [FootBL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FootBR {
Default,
}

View File

@ -1,6 +1,7 @@
use rand::{seq::SliceRandom, thread_rng};
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(C)]
pub struct Body {
pub head: Head,
pub torso: Torso,
@ -24,36 +25,42 @@ impl Body {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Head {
Default,
}
const ALL_HEADS: [Head; 1] = [Head::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Torso {
Default,
}
const ALL_TORSOS: [Torso; 1] = [Torso::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Rear {
Default,
}
const ALL_REARS: [Rear; 1] = [Rear::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Tail {
Default,
}
const ALL_TAILS: [Tail; 1] = [Tail::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FinL {
Default,
}
const ALL_FIN_LS: [FinL; 1] = [FinL::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FinR {
Default,
}

View File

@ -1,6 +1,7 @@
use rand::{seq::SliceRandom, thread_rng};
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(C)]
pub struct Body {
pub torso: Torso,
pub tail: Tail,
@ -16,12 +17,14 @@ impl Body {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Torso {
Default,
}
const ALL_TORSOS: [Torso; 1] = [Torso::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Tail {
Default,
}

View File

@ -1,14 +1,15 @@
use rand::{seq::SliceRandom, thread_rng};
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(C)]
pub struct Body {
pub head: Head,
pub head: Head,
pub shoulder: Shoulder,
pub chest: Chest,
pub hand: Hand
pub hand: Hand
pub belt: Belt,
pub pants: Pants,
pub foot: Foot,
pub foot: Foot,
}
impl Body {
@ -27,40 +28,47 @@ impl Body {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Head {
Default,
}
const ALL_HEADS: [Head; 1] = [Head::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Shoulder {
Default,
}
const ALL_SHOULDERS: [Shoulder; 1] = [Shoulder::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Chest {
Default,
}
const ALL_CHESTS: [Chest; 1] = [Chest::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Hand {
Default,
}
const ALL_HANDS: [Hand; 1] = [Hand::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Belt {
Default,
}
const ALL_BELTS: [Belt; 1] = [Belt::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Pants {
Default,
}
const ALL_FEET: [Foot; 1] = [Foot::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Foot {
Default,
}

View File

@ -2,6 +2,7 @@ use rand::{seq::SliceRandom, thread_rng, Rng};
use vek::Rgb;
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(C)]
pub struct Body {
pub race: Race,
pub body_type: BodyType,
@ -59,13 +60,14 @@ impl Body {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Race {
Danari,
Dwarf,
Elf,
Human,
Orc,
Undead,
Danari = 0,
Dwarf = 1,
Elf = 2,
Human = 3,
Orc = 4,
Undead = 5,
}
pub const ALL_RACES: [Race; 6] = [
Race::Danari,
@ -379,21 +381,23 @@ impl Race {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum BodyType {
Female,
Male,
Female = 0,
Male = 1,
}
pub const ALL_BODY_TYPES: [BodyType; 2] = [BodyType::Female, BodyType::Male];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Chest {
Blue,
Brown,
Dark,
Green,
Orange,
Midnight,
Kimono,
Blue = 0,
Brown = 1,
Dark = 2,
Green = 3,
Orange = 4,
Midnight = 5,
Kimono = 6,
}
pub const ALL_CHESTS: [Chest; 7] = [
Chest::Blue,
@ -406,20 +410,22 @@ pub const ALL_CHESTS: [Chest; 7] = [
];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Belt {
Dark,
Cloth,
Dark = 0,
Cloth = 1,
}
pub const ALL_BELTS: [Belt; 2] = [Belt::Dark, Belt::Cloth];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Pants {
Blue,
Brown,
Dark,
Green,
Orange,
Kimono,
Blue = 0,
Brown = 1,
Dark = 2,
Green = 3,
Orange = 4,
Kimono = 5,
}
pub const ALL_PANTS: [Pants; 6] = [
Pants::Blue,
@ -431,47 +437,52 @@ pub const ALL_PANTS: [Pants; 6] = [
];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Hand {
Bare,
Cloth,
Bare = 0,
Cloth = 1,
}
pub const ALL_HANDS: [Hand; 2] = [Hand::Bare, Hand::Cloth];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Foot {
Bare,
Dark,
Sandal,
Jester,
Bare = 0,
Dark = 1,
Sandal = 2,
Jester = 3,
}
pub const ALL_FEET: [Foot; 4] = [Foot::Bare, Foot::Dark, Foot::Sandal, Foot::Jester];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Shoulder {
None,
Brown1,
Chain,
None = 0,
Brown1 = 1,
Chain = 2,
}
pub const ALL_SHOULDERS: [Shoulder; 3] = [Shoulder::None, Shoulder::Brown1, Shoulder::Chain];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Eyebrows {
Yup,
Yup = 0,
}
pub const ALL_EYEBROWS: [Eyebrows; 1] = [Eyebrows::Yup];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum EyeColor {
VigorousBlack,
NobleBlue,
CuriousGreen,
LoyalBrown,
ViciousRed,
PumpkinOrange,
GhastlyYellow,
MagicPurple,
ToxicGreen,
ExoticPurple,
VigorousBlack = 0,
NobleBlue = 1,
CuriousGreen = 2,
LoyalBrown = 3,
ViciousRed = 4,
PumpkinOrange = 5,
GhastlyYellow = 6,
MagicPurple = 7,
ToxicGreen = 8,
ExoticPurple = 9,
}
impl EyeColor {
pub fn light_rgb(self) -> Rgb<u8> {
@ -508,35 +519,37 @@ impl EyeColor {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Accessory {
Nothing,
Some,
Nothing = 0,
Some = 1,
}
pub const ALL_ACCESSORIES: [Accessory; 2] = [Accessory::Nothing, Accessory::Some];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Skin {
Pale,
White,
Tanned,
Brown,
TannedBrown,
TannedDarkBrown,
Iron,
Steel,
DanariOne,
DanariTwo,
DanariThree,
DanariFour,
ElfOne,
ElfTwo,
ElfThree,
OrcOne,
OrcTwo,
OrcThree,
UndeadOne,
UndeadTwo,
UndeadThree,
Pale = 0,
White = 1,
Tanned = 2,
Brown = 3,
TannedBrown = 4,
TannedDarkBrown = 5,
Iron = 6,
Steel = 7,
DanariOne = 8,
DanariTwo = 9,
DanariThree = 10,
DanariFour = 11,
ElfOne = 12,
ElfTwo = 13,
ElfThree = 14,
OrcOne = 15,
OrcTwo = 16,
OrcThree = 17,
UndeadOne = 18,
UndeadTwo = 19,
UndeadThree = 20,
}
impl Skin {
pub fn rgb(self) -> Rgb<u8> {

View File

@ -1,58 +1,59 @@
use rand::{seq::SliceRandom, thread_rng};
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Body {
Arrow,
Bomb,
Scarecrow,
Cauldron,
ChestVines,
Chest,
ChestDark,
ChestDemon,
ChestGold,
ChestLight,
ChestOpen,
ChestSkull,
Pumpkin,
Pumpkin2,
Pumpkin3,
Pumpkin4,
Pumpkin5,
Campfire,
LanternGround,
LanternGroundOpen,
LanternStanding2,
LanternStanding,
PotionBlue,
PotionGreen,
PotionRed,
Crate,
Tent,
WindowSpooky,
DoorSpooky,
Anvil,
Gravestone,
Gravestone2,
Bench,
Chair,
Chair2,
Chair3,
Table,
Table2,
Table3,
Drawer,
BedBlue,
Carpet,
Bedroll,
CarpetHumanRound,
CarpetHumanSquare,
CarpetHumanSquare2,
CarpetHumanSquircle,
Pouch,
CraftingBench,
BoltFire,
ArrowSnake,
Arrow = 0,
Bomb = 1,
Scarecrow = 2,
Cauldron = 3,
ChestVines = 4,
Chest = 5,
ChestDark = 6,
ChestDemon = 7,
ChestGold = 8,
ChestLight = 9,
ChestOpen = 10,
ChestSkull = 11,
Pumpkin = 12,
Pumpkin2 = 13,
Pumpkin3 = 14,
Pumpkin4 = 15,
Pumpkin5 = 16,
Campfire = 17,
LanternGround = 18,
LanternGroundOpen = 19,
LanternStanding2 = 20,
LanternStanding = 21,
PotionBlue = 22,
PotionGreen = 23,
PotionRed = 24,
Crate = 25,
Tent = 26,
WindowSpooky = 27,
DoorSpooky = 28,
Anvil = 29,
Gravestone = 30,
Gravestone2 = 31,
Bench = 32,
Chair = 33,
Chair2 = 34,
Chair3 = 35,
Table = 36,
Table2 = 37,
Table3 = 38,
Drawer = 39,
BedBlue = 40,
Carpet = 41,
Bedroll = 42,
CarpetHumanRound = 43,
CarpetHumanSquare = 44,
CarpetHumanSquare2 = 45,
CarpetHumanSquircle = 46,
Pouch = 47,
CraftingBench = 48,
BoltFire = 49,
ArrowSnake = 50,
}
impl Body {

View File

@ -1,6 +1,7 @@
use rand::{seq::SliceRandom, thread_rng};
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(C)]
pub struct Body {
pub head_upper: HeadUpper,
pub jaw: Jaw,
@ -35,66 +36,77 @@ impl Body {
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum HeadUpper {
Default,
}
const ALL_HEADS_UPPER: [HeadUpper; 1] = [HeadUpper::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Jaw {
Default,
}
const ALL_JAWS: [Jaw; 1] = [Jaw::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum HeadLower {
Default,
}
const ALL_HEADS_LOWER: [HeadLower; 1] = [HeadLower::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Tail {
Default,
}
const ALL_TAILS: [Tail; 1] = [Tail::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum TorsoBack {
Default,
}
const ALL_TORSOS_BACK: [TorsoBack; 1] = [TorsoBack::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum TorsoMid {
Default,
}
const ALL_TORSOS_MID: [TorsoMid; 1] = [TorsoMid::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Ears {
Default,
}
const ALL_EARS: [Ears; 1] = [Ears::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FootLF {
Default,
}
const ALL_FEETS_LF: [FootLF; 1] = [FootLF::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FootRF {
Default,
}
const ALL_FEETS_RF: [FootRF; 1] = [FootRF::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FootLB {
Default,
}
const ALL_FEETS_LB: [FootLB; 1] = [FootLB::Default];
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum FootRB {
Default,
}

View File

@ -1,6 +1,6 @@
#![deny(unsafe_code)]
#![type_length_limit = "1664759"]
#![feature(trait_alias)]
#![feature(trait_alias, arbitrary_enum_discriminant)]
#[macro_use]
extern crate serde_derive;

View File

@ -5,6 +5,7 @@ use serde_derive::{Deserialize, Serialize};
use std::{fs, io, path::PathBuf};
#[derive(Clone, Debug, Serialize, Deserialize)]
#[repr(C)]
pub struct CharacterData {
pub name: String,
pub body: comp::Body,
@ -12,6 +13,7 @@ pub struct CharacterData {
#[derive(Clone, Debug, Default, Serialize, Deserialize)]
#[serde(default)]
#[repr(C)]
pub struct Meta {
pub characters: Vec<CharacterData>,
pub selected_character: usize,