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Improved world colours
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parent
91c8effc80
commit
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@ -17,13 +17,13 @@
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Water: None,
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GreenSludge: None,
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// Leaves all actually get interpolated.
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TemperateLeaves: (start: (0, 70, 45), end: (120, 185, 0)),
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TemperateLeaves: (start: (0, 70, 45), end: (90, 140, 0)),
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PineLeaves: (start: (0, 60, 50), end: (30, 80, 10)),
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PalmLeavesInner: (start: (61, 166, 43), end: (29, 130, 32)),
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PalmLeavesOuter: (start: (62, 171, 38), end: (45, 171, 65)),
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Acacia: (start: (30, 80, 0), end: (90, 110, 20)),
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PalmLeavesInner: (start: (70, 140, 43), end: (55, 140, 32)),
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PalmLeavesOuter: (start: (60, 130, 38), end: (30, 130, 65)),
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Acacia: (start: (30, 100, 0), end: (90, 110, 20)),
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Liana: (start: (0, 125, 107), end: (0, 155, 129)),
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Mangrove: (start: (15, 60, 10), end: (20, 100, 47)),
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Mangrove: (start: (15, 80, 10), end: (20, 120, 47)),
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)
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// Water blocks ignore color now so this isn't used, but just in case this color was worth
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@ -31,7 +31,7 @@
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// green_sludge: (30.0, 126.0, 23.0)
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),
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column: (
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cold_grass: (-0.2, 0.3, 0.1),
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cold_grass: (0.0, 0.3, 0.1),
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warm_grass: (0.3, 0.25, -0.8),
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dark_grass: (0.15, 0.4, 0.1),
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wet_grass: (0.1, 0.8, 0.2),
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@ -39,14 +39,14 @@
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hot_stone: (0.05, 0.05, 0.04),
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warm_stone: (0.30, 0.2, 0.15),
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beach_sand: (0.8, 0.75, 0.5),
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desert_sand: (0.7, 0.4, 0.25),
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desert_sand: (0.6, 0.4, 0.2),
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snow: (0.75, 0.8, 1.8),
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snow_moss: (0.35, 0.55, 0.7),
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stone_col: (70, 90, 150),
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stone_col: (90, 110, 150),
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dirt_low: (0.075, 0.07, 0.3),
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dirt_high: (0.75, 0.55, 0.1),
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dirt_high: (0.6, 0.3, 0.05),
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snow_high: (0.01, 0.3, 0.0),
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warm_stone_high: (0.25, 0.22, 0.3),
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