Improved world colours

This commit is contained in:
Joshua Barretto 2020-08-23 23:49:34 +01:00
parent 91c8effc80
commit 90735f1ef7

View File

@ -17,13 +17,13 @@
Water: None,
GreenSludge: None,
// Leaves all actually get interpolated.
TemperateLeaves: (start: (0, 70, 45), end: (120, 185, 0)),
TemperateLeaves: (start: (0, 70, 45), end: (90, 140, 0)),
PineLeaves: (start: (0, 60, 50), end: (30, 80, 10)),
PalmLeavesInner: (start: (61, 166, 43), end: (29, 130, 32)),
PalmLeavesOuter: (start: (62, 171, 38), end: (45, 171, 65)),
Acacia: (start: (30, 80, 0), end: (90, 110, 20)),
PalmLeavesInner: (start: (70, 140, 43), end: (55, 140, 32)),
PalmLeavesOuter: (start: (60, 130, 38), end: (30, 130, 65)),
Acacia: (start: (30, 100, 0), end: (90, 110, 20)),
Liana: (start: (0, 125, 107), end: (0, 155, 129)),
Mangrove: (start: (15, 60, 10), end: (20, 100, 47)),
Mangrove: (start: (15, 80, 10), end: (20, 120, 47)),
)
// Water blocks ignore color now so this isn't used, but just in case this color was worth
@ -31,7 +31,7 @@
// green_sludge: (30.0, 126.0, 23.0)
),
column: (
cold_grass: (-0.2, 0.3, 0.1),
cold_grass: (0.0, 0.3, 0.1),
warm_grass: (0.3, 0.25, -0.8),
dark_grass: (0.15, 0.4, 0.1),
wet_grass: (0.1, 0.8, 0.2),
@ -39,14 +39,14 @@
hot_stone: (0.05, 0.05, 0.04),
warm_stone: (0.30, 0.2, 0.15),
beach_sand: (0.8, 0.75, 0.5),
desert_sand: (0.7, 0.4, 0.25),
desert_sand: (0.6, 0.4, 0.2),
snow: (0.75, 0.8, 1.8),
snow_moss: (0.35, 0.55, 0.7),
stone_col: (70, 90, 150),
stone_col: (90, 110, 150),
dirt_low: (0.075, 0.07, 0.3),
dirt_high: (0.75, 0.55, 0.1),
dirt_high: (0.6, 0.3, 0.05),
snow_high: (0.01, 0.3, 0.0),
warm_stone_high: (0.25, 0.22, 0.3),