mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Added private, broadcast, and game_state messages
This commit is contained in:
parent
ea0bbe7e47
commit
95b5f4acfb
@ -68,10 +68,7 @@ fn main() {
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for event in events {
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match event {
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Event::Chat {
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chat_type: _,
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message,
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} => println!("{}", message),
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Event::Chat { message, .. } => println!("{}", message),
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Event::Disconnect => {} // TODO
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}
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}
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@ -389,16 +389,9 @@ impl Client {
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.duration_since(self.last_server_ping)
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.as_secs_f64()
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}
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ServerMsg::ChatMsg { chat_type, msg } => match chat_type {
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ChatType::Chat => frontend_events.push(Event::Chat {
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chat_type: ChatType::Chat,
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message: msg,
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}),
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ChatType::Tell => frontend_events.push(Event::Chat {
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chat_type: ChatType::Tell,
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message: msg,
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}),
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},
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ServerMsg::ChatMsg { chat_type, message } => {
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frontend_events.push(Event::Chat { chat_type, message })
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}
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ServerMsg::SetPlayerEntity(uid) => {
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self.entity = self.state.ecs().entity_from_uid(uid).unwrap()
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} // TODO: Don't unwrap here!
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@ -53,6 +53,9 @@ pub mod net;
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub enum ChatType {
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Broadcast,
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Chat,
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GameUpdate,
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Private,
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Tell,
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}
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@ -21,7 +21,7 @@ pub enum ClientMsg {
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Pong,
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ChatMsg {
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chat_type: ChatType,
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msg: String,
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message: String,
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},
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PlayerPhysics {
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pos: comp::Pos,
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@ -35,16 +35,34 @@ pub enum ClientMsg {
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}
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impl ClientMsg {
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pub fn chat(message: String) -> crate::msg::client::ClientMsg {
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crate::msg::client::ClientMsg::ChatMsg {
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pub fn chat(message: String) -> ClientMsg {
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ClientMsg::ChatMsg {
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chat_type: ChatType::Chat,
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msg: message,
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message,
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}
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}
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pub fn tell(message: String) -> crate::msg::client::ClientMsg {
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crate::msg::client::ClientMsg::ChatMsg {
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pub fn tell(message: String) -> ClientMsg {
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ClientMsg::ChatMsg {
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chat_type: ChatType::Tell,
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msg: message,
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message,
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}
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}
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pub fn game(message: String) -> ClientMsg {
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ClientMsg::ChatMsg {
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chat_type: ChatType::GameUpdate,
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message,
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}
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}
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pub fn broadcast(message: String) -> ClientMsg {
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ClientMsg::ChatMsg {
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chat_type: ChatType::Broadcast,
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message,
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}
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}
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pub fn private(message: String) -> ClientMsg {
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ClientMsg::ChatMsg {
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chat_type: ChatType::Private,
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message,
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}
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}
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}
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@ -35,7 +35,7 @@ pub enum ServerMsg {
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Pong,
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ChatMsg {
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chat_type: ChatType,
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msg: String,
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message: String,
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},
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SetPlayerEntity(u64),
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EcsSync(sphynx::SyncPackage<EcsCompPacket, EcsResPacket>),
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@ -63,16 +63,34 @@ pub enum ServerError {
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}
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impl ServerMsg {
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pub fn chat(message: String) -> crate::msg::server::ServerMsg {
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crate::msg::server::ServerMsg::ChatMsg {
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pub fn chat(message: String) -> ServerMsg {
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ServerMsg::ChatMsg {
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chat_type: ChatType::Chat,
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msg: message,
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message,
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}
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}
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pub fn tell(message: String) -> crate::msg::server::ServerMsg {
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crate::msg::server::ServerMsg::ChatMsg {
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pub fn tell(message: String) -> ServerMsg {
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ServerMsg::ChatMsg {
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chat_type: ChatType::Tell,
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msg: message,
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message,
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}
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}
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pub fn game(message: String) -> ServerMsg {
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ServerMsg::ChatMsg {
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chat_type: ChatType::GameUpdate,
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message,
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}
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}
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pub fn broadcast(message: String) -> ServerMsg {
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ServerMsg::ChatMsg {
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chat_type: ChatType::Broadcast,
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message,
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}
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}
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pub fn private(message: String) -> ServerMsg {
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ServerMsg::ChatMsg {
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chat_type: ChatType::Private,
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message,
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}
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}
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}
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@ -166,13 +166,13 @@ fn handle_jump(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
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}
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None => server.clients.notify(
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entity,
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ServerMsg::chat(String::from("You have no position!")),
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ServerMsg::private(String::from("You have no position!")),
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),
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}
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}
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_ => server
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.clients
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.notify(entity, ServerMsg::chat(String::from(action.help_string))),
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.notify(entity, ServerMsg::private(String::from(action.help_string))),
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}
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}
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@ -188,12 +188,12 @@ fn handle_goto(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
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}
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_ => server
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.clients
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.notify(entity, ServerMsg::chat(String::from(action.help_string))),
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.notify(entity, ServerMsg::private(String::from(action.help_string))),
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},
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None => {
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server.clients.notify(
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entity,
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ServerMsg::chat(String::from("You don't have any position!")),
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ServerMsg::private(String::from("You don't have any position!")),
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);
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}
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}
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@ -219,16 +219,17 @@ fn handle_time(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
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Some(n) => match n.parse() {
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Ok(n) => n,
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Err(_) => {
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server
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.clients
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.notify(entity, ServerMsg::chat(format!("'{}' is not a time!", n)));
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server.clients.notify(
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entity,
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ServerMsg::private(format!("'{}' is not a time!", n)),
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);
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return;
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}
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},
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None => {
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server.clients.notify(
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entity,
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ServerMsg::chat("You must specify a time!".to_string()),
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ServerMsg::private("You must specify a time!".to_string()),
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);
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return;
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}
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@ -249,13 +250,13 @@ fn handle_health(server: &mut Server, entity: EcsEntity, args: String, action: &
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None => {
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server.clients.notify(
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entity,
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ServerMsg::chat(String::from("You must specify health amount!")),
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ServerMsg::private(String::from("You must specify health amount!")),
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);
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}
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},
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None => server.clients.notify(
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entity,
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ServerMsg::chat(String::from("You have no position.")),
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ServerMsg::private(String::from("You have no position.")),
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),
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}
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}
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@ -273,7 +274,7 @@ fn handle_alias(server: &mut Server, entity: EcsEntity, args: String, action: &C
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}
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None => server
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.clients
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.notify(entity, ServerMsg::chat(String::from(action.help_string))),
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.notify(entity, ServerMsg::private(String::from(action.help_string))),
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}
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}
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@ -295,29 +296,32 @@ fn handle_tp(server: &mut Server, entity: EcsEntity, args: String, action: &Chat
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}
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None => server.clients.notify(
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entity,
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ServerMsg::chat(format!("Unable to teleport to player '{}'!", alias)),
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ServerMsg::private(format!(
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"Unable to teleport to player '{}'!",
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alias
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)),
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),
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},
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None => {
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server.clients.notify(
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entity,
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ServerMsg::chat(format!("Player '{}' not found!", alias)),
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ServerMsg::private(format!("Player '{}' not found!", alias)),
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);
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server
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.clients
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.notify(entity, ServerMsg::chat(String::from(action.help_string)));
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.notify(entity, ServerMsg::private(String::from(action.help_string)));
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}
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},
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None => {
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server
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.clients
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.notify(entity, ServerMsg::chat(format!("You have no position!")));
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.notify(entity, ServerMsg::private(format!("You have no position!")));
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}
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}
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}
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None => server
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.clients
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.notify(entity, ServerMsg::chat(String::from(action.help_string))),
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.notify(entity, ServerMsg::private(String::from(action.help_string))),
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}
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}
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@ -351,17 +355,18 @@ fn handle_spawn(server: &mut Server, entity: EcsEntity, args: String, action: &C
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}
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server.clients.notify(
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entity,
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ServerMsg::chat(format!("Spawned {} entities", amount).to_owned()),
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ServerMsg::private(format!("Spawned {} entities", amount).to_owned()),
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);
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}
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None => server
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.clients
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.notify(entity, ServerMsg::chat("You have no position!".to_owned())),
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None => server.clients.notify(
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entity,
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ServerMsg::private("You have no position!".to_owned()),
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),
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}
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}
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_ => server
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.clients
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.notify(entity, ServerMsg::chat(String::from(action.help_string))),
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.notify(entity, ServerMsg::private(String::from(action.help_string))),
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}
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}
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@ -381,11 +386,11 @@ fn handle_players(server: &mut Server, entity: EcsEntity, _args: String, _action
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server
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.clients
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.notify(entity, ServerMsg::chat(header_message + &player_list));
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.notify(entity, ServerMsg::private(header_message + &player_list));
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} else {
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server
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.clients
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.notify(entity, ServerMsg::chat(header_message));
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.notify(entity, ServerMsg::private(header_message));
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}
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}
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@ -403,7 +408,7 @@ fn handle_build(server: &mut Server, entity: EcsEntity, _args: String, _action:
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.remove(entity);
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server.clients.notify(
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entity,
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ServerMsg::chat(String::from("Toggled off build mode!")),
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ServerMsg::private(String::from("Toggled off build mode!")),
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);
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} else {
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let _ = server
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@ -413,7 +418,7 @@ fn handle_build(server: &mut Server, entity: EcsEntity, _args: String, _action:
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.insert(entity, comp::CanBuild);
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server.clients.notify(
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entity,
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ServerMsg::chat(String::from("Toggled on build mode!")),
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ServerMsg::private(String::from("Toggled on build mode!")),
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);
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}
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}
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@ -422,7 +427,7 @@ fn handle_help(server: &mut Server, entity: EcsEntity, _args: String, _action: &
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for cmd in CHAT_COMMANDS.iter() {
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server
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.clients
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.notify(entity, ServerMsg::chat(String::from(cmd.help_string)));
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.notify(entity, ServerMsg::private(String::from(cmd.help_string)));
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}
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}
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@ -460,7 +465,7 @@ fn handle_killnpcs(server: &mut Server, entity: EcsEntity, _args: String, _actio
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} else {
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"No NPCs on server.".to_string()
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};
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server.clients.notify(entity, ServerMsg::chat(text));
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server.clients.notify(entity, ServerMsg::private(text));
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}
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fn handle_object(server: &mut Server, entity: EcsEntity, args: String, _action: &ChatCommand) {
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@ -633,14 +638,14 @@ fn handle_tell(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
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None => {
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server.clients.notify(
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entity,
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ServerMsg::chat(String::from("You do not exist!")),
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ServerMsg::private(String::from("You do not exist!")),
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);
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}
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}
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} else {
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server.clients.notify(
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entity,
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ServerMsg::chat(format!(
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ServerMsg::private(format!(
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"You really should say something to {}!",
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alias
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)),
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@ -649,19 +654,19 @@ fn handle_tell(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
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} else {
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server
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.clients
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.notify(entity, ServerMsg::chat(format!("Don't be crazy!")));
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.notify(entity, ServerMsg::private(format!("Don't be crazy!")));
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}
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}
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None => {
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server.clients.notify(
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entity,
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ServerMsg::chat(format!("Player '{}' not found!", alias)),
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ServerMsg::private(format!("Player '{}' not found!", alias)),
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);
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}
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}
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}
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None => server
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.clients
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.notify(entity, ServerMsg::chat(String::from(action.help_string))),
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.notify(entity, ServerMsg::private(String::from(action.help_string))),
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}
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}
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@ -507,7 +507,10 @@ impl Server {
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if let Some(player) =
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state.ecs().read_storage::<comp::Player>().get(entity)
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{
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new_chat_msgs.push((None, format!("{} joined", &player.alias)));
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new_chat_msgs.push((
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None,
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ServerMsg::broadcast(format!("{} joined", &player.alias)),
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));
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}
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}
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ClientState::Character => {
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@ -526,17 +529,15 @@ impl Server {
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}
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ClientState::Pending => {}
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},
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ClientMsg::ChatMsg {
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chat_type: _,
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msg: message,
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} => match client.client_state {
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ClientMsg::ChatMsg { chat_type, message } => match client.client_state {
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ClientState::Connected => {
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client.error_state(RequestStateError::Impossible)
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}
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ClientState::Registered
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| ClientState::Spectator
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| ClientState::Dead
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| ClientState::Character => new_chat_msgs.push((Some(entity), message)),
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| ClientState::Character => new_chat_msgs
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.push((Some(entity), ServerMsg::ChatMsg { chat_type, message })),
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ClientState::Pending => {}
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},
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ClientMsg::PlayerPhysics { pos, vel, ori } => match client.client_state {
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@ -607,7 +608,10 @@ impl Server {
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if disconnect {
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if let Some(player) = state.ecs().read_storage::<comp::Player>().get(entity) {
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new_chat_msgs.push((None, format!("{} disconnected", &player.alias)));
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new_chat_msgs.push((
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None,
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ServerMsg::broadcast(format!("{} disconnected", &player.alias)),
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));
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}
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disconnected_clients.push(entity);
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client.postbox.send_message(ServerMsg::Disconnect);
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@ -619,23 +623,31 @@ impl Server {
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// Handle new chat messages.
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for (entity, msg) in new_chat_msgs {
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if let Some(entity) = entity {
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// Handle chat commands.
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if msg.starts_with("/") && msg.len() > 1 {
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let argv = String::from(&msg[1..]);
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self.process_chat_cmd(entity, argv);
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} else {
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self.clients.notify_registered(ServerMsg::chat(
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match self.state.ecs().read_storage::<comp::Player>().get(entity) {
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Some(player) => format!("[{}] {}", &player.alias, msg),
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None => format!("[<anon>] {}", msg),
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},
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));
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match msg {
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ServerMsg::ChatMsg { chat_type, message } => {
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if let Some(entity) = entity {
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// Handle chat commands.
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if message.starts_with("/") && message.len() > 1 {
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let argv = String::from(&message[1..]);
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self.process_chat_cmd(entity, argv);
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} else {
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let message =
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match self.state.ecs().read_storage::<comp::Player>().get(entity) {
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Some(player) => format!("[{}] {}", &player.alias, message),
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None => format!("[<anon>] {}", message),
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};
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self.clients
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.notify_registered(ServerMsg::ChatMsg { chat_type, message });
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}
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} else {
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self.clients
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.notify_registered(ServerMsg::ChatMsg { chat_type, message });
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}
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}
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_ => {
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panic!("Invalid message type.");
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}
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} else {
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self.clients.notify_registered(ServerMsg::chat(msg.clone()));
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}
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frontend_events.push(Event::Chat { entity, msg });
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}
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// Handle client disconnects.
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|
@ -1,4 +1,6 @@
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use super::{img_ids::Imgs, Fonts, TELL_COLOR, TEXT_COLOR};
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use super::{
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img_ids::Imgs, Fonts, BROADCAST_COLOR, GAME_UPDATE_COLOR, PRIVATE_COLOR, TELL_COLOR, TEXT_COLOR,
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};
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use client::Event as ClientEvent;
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use common::ChatType;
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use conrod_core::{
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@ -190,7 +192,10 @@ impl<'a> Widget for Chat<'a> {
|
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ClientEvent::Chat { chat_type, message } => {
|
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let color = match chat_type {
|
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ChatType::Tell => TELL_COLOR,
|
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_ => TEXT_COLOR,
|
||||
ChatType::Chat => TEXT_COLOR,
|
||||
ChatType::Private => PRIVATE_COLOR,
|
||||
ChatType::Broadcast => BROADCAST_COLOR,
|
||||
ChatType::GameUpdate => GAME_UPDATE_COLOR,
|
||||
};
|
||||
let text = Text::new(&message)
|
||||
.font_size(15)
|
||||
|
@ -51,6 +51,9 @@ const TEXT_COLOR_2: Color = Color::Rgba(0.0, 0.0, 0.0, 1.0);
|
||||
const HP_COLOR: Color = Color::Rgba(0.33, 0.63, 0.0, 1.0);
|
||||
const MANA_COLOR: Color = Color::Rgba(0.42, 0.41, 0.66, 1.0);
|
||||
const TELL_COLOR: Color = Color::Rgba(1.0, 1.0, 0.0, 1.0);
|
||||
const PRIVATE_COLOR: Color = Color::Rgba(1.0, 1.0, 0.0, 1.0);
|
||||
const BROADCAST_COLOR: Color = Color::Rgba(0.0, 1.0, 0.0, 1.0);
|
||||
const GAME_UPDATE_COLOR: Color = Color::Rgba(1.0, 1.0, 0.0, 1.0);
|
||||
|
||||
widget_ids! {
|
||||
struct Ids {
|
||||
|
Loading…
Reference in New Issue
Block a user