mirror of
https://gitlab.com/veloren/veloren.git
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More spot features
This commit is contained in:
parent
2fb20782e5
commit
9a025cfcc8
@ -14,6 +14,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Suggests commands when an invalid one is entered in chat and added Client-side commands to /help.
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- Moderator badge in the chat.
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- More aggressive scene culling based on camera position to improve performance.
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- Some chests requiring lockpicks or keys.
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- Unlockable door blocks.
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- Sprite rotation for Spots.
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- Better entity placement options for spots.
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### Changed
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- Bats move slower and use a simple proportional controller to maintain altitude
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20
assets/common/entity/spot/wizard/adept.ron
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20
assets/common/entity/spot/wizard/adept.ron
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#![enable(implicit_some)]
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(
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name: Name("Adept"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_low"),
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active_hands: InHands((Choice([
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(2, ModularWeapon(tool: Axe, material: Orichalcum, hands: One)),
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(2, ModularWeapon(tool: Hammer, material: Orichalcum, hands: One)),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
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19
assets/common/entity/spot/wizard/novice.ron
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19
assets/common/entity/spot/wizard/novice.ron
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@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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name: Name("Novice"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_low"),
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active_hands: InHands((Choice([
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(2, Item("common.items.weapons.staff.cultist_staff")),
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(1, Item("common.items.weapons.sceptre.sceptre_velorite_0")),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
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17
assets/common/entity/spot/wizard/overseer.ron
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17
assets/common/entity/spot/wizard/overseer.ron
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@ -0,0 +1,17 @@
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#![enable(implicit_some)]
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(
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name: Name("Overseer"),
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body: RandomWith("cultist_warlock"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_overseer"),
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active_hands: InHands((Choice([
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(1, Item("common.items.npc_weapons.staff.bipedlarge-cultist")),
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(1, Item("common.items.npc_weapons.bow.bipedlarge-velorite")),
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]), None)),
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)),
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),
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meta: [],
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)
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17
assets/common/entity/spot/wizard/spellbinder.ron
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17
assets/common/entity/spot/wizard/spellbinder.ron
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@ -0,0 +1,17 @@
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#![enable(implicit_some)]
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(
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name: Name("Overseer"),
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body: RandomWith("cultist_warlock"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_spellbinder"),
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active_hands: InHands((Choice([
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(1, Item("common.items.npc_weapons.staff.bipedlarge-cultist")),
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(1, Item("common.items.npc_weapons.bow.bipedlarge-velorite")),
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]), None)),
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)),
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),
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meta: [],
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)
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19
assets/common/entity/spot/wizard/wizard_argo.ron
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19
assets/common/entity/spot/wizard/wizard_argo.ron
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@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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name: Name("Argo"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.dungeon.tier-5.miniboss"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_boss"),
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active_hands: InHands((Choice([
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(1, Item("common.items.weapons.sceptre.sceptre_velorite_0")),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
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19
assets/common/entity/spot/wizard/wizard_haku.ron
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19
assets/common/entity/spot/wizard/wizard_haku.ron
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#![enable(implicit_some)]
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(
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name: Name("Haku"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.dungeon.tier-5.miniboss"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_boss"),
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active_hands: InHands((Choice([
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(1, Item("common.items.weapons.sceptre.sceptre_velorite_0")),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
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19
assets/common/entity/spot/wizard/wizard_trish.ron
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19
assets/common/entity/spot/wizard/wizard_trish.ron
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@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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name: Name("Trish"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.dungeon.tier-5.miniboss"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_boss"),
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active_hands: InHands((Choice([
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(1, Item("common.items.weapons.sceptre.sceptre_velorite_0")),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
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25
assets/common/entity/village/bowman.ron
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25
assets/common/entity/village/bowman.ron
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@ -0,0 +1,25 @@
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#![enable(implicit_some)]
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(
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name: Name("Bowman"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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(1, Asset("common.loadout.world.traveler1.leather")),
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(1, Asset("common.loadout.world.traveler2.carapace")),
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(1, Asset("common.loadout.world.traveler2.scale")),
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]),
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active_hands: InHands((Choice([
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(1, ModularWeapon(tool: Bow, material: Ironwood, hands: None)),
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]), None)),
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)),
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items: [
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(10, "common.items.consumable.potion_big"),
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(10, "common.items.food.sunflower_icetea"),
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],
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),
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meta: [],
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)
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25
assets/common/entity/village/skinner.ron
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25
assets/common/entity/village/skinner.ron
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#![enable(implicit_some)]
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(
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name: Name("Skinner"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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(1, Asset("common.loadout.world.traveler1.leather")),
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(1, Asset("common.loadout.world.traveler2.carapace")),
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(1, Asset("common.loadout.world.traveler2.scale")),
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]),
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active_hands: InHands((Choice([
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(1, ModularWeapon(tool: Axe, material: Cobalt, hands: None)),
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]), None)),
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)),
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items: [
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(10, "common.items.consumable.potion_big"),
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(10, "common.items.food.sunflower_icetea"),
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],
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),
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meta: [],
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)
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11
assets/common/items/keys/rusty_tower_key.ron
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11
assets/common/items/keys/rusty_tower_key.ron
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ItemDef(
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name: "Rusty Tower Key",
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description: "Smells like magic with a bit of... cheese?",
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kind: Utility(
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kind: Key,
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),
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amount: 1,
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quality: Epic,
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tags: [],
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)
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11
assets/common/items/utility/lockpick_0.ron
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11
assets/common/items/utility/lockpick_0.ron
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ItemDef(
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name: "Common Lockpick",
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description: "Used to open common locks. Will break after use.",
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kind: Utility(
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kind: Key,
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),
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amount: 1,
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quality: Common,
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tags: [Utility],
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)
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19
assets/common/loadout/spots/wizard_tower/wizard_boss.ron
Normal file
19
assets/common/loadout/spots/wizard_tower/wizard_boss.ron
Normal file
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#![enable(implicit_some)]
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(
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head: Choice([
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(2, None),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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belt: Item("common.items.armor.velorite_mage.belt"),
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legs: Item("common.items.armor.velorite_mage.pants"),
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feet: Item("common.items.armor.velorite_mage.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.geode_purp")),
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(2, None),
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]),
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)
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19
assets/common/loadout/spots/wizard_tower/wizard_low.ron
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19
assets/common/loadout/spots/wizard_tower/wizard_low.ron
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#![enable(implicit_some)]
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(
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head: Choice([
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(2, None),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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belt: Item("common.items.armor.velorite_mage.belt"),
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legs: Item("common.items.armor.velorite_mage.pants"),
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feet: Item("common.items.armor.velorite_mage.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.geode_purp")),
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(2, None),
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]),
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)
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19
assets/common/loadout/spots/wizard_tower/wizard_novice.ron
Normal file
19
assets/common/loadout/spots/wizard_tower/wizard_novice.ron
Normal file
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#![enable(implicit_some)]
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(
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head: Choice([
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(2, None),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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belt: Item("common.items.armor.velorite_mage.belt"),
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legs: Item("common.items.armor.velorite_mage.pants"),
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feet: Item("common.items.armor.velorite_mage.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.geode_purp")),
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(2, None),
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]),
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)
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19
assets/common/loadout/spots/wizard_tower/wizard_overseer.ron
Normal file
19
assets/common/loadout/spots/wizard_tower/wizard_overseer.ron
Normal file
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#![enable(implicit_some)]
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(
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head: Choice([
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(2, None),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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belt: Item("common.items.armor.velorite_mage.belt"),
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legs: Item("common.items.armor.velorite_mage.pants"),
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feet: Item("common.items.armor.velorite_mage.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.geode_purp")),
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(2, None),
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]),
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)
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@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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head: Choice([
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(2, None),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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belt: Item("common.items.armor.velorite_mage.belt"),
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legs: Item("common.items.armor.velorite_mage.pants"),
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feet: Item("common.items.armor.velorite_mage.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.geode_purp")),
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(2, None),
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]),
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)
|
@ -2197,4 +2197,12 @@
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craft_sprite: Some(CraftingBench),
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is_recycling: false,
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),
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"lockpick": (
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output: ("common.items.utility.lockpick_0", 10),
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inputs: [
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(Item("common.items.mineral.ingot.copper"), 3, false),
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(Item("common.items.tool.craftsman_hammer"), 0, false),
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],
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craft_sprite: Some(CraftingBench),
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||||
),
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}
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|
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assets/voxygen/element/items/key_rusty-0.vox
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assets/voxygen/element/items/key_rusty-0.vox
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assets/voxygen/element/items/lockpick.vox
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assets/voxygen/element/items/lockpick.vox
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@ -20,15 +20,15 @@ hud-tutorial_elements = Crafting
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hud-temp_quest_headline = Greetings Traveller!
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hud-temp_quest_text =
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To begin your journey you could start looking through this village and gather some supplies.
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||||
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||||
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||||
You are welcome to take whatever you need on your journey!
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||||
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||||
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Look at the bottom right of the screen to find various things like your bag, the crafting menu and the map.
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||||
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The crafting stations allow you to create armor, weapons, food and much more!
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The wild animals all around town are a great source of Animal Hide to create some protection against the dangers of the world.
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||||
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Whenever you feel ready, try to get even better equipment from the many challenges marked on your map!
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hud-spell = Spells
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||||
hud-diary = Diary
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||||
@ -39,8 +39,10 @@ hud-collect = Collect
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||||
hud-pick_up = Pick up
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||||
hud-open = Open
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||||
hud-use = Use
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||||
hud-unlock-requires = Open with { $item }
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||||
hud-unlock-consumes = Use { $item } to open
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||||
hud-mine = Mine
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||||
hud-talk = Talk
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||||
hud-trade = Trade
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||||
hud-mount = Mount
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||||
hud-sit = Sit
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||||
hud-sit = Sit
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||||
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@ -92,4 +92,4 @@ loading-tips =
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.a18 = Need more bags or better armor to continue your journey? Press '{ $gameinput-crafting }' to open the crafting menu!
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||||
.a19 = Press '{ $gameinput-roll }' to roll. Rolling can be used to move faster and dodge enemy attacks.
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||||
.a20 = Wondering what an item is used for? Search 'input:<item name>' in crafting to see what recipes it's used in.
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||||
.a21 = Find something cool? Take a screenshot of it with '{ $gameinput-screenshot }'.
|
||||
.a21 = You can take screenshots with '{ $gameinput-screenshot }'.
|
@ -4820,4 +4820,14 @@
|
||||
"voxel.weapon.component.sceptre.core.light",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 0.7,
|
||||
),
|
||||
// Keys
|
||||
Simple("common.items.keys.rusty_tower_key"): VoxTrans(
|
||||
"element.items.key_rusty-0",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
|
||||
),
|
||||
// Lockpicks
|
||||
Simple("common.items.utility.lockpick_0"): VoxTrans(
|
||||
"element.items.lockpick",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
|
||||
),
|
||||
})
|
||||
|
BIN
assets/voxygen/voxel/armor/velorite_battlemage/chest-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/velorite_battlemage/chest-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/velorite_battlemage/hand-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/velorite_battlemage/hand-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/velorite_battlemage/hat.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/velorite_battlemage/hat.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/velorite_battlemage/pants-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/velorite_battlemage/pants-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/velorite_battlemage/shoulder-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/velorite_battlemage/shoulder-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/warlock/shoulder.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/armor/warlock/shoulder.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/voxel/armor/warlock/spellbinder-set.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/warlock/spellbinder-set.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -919,6 +919,9 @@
|
||||
Simple("common.items.log.hardwood"): "voxel.sprite.wood.item.hardwood",
|
||||
Simple("common.items.log.ironwood"): "voxel.sprite.wood.item.ironwood",
|
||||
Simple("common.items.log.wood"): "voxel.sprite.wood.item.wood",
|
||||
// Keys and Lockpicks
|
||||
Simple("common.items.keys.rusty_tower_key"): "element.items.key_rusty-0",
|
||||
Simple("common.items.utility.lockpick_0"): "element.items.lockpick",
|
||||
// Gliders
|
||||
Simple("common.items.glider.cloverleaf"): "voxel.glider.starter",
|
||||
Simple("common.items.glider.basic_white"): "voxel.glider.basic_white",
|
||||
|
BIN
assets/voxygen/voxel/object/tent.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/object/tent.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/camp/camp.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/camp/camp.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/camp/camp_pirate.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/camp/camp_pirate.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/camp/camp_snow.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/camp/camp_snow.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/door/door_dark-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/door/door_dark-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/furniture/door_block.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/furniture/door_block.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/furniture/keyhole_block.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/furniture/keyhole_block.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/furniture/lamp_wall-2.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/furniture/lamp_wall-2.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/grave/grave_0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/grave/grave_0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/grave/grave_1.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/grave/grave_1.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/grave/grave_2.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/grave/grave_2.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/grave/mud.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/grave/mud.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/window/window-1.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/sprite/window/window-1.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/wizard/candle.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/wizard/candle.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/wizard/magical_barrier.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/wizard/magical_barrier.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/wizard/magical_seal.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/wizard/magical_seal.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -784,12 +784,7 @@ Chest: Some((
|
||||
model: "voxygen.voxel.sprite.chests.chest",
|
||||
offset: (-7.0, -5.0, -0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
(
|
||||
model: "voxygen.voxel.sprite.chests.chest_gold",
|
||||
offset: (-7.0, -5.0, -0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
),
|
||||
(
|
||||
model: "voxygen.voxel.sprite.chests.chest_dark",
|
||||
offset: (-7.0, -5.0, -0.0),
|
||||
@ -803,6 +798,17 @@ Chest: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
CommonLockedChest: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.chests.chest_gold",
|
||||
offset: (-7.0, -5.0, -0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Dungeon Chests
|
||||
DungeonChest0: Some((
|
||||
variations: [
|
||||
@ -1889,6 +1895,7 @@ StreetLampTall: Some((
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Door
|
||||
// To make doors swing add them in voxygen\src\scene\terrain L. 333
|
||||
Door: Some((
|
||||
variations: [
|
||||
(
|
||||
@ -1899,6 +1906,16 @@ Door: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
DoorDark: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.door.door_dark-0",
|
||||
offset: (-5.5, -5.5, 0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Bed
|
||||
Bed: Some((
|
||||
variations: [
|
||||
@ -2162,6 +2179,16 @@ WallLampSmall: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
WallLampWizard: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.furniture.lamp_wall-2",
|
||||
offset: (-5.5, -5.5, 0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
ChristmasOrnament: Some((
|
||||
variations: [
|
||||
(
|
||||
@ -2566,6 +2593,16 @@ PotionMinor: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
PotionDummy: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.object.potion_green",
|
||||
offset: (-5.0, -5.0, 0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Ground Fire Bowls
|
||||
FireBowlGround: Some((
|
||||
variations: [
|
||||
@ -3784,6 +3821,26 @@ WitchWindow: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
Keyhole: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.furniture.keyhole_block",
|
||||
offset: (-5.5, -5.5, 0.0),
|
||||
lod_axes: (0.5, 0.5, 0.5),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
KeyDoor: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.furniture.door_block",
|
||||
offset: (-5.5, -5.5, 0.0),
|
||||
lod_axes: (0.5, 0.5, 0.5),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Bones
|
||||
Bones: Some((
|
||||
variations: [
|
||||
@ -4118,4 +4175,107 @@ Eldwood: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Bedrolls
|
||||
Bedroll: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.camp.camp",
|
||||
offset: (-8.0, -16.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
Tent: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.object.tent",
|
||||
offset: (-7.5, -15.5, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
BedrollSnow: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.camp.camp_snow",
|
||||
offset: (-8.0, -16.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
BedrollPirate: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.camp.camp_pirate",
|
||||
offset: (-8.0, -16.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Graves
|
||||
Grave: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.grave.mud",
|
||||
offset: (-6.0, -7.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
Gravestone: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.grave.grave_0",
|
||||
offset: (1.0, -6.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
(
|
||||
model: "voxygen.voxel.sprite.grave.grave_1",
|
||||
offset: (1.0, -6.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
(
|
||||
model: "voxygen.voxel.sprite.grave.grave_2",
|
||||
offset: (1.0, -6.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Wizard assets
|
||||
MagicalBarrier: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.wizard.magical_barrier",
|
||||
offset: (-10.0, -0.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
MagicalSeal: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.wizard.magical_seal",
|
||||
offset: (-16.0, -16.0, -1.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
Candle: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.wizard.candle",
|
||||
offset: (-5.5, -5.5, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.gnarling_totem",
|
||||
specifier: "world.structure.spots.gnarling_totem",
|
||||
center: (9, 5, 5),
|
||||
custom_indices: {
|
||||
217: Filled(GlowingRock, (r: 0, g: 255, b: 246)),
|
||||
|
20
assets/world/manifests/spots/camp_forest.ron
Normal file
20
assets/world/manifests/spots/camp_forest.ron
Normal file
@ -0,0 +1,20 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.camp",
|
||||
center: (3, 3, 1),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
9: RotatedSprite(Bedroll, 0),
|
||||
10: Grass,
|
||||
11: Sprite(CookingPot),
|
||||
12: Sprite(Chest),
|
||||
13: RotatedSprite(Tent, 0),
|
||||
14: RotatedSprite(Tent, 4),
|
||||
15: RotatedSprite(Tent, 6),
|
||||
16: RotatedSprite(Tent, 2),
|
||||
251: Sprite(SmokeDummy),
|
||||
},
|
||||
),
|
||||
]
|
15
assets/world/manifests/spots/camp_pirate.ron
Normal file
15
assets/world/manifests/spots/camp_pirate.ron
Normal file
@ -0,0 +1,15 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.camp",
|
||||
center: (3, 3, 1),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
9: Sprite(BedrollPirate),
|
||||
10: Grass,
|
||||
11: Sprite(Chest),
|
||||
251: Grass,
|
||||
},
|
||||
),
|
||||
]
|
15
assets/world/manifests/spots/camp_snow.ron
Normal file
15
assets/world/manifests/spots/camp_snow.ron
Normal file
@ -0,0 +1,15 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.camp",
|
||||
center: (3, 3, 1),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
9: Sprite(BedrollSnow),
|
||||
10: None,
|
||||
11: Sprite(CookingPot),
|
||||
251: Sprite(SmokeDummy),
|
||||
},
|
||||
),
|
||||
]
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.gnome_spring",
|
||||
specifier: "world.structure.spots.gnome_spring",
|
||||
center: (10, 10, 4),
|
||||
custom_indices: {
|
||||
136: Filled(GlowingRock, (r: 0, g: 255, b: 255)),
|
||||
|
16
assets/world/manifests/spots/grave_small.ron
Normal file
16
assets/world/manifests/spots/grave_small.ron
Normal file
@ -0,0 +1,16 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.grave_small",
|
||||
center: (2, 2, 1),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
9: RotatedSprite(Grave, 6),
|
||||
10: RotatedSprite(Gravestone, 6),
|
||||
11: Grass,
|
||||
12: None,
|
||||
13: RotatedSprite(Bones, 4),
|
||||
},
|
||||
),
|
||||
]
|
13
assets/world/manifests/spots/jungle/outpost.ron
Normal file
13
assets/world/manifests/spots/jungle/outpost.ron
Normal file
@ -0,0 +1,13 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.jungle_outpost",
|
||||
center: (32, 28, 33),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
156: Sprite(FireBowlGround),
|
||||
157: EntitySpawner("common.entity.wild.aggressive.occult_saurok", 1.0),
|
||||
},
|
||||
),
|
||||
]
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.saurok-altar",
|
||||
specifier: "world.structure.spots.saurok-altar",
|
||||
center: (10, 13, 3),
|
||||
custom_indices: {
|
||||
105: Filled(GlowingRock, (r: 161, g: 255, b: 133)),
|
||||
|
12
assets/world/manifests/spots/jungle/saurok_totem.ron
Normal file
12
assets/world/manifests/spots/jungle/saurok_totem.ron
Normal file
@ -0,0 +1,12 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.saurok_totem_0",
|
||||
center: (8, 8, 20)
|
||||
),
|
||||
(
|
||||
specifier: "world.structure.spots.saurok_totem_1",
|
||||
center: (8, 8, 20)
|
||||
),
|
||||
]
|
12
assets/world/manifests/spots/jungle/temple_small.ron
Normal file
12
assets/world/manifests/spots/jungle/temple_small.ron
Normal file
@ -0,0 +1,12 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.temple_small_0",
|
||||
center: (11, 25, 27)
|
||||
),
|
||||
(
|
||||
specifier: "world.structure.spots.temple_small_1",
|
||||
center: (11, 11, 27)
|
||||
),
|
||||
]
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.myrmidon-temple",
|
||||
specifier: "world.structure.spots.myrmidon-temple",
|
||||
center: (13, 23, 5),
|
||||
),
|
||||
]
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.shipwreck",
|
||||
specifier: "world.structure.spots.shipwreck",
|
||||
center: (32, 14, 16),
|
||||
),
|
||||
]
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.shipwreck2",
|
||||
specifier: "world.structure.spots.shipwreck2",
|
||||
center: (32, 31, 14),
|
||||
/// ( X, Y, Z, )
|
||||
custom_indices: {
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.igloo",
|
||||
specifier: "world.structure.spots.igloo",
|
||||
center: (14, 13, 3),
|
||||
),
|
||||
]
|
||||
|
32
assets/world/manifests/spots_general/mage_tower.ron
Normal file
32
assets/world/manifests/spots_general/mage_tower.ron
Normal file
@ -0,0 +1,32 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.mage_tower",
|
||||
center: (32, 32, 19),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
10: Sprite(WitchWindow),
|
||||
11: RotatedSprite(Window1, 0),
|
||||
12: RotatedSprite(Window1, 2),
|
||||
44: Filled(GlowingRock, (r: 46, g: 10, b: 27)),
|
||||
45: Filled(GlowingRock, (r: 0, g: 204, b: 204)),
|
||||
233: RotatedSprite(DoorDark, 2),
|
||||
234: RotatedSprite(DoorDark, 6),
|
||||
239: EntitySpawner("common.entity.spot.wizard.wizard_argo", 1.0),
|
||||
240: EntitySpawner("common.entity.spot.wizard.wizard_trish", 1.0),
|
||||
241: EntitySpawner("common.entity.spot.wizard.wizard_haku", 1.0),
|
||||
242: EntitySpawner("common.entity.spot.wizard.novice", 1.0),
|
||||
243: EntitySpawner("common.entity.spot.wizard.adept", 1.0),
|
||||
245: EntitySpawner("common.entity.wild.aggressive.bat", 0.4),
|
||||
246: Sprite(WallLampWizard),
|
||||
249: RotatedSprite(DoorDark, 8),
|
||||
250: RotatedSprite(DoorDark, 4),
|
||||
252: Keyhole("common.items.keys.rusty_tower_key"),
|
||||
253: Sprite(KeyDoor),
|
||||
235: Sprite(Candle),
|
||||
},
|
||||
),
|
||||
]
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.pirate_hideout",
|
||||
specifier: "world.structure.spots.pirate_hideout",
|
||||
center: (32, 27, 5),
|
||||
custom_indices: {
|
||||
12: Sprite(Cauldron),
|
||||
|
@ -3,7 +3,14 @@
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.troll_cave",
|
||||
center: (23, 25, 12),
|
||||
/// ( X, Y, Z, )
|
||||
center: (23, 25, 17),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
241: EntitySpawner("common.entity.wild.aggressive.cave_troll", 1.0),
|
||||
242: Sprite(Mushroom),
|
||||
243: Sprite(CommonLockedChest),
|
||||
244: Sprite(Bones),
|
||||
245: EntitySpawner("common.entity.wild.aggressive.bat", 0.4),
|
||||
},
|
||||
),
|
||||
]
|
||||
|
16
assets/world/manifests/spots_general/troll_cave_mountain.ron
Normal file
16
assets/world/manifests/spots_general/troll_cave_mountain.ron
Normal file
@ -0,0 +1,16 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.troll_cave",
|
||||
center: (23, 25, 17),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
241: EntitySpawner("common.entity.wild.aggressive.mountain_troll", 1.0),
|
||||
242: Sprite(Mushroom),
|
||||
243: Sprite(CommonLockedChest),
|
||||
244: Sprite(Bones),
|
||||
245: EntitySpawner("common.entity.wild.aggressive.bat", 0.4),
|
||||
},
|
||||
),
|
||||
]
|
16
assets/world/manifests/spots_general/troll_cave_swamp.ron
Normal file
16
assets/world/manifests/spots_general/troll_cave_swamp.ron
Normal file
@ -0,0 +1,16 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.troll_cave",
|
||||
center: (23, 25, 17),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
241: EntitySpawner("common.entity.wild.aggressive.swamp_troll", 1.0),
|
||||
242: Sprite(Mushroom),
|
||||
243: Sprite(CommonLockedChest),
|
||||
244: Sprite(Bones),
|
||||
245: EntitySpawner("common.entity.wild.aggressive.bat", 0.4),
|
||||
},
|
||||
),
|
||||
]
|
@ -2,14 +2,16 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.witch-hut-black_0",
|
||||
specifier: "world.structure.spots.witch-hut-black_0",
|
||||
center: (10, 13, 16),
|
||||
custom_indices: {
|
||||
12: Sprite(Cauldron),
|
||||
10: Sprite(WitchWindow),
|
||||
44: Filled(GlowingRock, (r: 54, g: 180, b: 64)),
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
249: Sprite(PotionMinor),
|
||||
247: RotatedSprite(DoorDark, 4),
|
||||
248: RotatedSprite(DoorDark, 0),
|
||||
249: Sprite(PotionDummy),
|
||||
251: Sprite(SmokeDummy),
|
||||
},
|
||||
),
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.dwarven_grave",
|
||||
specifier: "world.structure.spots.dwarven_grave",
|
||||
center: (20, 23, 5),
|
||||
custom_indices: {
|
||||
151: Filled(GlowingRock, (r: 50, g: 255, b: 210)),
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.airship-crashsite_0",
|
||||
specifier: "world.structure.spots.airship-crashsite_0",
|
||||
center: (28, 40, 14),
|
||||
),
|
||||
]
|
||||
|
BIN
assets/world/structure/natural/dwarven_grave.vox
(Stored with Git LFS)
BIN
assets/world/structure/natural/dwarven_grave.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/world/structure/natural/tree-house.vox
(Stored with Git LFS)
BIN
assets/world/structure/natural/tree-house.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/world/structure/natural/troll_cave.vox
(Stored with Git LFS)
BIN
assets/world/structure/natural/troll_cave.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/world/structure/natural/untitled.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/natural/untitled.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/natural/witch-hut-black_0.vox
(Stored with Git LFS)
BIN
assets/world/structure/natural/witch-hut-black_0.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/world/structure/spots/camp.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/camp.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/dwarven_grave.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/dwarven_grave.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/grave_small.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/grave_small.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/jungle_outpost.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/jungle_outpost.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/mage_tower.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/mage_tower.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/saurok_totem_0.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/saurok_totem_0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/saurok_totem_1.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/saurok_totem_1.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/temple_small_0.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/temple_small_0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/temple_small_1.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/temple_small_1.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/tree-house.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/tree-house.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/witch-hut-black_0.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/witch-hut-black_0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user