mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
More spot features
This commit is contained in:
@ -14,6 +14,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Suggests commands when an invalid one is entered in chat and added Client-side commands to /help.
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- Moderator badge in the chat.
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- More aggressive scene culling based on camera position to improve performance.
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- Some chests requiring lockpicks or keys.
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- Unlockable door blocks.
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- Sprite rotation for Spots.
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- Better entity placement options for spots.
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### Changed
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- Bats move slower and use a simple proportional controller to maintain altitude
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|
20
assets/common/entity/spot/wizard/adept.ron
Normal file
20
assets/common/entity/spot/wizard/adept.ron
Normal file
@ -0,0 +1,20 @@
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#![enable(implicit_some)]
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(
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name: Name("Adept"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_low"),
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active_hands: InHands((Choice([
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(2, ModularWeapon(tool: Axe, material: Orichalcum, hands: One)),
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(2, ModularWeapon(tool: Hammer, material: Orichalcum, hands: One)),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
|
19
assets/common/entity/spot/wizard/novice.ron
Normal file
19
assets/common/entity/spot/wizard/novice.ron
Normal file
@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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name: Name("Novice"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_low"),
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active_hands: InHands((Choice([
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(2, Item("common.items.weapons.staff.cultist_staff")),
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(1, Item("common.items.weapons.sceptre.sceptre_velorite_0")),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
|
17
assets/common/entity/spot/wizard/overseer.ron
Normal file
17
assets/common/entity/spot/wizard/overseer.ron
Normal file
@ -0,0 +1,17 @@
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#![enable(implicit_some)]
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(
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name: Name("Overseer"),
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body: RandomWith("cultist_warlock"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_overseer"),
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active_hands: InHands((Choice([
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(1, Item("common.items.npc_weapons.staff.bipedlarge-cultist")),
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(1, Item("common.items.npc_weapons.bow.bipedlarge-velorite")),
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]), None)),
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)),
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),
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meta: [],
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)
|
17
assets/common/entity/spot/wizard/spellbinder.ron
Normal file
17
assets/common/entity/spot/wizard/spellbinder.ron
Normal file
@ -0,0 +1,17 @@
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#![enable(implicit_some)]
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(
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name: Name("Overseer"),
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body: RandomWith("cultist_warlock"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_spellbinder"),
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active_hands: InHands((Choice([
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(1, Item("common.items.npc_weapons.staff.bipedlarge-cultist")),
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(1, Item("common.items.npc_weapons.bow.bipedlarge-velorite")),
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]), None)),
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)),
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),
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meta: [],
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)
|
19
assets/common/entity/spot/wizard/wizard_argo.ron
Normal file
19
assets/common/entity/spot/wizard/wizard_argo.ron
Normal file
@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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name: Name("Argo"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.dungeon.tier-5.miniboss"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_boss"),
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active_hands: InHands((Choice([
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(1, Item("common.items.weapons.sceptre.sceptre_velorite_0")),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
|
19
assets/common/entity/spot/wizard/wizard_haku.ron
Normal file
19
assets/common/entity/spot/wizard/wizard_haku.ron
Normal file
@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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name: Name("Haku"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.dungeon.tier-5.miniboss"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_boss"),
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active_hands: InHands((Choice([
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(1, Item("common.items.weapons.sceptre.sceptre_velorite_0")),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
|
19
assets/common/entity/spot/wizard/wizard_trish.ron
Normal file
19
assets/common/entity/spot/wizard/wizard_trish.ron
Normal file
@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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name: Name("Trish"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.dungeon.tier-5.miniboss"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.wizard_tower.wizard_boss"),
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active_hands: InHands((Choice([
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(1, Item("common.items.weapons.sceptre.sceptre_velorite_0")),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
|
25
assets/common/entity/village/bowman.ron
Normal file
25
assets/common/entity/village/bowman.ron
Normal file
@ -0,0 +1,25 @@
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#![enable(implicit_some)]
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(
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name: Name("Bowman"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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(1, Asset("common.loadout.world.traveler1.leather")),
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(1, Asset("common.loadout.world.traveler2.carapace")),
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(1, Asset("common.loadout.world.traveler2.scale")),
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]),
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active_hands: InHands((Choice([
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(1, ModularWeapon(tool: Bow, material: Ironwood, hands: None)),
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]), None)),
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)),
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items: [
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(10, "common.items.consumable.potion_big"),
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(10, "common.items.food.sunflower_icetea"),
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],
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),
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meta: [],
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)
|
25
assets/common/entity/village/skinner.ron
Normal file
25
assets/common/entity/village/skinner.ron
Normal file
@ -0,0 +1,25 @@
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#![enable(implicit_some)]
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(
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name: Name("Skinner"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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(1, Asset("common.loadout.world.traveler1.leather")),
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(1, Asset("common.loadout.world.traveler2.carapace")),
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||||
(1, Asset("common.loadout.world.traveler2.scale")),
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]),
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active_hands: InHands((Choice([
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(1, ModularWeapon(tool: Axe, material: Cobalt, hands: None)),
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]), None)),
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)),
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items: [
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(10, "common.items.consumable.potion_big"),
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(10, "common.items.food.sunflower_icetea"),
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],
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||||
),
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meta: [],
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||||
)
|
11
assets/common/items/keys/rusty_tower_key.ron
Normal file
11
assets/common/items/keys/rusty_tower_key.ron
Normal file
@ -0,0 +1,11 @@
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ItemDef(
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name: "Rusty Tower Key",
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description: "Smells like magic with a bit of... cheese?",
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kind: Utility(
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kind: Key,
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),
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amount: 1,
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quality: Epic,
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tags: [],
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)
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|
11
assets/common/items/utility/lockpick_0.ron
Normal file
11
assets/common/items/utility/lockpick_0.ron
Normal file
@ -0,0 +1,11 @@
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ItemDef(
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name: "Common Lockpick",
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description: "Used to open common locks. Will break after use.",
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kind: Utility(
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kind: Key,
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),
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amount: 1,
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quality: Common,
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tags: [Utility],
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)
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|
19
assets/common/loadout/spots/wizard_tower/wizard_boss.ron
Normal file
19
assets/common/loadout/spots/wizard_tower/wizard_boss.ron
Normal file
@ -0,0 +1,19 @@
|
||||
#![enable(implicit_some)]
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||||
(
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||||
head: Choice([
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||||
(2, None),
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||||
(1, Item("common.items.armor.misc.head.hood")),
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||||
(1, Item("common.items.armor.misc.head.hood_dark")),
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||||
]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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||||
back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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||||
belt: Item("common.items.armor.velorite_mage.belt"),
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||||
legs: Item("common.items.armor.velorite_mage.pants"),
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||||
feet: Item("common.items.armor.velorite_mage.foot"),
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||||
lantern: Choice([
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||||
(1, Item("common.items.lantern.geode_purp")),
|
||||
(2, None),
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||||
]),
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||||
)
|
19
assets/common/loadout/spots/wizard_tower/wizard_low.ron
Normal file
19
assets/common/loadout/spots/wizard_tower/wizard_low.ron
Normal file
@ -0,0 +1,19 @@
|
||||
#![enable(implicit_some)]
|
||||
(
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||||
head: Choice([
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||||
(2, None),
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||||
(1, Item("common.items.armor.misc.head.hood")),
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||||
(1, Item("common.items.armor.misc.head.hood_dark")),
|
||||
]),
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||||
shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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||||
back: Item("common.items.armor.velorite_mage.back"),
|
||||
chest: Item("common.items.armor.velorite_mage.chest"),
|
||||
gloves: Item("common.items.armor.velorite_mage.hand"),
|
||||
belt: Item("common.items.armor.velorite_mage.belt"),
|
||||
legs: Item("common.items.armor.velorite_mage.pants"),
|
||||
feet: Item("common.items.armor.velorite_mage.foot"),
|
||||
lantern: Choice([
|
||||
(1, Item("common.items.lantern.geode_purp")),
|
||||
(2, None),
|
||||
]),
|
||||
)
|
19
assets/common/loadout/spots/wizard_tower/wizard_novice.ron
Normal file
19
assets/common/loadout/spots/wizard_tower/wizard_novice.ron
Normal file
@ -0,0 +1,19 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
head: Choice([
|
||||
(2, None),
|
||||
(1, Item("common.items.armor.misc.head.hood")),
|
||||
(1, Item("common.items.armor.misc.head.hood_dark")),
|
||||
]),
|
||||
shoulders: Item("common.items.armor.velorite_mage.shoulder"),
|
||||
back: Item("common.items.armor.velorite_mage.back"),
|
||||
chest: Item("common.items.armor.velorite_mage.chest"),
|
||||
gloves: Item("common.items.armor.velorite_mage.hand"),
|
||||
belt: Item("common.items.armor.velorite_mage.belt"),
|
||||
legs: Item("common.items.armor.velorite_mage.pants"),
|
||||
feet: Item("common.items.armor.velorite_mage.foot"),
|
||||
lantern: Choice([
|
||||
(1, Item("common.items.lantern.geode_purp")),
|
||||
(2, None),
|
||||
]),
|
||||
)
|
19
assets/common/loadout/spots/wizard_tower/wizard_overseer.ron
Normal file
19
assets/common/loadout/spots/wizard_tower/wizard_overseer.ron
Normal file
@ -0,0 +1,19 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
head: Choice([
|
||||
(2, None),
|
||||
(1, Item("common.items.armor.misc.head.hood")),
|
||||
(1, Item("common.items.armor.misc.head.hood_dark")),
|
||||
]),
|
||||
shoulders: Item("common.items.armor.velorite_mage.shoulder"),
|
||||
back: Item("common.items.armor.velorite_mage.back"),
|
||||
chest: Item("common.items.armor.velorite_mage.chest"),
|
||||
gloves: Item("common.items.armor.velorite_mage.hand"),
|
||||
belt: Item("common.items.armor.velorite_mage.belt"),
|
||||
legs: Item("common.items.armor.velorite_mage.pants"),
|
||||
feet: Item("common.items.armor.velorite_mage.foot"),
|
||||
lantern: Choice([
|
||||
(1, Item("common.items.lantern.geode_purp")),
|
||||
(2, None),
|
||||
]),
|
||||
)
|
@ -0,0 +1,19 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
head: Choice([
|
||||
(2, None),
|
||||
(1, Item("common.items.armor.misc.head.hood")),
|
||||
(1, Item("common.items.armor.misc.head.hood_dark")),
|
||||
]),
|
||||
shoulders: Item("common.items.armor.velorite_mage.shoulder"),
|
||||
back: Item("common.items.armor.velorite_mage.back"),
|
||||
chest: Item("common.items.armor.velorite_mage.chest"),
|
||||
gloves: Item("common.items.armor.velorite_mage.hand"),
|
||||
belt: Item("common.items.armor.velorite_mage.belt"),
|
||||
legs: Item("common.items.armor.velorite_mage.pants"),
|
||||
feet: Item("common.items.armor.velorite_mage.foot"),
|
||||
lantern: Choice([
|
||||
(1, Item("common.items.lantern.geode_purp")),
|
||||
(2, None),
|
||||
]),
|
||||
)
|
@ -2197,4 +2197,12 @@
|
||||
craft_sprite: Some(CraftingBench),
|
||||
is_recycling: false,
|
||||
),
|
||||
"lockpick": (
|
||||
output: ("common.items.utility.lockpick_0", 10),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.ingot.copper"), 3, false),
|
||||
(Item("common.items.tool.craftsman_hammer"), 0, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
),
|
||||
}
|
||||
|
BIN
assets/voxygen/background/bg_12.jpg
(Stored with Git LFS)
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assets/voxygen/background/bg_12.jpg
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assets/voxygen/background/bg_13.jpg
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assets/voxygen/background/bg_13.jpg
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assets/voxygen/background/bg_2.jpg
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assets/voxygen/background/bg_7.jpg
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assets/voxygen/background/bg_7.jpg
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BIN
assets/voxygen/element/items/key_rusty-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/items/key_rusty-0.vox
(Stored with Git LFS)
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assets/voxygen/element/items/lockpick.vox
(Stored with Git LFS)
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assets/voxygen/element/items/lockpick.vox
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@ -39,6 +39,8 @@ hud-collect = Collect
|
||||
hud-pick_up = Pick up
|
||||
hud-open = Open
|
||||
hud-use = Use
|
||||
hud-unlock-requires = Open with { $item }
|
||||
hud-unlock-consumes = Use { $item } to open
|
||||
hud-mine = Mine
|
||||
hud-talk = Talk
|
||||
hud-trade = Trade
|
||||
|
@ -92,4 +92,4 @@ loading-tips =
|
||||
.a18 = Need more bags or better armor to continue your journey? Press '{ $gameinput-crafting }' to open the crafting menu!
|
||||
.a19 = Press '{ $gameinput-roll }' to roll. Rolling can be used to move faster and dodge enemy attacks.
|
||||
.a20 = Wondering what an item is used for? Search 'input:<item name>' in crafting to see what recipes it's used in.
|
||||
.a21 = Find something cool? Take a screenshot of it with '{ $gameinput-screenshot }'.
|
||||
.a21 = You can take screenshots with '{ $gameinput-screenshot }'.
|
@ -4820,4 +4820,14 @@
|
||||
"voxel.weapon.component.sceptre.core.light",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 0.7,
|
||||
),
|
||||
// Keys
|
||||
Simple("common.items.keys.rusty_tower_key"): VoxTrans(
|
||||
"element.items.key_rusty-0",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
|
||||
),
|
||||
// Lockpicks
|
||||
Simple("common.items.utility.lockpick_0"): VoxTrans(
|
||||
"element.items.lockpick",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
|
||||
),
|
||||
})
|
||||
|
BIN
assets/voxygen/voxel/armor/velorite_battlemage/chest-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/velorite_battlemage/chest-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/velorite_battlemage/hand-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/velorite_battlemage/hand-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/velorite_battlemage/hat.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/velorite_battlemage/hat.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/velorite_battlemage/pants-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/velorite_battlemage/pants-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/velorite_battlemage/shoulder-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/velorite_battlemage/shoulder-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/warlock/shoulder.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/armor/warlock/shoulder.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/voxel/armor/warlock/spellbinder-set.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/warlock/spellbinder-set.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -919,6 +919,9 @@
|
||||
Simple("common.items.log.hardwood"): "voxel.sprite.wood.item.hardwood",
|
||||
Simple("common.items.log.ironwood"): "voxel.sprite.wood.item.ironwood",
|
||||
Simple("common.items.log.wood"): "voxel.sprite.wood.item.wood",
|
||||
// Keys and Lockpicks
|
||||
Simple("common.items.keys.rusty_tower_key"): "element.items.key_rusty-0",
|
||||
Simple("common.items.utility.lockpick_0"): "element.items.lockpick",
|
||||
// Gliders
|
||||
Simple("common.items.glider.cloverleaf"): "voxel.glider.starter",
|
||||
Simple("common.items.glider.basic_white"): "voxel.glider.basic_white",
|
||||
|
BIN
assets/voxygen/voxel/object/tent.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/object/tent.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/camp/camp.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/camp/camp.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/camp/camp_pirate.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/camp/camp_pirate.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/camp/camp_snow.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/camp/camp_snow.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/door/door_dark-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/door/door_dark-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/furniture/door_block.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/furniture/door_block.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/furniture/keyhole_block.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/furniture/keyhole_block.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/furniture/lamp_wall-2.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/furniture/lamp_wall-2.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/grave/grave_0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/grave/grave_0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/grave/grave_1.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/grave/grave_1.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/grave/grave_2.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/grave/grave_2.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/grave/mud.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/grave/mud.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/window/window-1.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/sprite/window/window-1.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/wizard/candle.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/wizard/candle.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/wizard/magical_barrier.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/wizard/magical_barrier.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/wizard/magical_seal.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/wizard/magical_seal.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -785,11 +785,6 @@ Chest: Some((
|
||||
offset: (-7.0, -5.0, -0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
(
|
||||
model: "voxygen.voxel.sprite.chests.chest_gold",
|
||||
offset: (-7.0, -5.0, -0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
(
|
||||
model: "voxygen.voxel.sprite.chests.chest_dark",
|
||||
offset: (-7.0, -5.0, -0.0),
|
||||
@ -803,6 +798,17 @@ Chest: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
CommonLockedChest: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.chests.chest_gold",
|
||||
offset: (-7.0, -5.0, -0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Dungeon Chests
|
||||
DungeonChest0: Some((
|
||||
variations: [
|
||||
@ -1889,6 +1895,7 @@ StreetLampTall: Some((
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Door
|
||||
// To make doors swing add them in voxygen\src\scene\terrain L. 333
|
||||
Door: Some((
|
||||
variations: [
|
||||
(
|
||||
@ -1899,6 +1906,16 @@ Door: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
DoorDark: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.door.door_dark-0",
|
||||
offset: (-5.5, -5.5, 0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Bed
|
||||
Bed: Some((
|
||||
variations: [
|
||||
@ -2162,6 +2179,16 @@ WallLampSmall: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
WallLampWizard: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.furniture.lamp_wall-2",
|
||||
offset: (-5.5, -5.5, 0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
ChristmasOrnament: Some((
|
||||
variations: [
|
||||
(
|
||||
@ -2566,6 +2593,16 @@ PotionMinor: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
PotionDummy: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.object.potion_green",
|
||||
offset: (-5.0, -5.0, 0.0),
|
||||
lod_axes: (1.0, 1.0, 1.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Ground Fire Bowls
|
||||
FireBowlGround: Some((
|
||||
variations: [
|
||||
@ -3784,6 +3821,26 @@ WitchWindow: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
Keyhole: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.furniture.keyhole_block",
|
||||
offset: (-5.5, -5.5, 0.0),
|
||||
lod_axes: (0.5, 0.5, 0.5),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
KeyDoor: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.furniture.door_block",
|
||||
offset: (-5.5, -5.5, 0.0),
|
||||
lod_axes: (0.5, 0.5, 0.5),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Bones
|
||||
Bones: Some((
|
||||
variations: [
|
||||
@ -4118,4 +4175,107 @@ Eldwood: Some((
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Bedrolls
|
||||
Bedroll: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.camp.camp",
|
||||
offset: (-8.0, -16.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
Tent: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.object.tent",
|
||||
offset: (-7.5, -15.5, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
BedrollSnow: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.camp.camp_snow",
|
||||
offset: (-8.0, -16.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
BedrollPirate: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.camp.camp_pirate",
|
||||
offset: (-8.0, -16.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Graves
|
||||
Grave: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.grave.mud",
|
||||
offset: (-6.0, -7.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
Gravestone: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.grave.grave_0",
|
||||
offset: (1.0, -6.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
(
|
||||
model: "voxygen.voxel.sprite.grave.grave_1",
|
||||
offset: (1.0, -6.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
(
|
||||
model: "voxygen.voxel.sprite.grave.grave_2",
|
||||
offset: (1.0, -6.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
// Wizard assets
|
||||
MagicalBarrier: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.wizard.magical_barrier",
|
||||
offset: (-10.0, -0.0, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
MagicalSeal: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.wizard.magical_seal",
|
||||
offset: (-16.0, -16.0, -1.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
Candle: Some((
|
||||
variations: [
|
||||
(
|
||||
model: "voxygen.voxel.sprite.wizard.candle",
|
||||
offset: (-5.5, -5.5, 0.0),
|
||||
lod_axes: (0.0, 0.0, 0.0),
|
||||
),
|
||||
],
|
||||
wind_sway: 0.0,
|
||||
)),
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.gnarling_totem",
|
||||
specifier: "world.structure.spots.gnarling_totem",
|
||||
center: (9, 5, 5),
|
||||
custom_indices: {
|
||||
217: Filled(GlowingRock, (r: 0, g: 255, b: 246)),
|
||||
|
20
assets/world/manifests/spots/camp_forest.ron
Normal file
20
assets/world/manifests/spots/camp_forest.ron
Normal file
@ -0,0 +1,20 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.camp",
|
||||
center: (3, 3, 1),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
9: RotatedSprite(Bedroll, 0),
|
||||
10: Grass,
|
||||
11: Sprite(CookingPot),
|
||||
12: Sprite(Chest),
|
||||
13: RotatedSprite(Tent, 0),
|
||||
14: RotatedSprite(Tent, 4),
|
||||
15: RotatedSprite(Tent, 6),
|
||||
16: RotatedSprite(Tent, 2),
|
||||
251: Sprite(SmokeDummy),
|
||||
},
|
||||
),
|
||||
]
|
15
assets/world/manifests/spots/camp_pirate.ron
Normal file
15
assets/world/manifests/spots/camp_pirate.ron
Normal file
@ -0,0 +1,15 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.camp",
|
||||
center: (3, 3, 1),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
9: Sprite(BedrollPirate),
|
||||
10: Grass,
|
||||
11: Sprite(Chest),
|
||||
251: Grass,
|
||||
},
|
||||
),
|
||||
]
|
15
assets/world/manifests/spots/camp_snow.ron
Normal file
15
assets/world/manifests/spots/camp_snow.ron
Normal file
@ -0,0 +1,15 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.camp",
|
||||
center: (3, 3, 1),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
9: Sprite(BedrollSnow),
|
||||
10: None,
|
||||
11: Sprite(CookingPot),
|
||||
251: Sprite(SmokeDummy),
|
||||
},
|
||||
),
|
||||
]
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.gnome_spring",
|
||||
specifier: "world.structure.spots.gnome_spring",
|
||||
center: (10, 10, 4),
|
||||
custom_indices: {
|
||||
136: Filled(GlowingRock, (r: 0, g: 255, b: 255)),
|
||||
|
16
assets/world/manifests/spots/grave_small.ron
Normal file
16
assets/world/manifests/spots/grave_small.ron
Normal file
@ -0,0 +1,16 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.grave_small",
|
||||
center: (2, 2, 1),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
9: RotatedSprite(Grave, 6),
|
||||
10: RotatedSprite(Gravestone, 6),
|
||||
11: Grass,
|
||||
12: None,
|
||||
13: RotatedSprite(Bones, 4),
|
||||
},
|
||||
),
|
||||
]
|
13
assets/world/manifests/spots/jungle/outpost.ron
Normal file
13
assets/world/manifests/spots/jungle/outpost.ron
Normal file
@ -0,0 +1,13 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.jungle_outpost",
|
||||
center: (32, 28, 33),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
156: Sprite(FireBowlGround),
|
||||
157: EntitySpawner("common.entity.wild.aggressive.occult_saurok", 1.0),
|
||||
},
|
||||
),
|
||||
]
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.saurok-altar",
|
||||
specifier: "world.structure.spots.saurok-altar",
|
||||
center: (10, 13, 3),
|
||||
custom_indices: {
|
||||
105: Filled(GlowingRock, (r: 161, g: 255, b: 133)),
|
||||
|
12
assets/world/manifests/spots/jungle/saurok_totem.ron
Normal file
12
assets/world/manifests/spots/jungle/saurok_totem.ron
Normal file
@ -0,0 +1,12 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.saurok_totem_0",
|
||||
center: (8, 8, 20)
|
||||
),
|
||||
(
|
||||
specifier: "world.structure.spots.saurok_totem_1",
|
||||
center: (8, 8, 20)
|
||||
),
|
||||
]
|
12
assets/world/manifests/spots/jungle/temple_small.ron
Normal file
12
assets/world/manifests/spots/jungle/temple_small.ron
Normal file
@ -0,0 +1,12 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.temple_small_0",
|
||||
center: (11, 25, 27)
|
||||
),
|
||||
(
|
||||
specifier: "world.structure.spots.temple_small_1",
|
||||
center: (11, 11, 27)
|
||||
),
|
||||
]
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.myrmidon-temple",
|
||||
specifier: "world.structure.spots.myrmidon-temple",
|
||||
center: (13, 23, 5),
|
||||
),
|
||||
]
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.shipwreck",
|
||||
specifier: "world.structure.spots.shipwreck",
|
||||
center: (32, 14, 16),
|
||||
),
|
||||
]
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.shipwreck2",
|
||||
specifier: "world.structure.spots.shipwreck2",
|
||||
center: (32, 31, 14),
|
||||
/// ( X, Y, Z, )
|
||||
custom_indices: {
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.igloo",
|
||||
specifier: "world.structure.spots.igloo",
|
||||
center: (14, 13, 3),
|
||||
),
|
||||
]
|
||||
|
32
assets/world/manifests/spots_general/mage_tower.ron
Normal file
32
assets/world/manifests/spots_general/mage_tower.ron
Normal file
@ -0,0 +1,32 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.spots.mage_tower",
|
||||
center: (32, 32, 19),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
10: Sprite(WitchWindow),
|
||||
11: RotatedSprite(Window1, 0),
|
||||
12: RotatedSprite(Window1, 2),
|
||||
44: Filled(GlowingRock, (r: 46, g: 10, b: 27)),
|
||||
45: Filled(GlowingRock, (r: 0, g: 204, b: 204)),
|
||||
233: RotatedSprite(DoorDark, 2),
|
||||
234: RotatedSprite(DoorDark, 6),
|
||||
239: EntitySpawner("common.entity.spot.wizard.wizard_argo", 1.0),
|
||||
240: EntitySpawner("common.entity.spot.wizard.wizard_trish", 1.0),
|
||||
241: EntitySpawner("common.entity.spot.wizard.wizard_haku", 1.0),
|
||||
242: EntitySpawner("common.entity.spot.wizard.novice", 1.0),
|
||||
243: EntitySpawner("common.entity.spot.wizard.adept", 1.0),
|
||||
245: EntitySpawner("common.entity.wild.aggressive.bat", 0.4),
|
||||
246: Sprite(WallLampWizard),
|
||||
249: RotatedSprite(DoorDark, 8),
|
||||
250: RotatedSprite(DoorDark, 4),
|
||||
252: Keyhole("common.items.keys.rusty_tower_key"),
|
||||
253: Sprite(KeyDoor),
|
||||
235: Sprite(Candle),
|
||||
},
|
||||
),
|
||||
]
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.pirate_hideout",
|
||||
specifier: "world.structure.spots.pirate_hideout",
|
||||
center: (32, 27, 5),
|
||||
custom_indices: {
|
||||
12: Sprite(Cauldron),
|
||||
|
@ -3,7 +3,14 @@
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.troll_cave",
|
||||
center: (23, 25, 12),
|
||||
/// ( X, Y, Z, )
|
||||
center: (23, 25, 17),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
241: EntitySpawner("common.entity.wild.aggressive.cave_troll", 1.0),
|
||||
242: Sprite(Mushroom),
|
||||
243: Sprite(CommonLockedChest),
|
||||
244: Sprite(Bones),
|
||||
245: EntitySpawner("common.entity.wild.aggressive.bat", 0.4),
|
||||
},
|
||||
),
|
||||
]
|
||||
|
16
assets/world/manifests/spots_general/troll_cave_mountain.ron
Normal file
16
assets/world/manifests/spots_general/troll_cave_mountain.ron
Normal file
@ -0,0 +1,16 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.troll_cave",
|
||||
center: (23, 25, 17),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
241: EntitySpawner("common.entity.wild.aggressive.mountain_troll", 1.0),
|
||||
242: Sprite(Mushroom),
|
||||
243: Sprite(CommonLockedChest),
|
||||
244: Sprite(Bones),
|
||||
245: EntitySpawner("common.entity.wild.aggressive.bat", 0.4),
|
||||
},
|
||||
),
|
||||
]
|
16
assets/world/manifests/spots_general/troll_cave_swamp.ron
Normal file
16
assets/world/manifests/spots_general/troll_cave_swamp.ron
Normal file
@ -0,0 +1,16 @@
|
||||
#![enable(unwrap_newtypes)]
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.troll_cave",
|
||||
center: (23, 25, 17),
|
||||
custom_indices: {
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
241: EntitySpawner("common.entity.wild.aggressive.swamp_troll", 1.0),
|
||||
242: Sprite(Mushroom),
|
||||
243: Sprite(CommonLockedChest),
|
||||
244: Sprite(Bones),
|
||||
245: EntitySpawner("common.entity.wild.aggressive.bat", 0.4),
|
||||
},
|
||||
),
|
||||
]
|
@ -2,14 +2,16 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.witch-hut-black_0",
|
||||
specifier: "world.structure.spots.witch-hut-black_0",
|
||||
center: (10, 13, 16),
|
||||
custom_indices: {
|
||||
12: Sprite(Cauldron),
|
||||
10: Sprite(WitchWindow),
|
||||
44: Filled(GlowingRock, (r: 54, g: 180, b: 64)),
|
||||
8: Filled(Air, (r: 255, g: 255, b: 255)),
|
||||
249: Sprite(PotionMinor),
|
||||
247: RotatedSprite(DoorDark, 4),
|
||||
248: RotatedSprite(DoorDark, 0),
|
||||
249: Sprite(PotionDummy),
|
||||
251: Sprite(SmokeDummy),
|
||||
},
|
||||
),
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.dwarven_grave",
|
||||
specifier: "world.structure.spots.dwarven_grave",
|
||||
center: (20, 23, 5),
|
||||
custom_indices: {
|
||||
151: Filled(GlowingRock, (r: 50, g: 255, b: 210)),
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[
|
||||
(
|
||||
specifier: "world.structure.natural.airship-crashsite_0",
|
||||
specifier: "world.structure.spots.airship-crashsite_0",
|
||||
center: (28, 40, 14),
|
||||
),
|
||||
]
|
||||
|
BIN
assets/world/structure/natural/dwarven_grave.vox
(Stored with Git LFS)
BIN
assets/world/structure/natural/dwarven_grave.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/world/structure/natural/tree-house.vox
(Stored with Git LFS)
BIN
assets/world/structure/natural/tree-house.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/world/structure/natural/troll_cave.vox
(Stored with Git LFS)
BIN
assets/world/structure/natural/troll_cave.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/world/structure/natural/untitled.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/natural/untitled.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/natural/witch-hut-black_0.vox
(Stored with Git LFS)
BIN
assets/world/structure/natural/witch-hut-black_0.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/world/structure/spots/camp.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/camp.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/dwarven_grave.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/dwarven_grave.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/grave_small.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/grave_small.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/jungle_outpost.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/jungle_outpost.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/mage_tower.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/mage_tower.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/saurok_totem_0.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/saurok_totem_0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/saurok_totem_1.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/saurok_totem_1.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/temple_small_0.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/temple_small_0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/temple_small_1.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/temple_small_1.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/tree-house.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/tree-house.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/world/structure/spots/witch-hut-black_0.vox
(Stored with Git LFS)
Normal file
BIN
assets/world/structure/spots/witch-hut-black_0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user