Fracture now scales with combo and consumes only half of combo

This commit is contained in:
Sam 2023-05-20 16:23:22 -04:00
parent 42e804578e
commit 9a6cb01da3
4 changed files with 70 additions and 39 deletions

View File

@ -1,28 +1,29 @@
ComboMelee2(
strikes: [
(
melee_constructor: (
kind: Slash(
damage: 16,
poise: 10,
knockback: 0,
energy_regen: 0,
),
range: 3.0,
angle: 45.0,
damage_effect: Some(Buff((
kind: Crippled,
dur_secs: 10.0,
strength: Value(1.0),
chance: 1.0,
))),
),
buildup_duration: 0.2,
swing_duration: 0.1,
hit_timing: 0.5,
recover_duration: 0.3,
ori_modifier: 0.6,
FinisherMelee(
energy_cost: 0,
buildup_duration: 0.2,
swing_duration: 0.1,
recover_duration: 0.3,
melee_constructor: (
kind: Slash(
damage: 16,
poise: 10,
knockback: 0,
energy_regen: 0,
),
],
energy_cost_per_strike: 15,
range: 3.0,
angle: 45.0,
damage_effect: Some(Buff((
kind: Crippled,
dur_secs: 10.0,
strength: Value(0.1),
chance: 1.0,
))),
),
minimum_combo: 1,
scaling: Some((
target: Buff,
kind: Linear,
max_factor: 10,
)),
combo_consumption: Half,
)

View File

@ -23,7 +23,7 @@ use crate::{
resources::Secs,
states::{
behavior::JoinData,
utils::{AbilityInfo, ScalingKind, StageSection},
utils::{AbilityInfo, ComboConsumption, ScalingKind, StageSection},
*,
},
terrain::SpriteKind,
@ -950,6 +950,8 @@ pub enum CharacterAbility {
minimum_combo: u32,
scaling: Option<finisher_melee::Scaling>,
#[serde(default)]
combo_consumption: ComboConsumption,
#[serde(default)]
meta: AbilityMeta,
},
DiveMelee {
@ -1603,6 +1605,7 @@ impl CharacterAbility {
ref mut melee_constructor,
minimum_combo: _,
scaling: _,
combo_consumption: _,
meta: _,
} => {
*buildup_duration /= stats.speed;
@ -2846,6 +2849,7 @@ impl From<(&CharacterAbility, AbilityInfo, &JoinData<'_>)> for CharacterState {
melee_constructor,
minimum_combo,
scaling,
combo_consumption,
meta: _,
} => CharacterState::FinisherMelee(finisher_melee::Data {
static_data: finisher_melee::StaticData {
@ -2856,6 +2860,7 @@ impl From<(&CharacterAbility, AbilityInfo, &JoinData<'_>)> for CharacterState {
scaling: *scaling,
minimum_combo: *minimum_combo,
combo_on_use: data.combo.map_or(0, |c| c.counter()),
combo_consumption: *combo_consumption,
ability_info,
},
timer: Duration::default(),

View File

@ -1,7 +1,6 @@
use crate::{
combat::{CombatBuff, CombatEffect},
comp::{character_state::OutputEvents, CharacterState, MeleeConstructor, StateUpdate},
event::ServerEvent,
states::{
behavior::{CharacterBehavior, JoinData},
utils::*,
@ -27,6 +26,7 @@ pub struct StaticData {
pub minimum_combo: u32,
/// Amount of combo when ability was activated
pub combo_on_use: u32,
pub combo_consumption: ComboConsumption,
/// What key is used to press ability
pub ability_info: AbilityInfo,
}
@ -74,19 +74,19 @@ impl CharacterBehavior for Data {
c.exhausted = true;
}
// Consume combo
output_events.emit_server(ServerEvent::ComboChange {
entity: data.entity,
change: -(self.static_data.combo_on_use as i32),
});
self.static_data
.combo_consumption
.consume(data, output_events);
let mut melee_constructor = self.static_data.melee_constructor;
if let Some(scaling) = self.static_data.scaling {
let scaling_factor = scaling.kind.factor(
self.static_data.combo_on_use as f32,
self.static_data.minimum_combo as f32,
);
let scaling_factor = scaling
.kind
.factor(
self.static_data.combo_on_use as f32,
self.static_data.minimum_combo as f32,
)
.min(scaling.max_factor);
match scaling.target {
ScalingTarget::Attack => {
melee_constructor =
@ -149,8 +149,9 @@ pub enum ScalingTarget {
Buff,
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct Scaling {
pub target: ScalingTarget,
pub kind: ScalingKind,
pub max_factor: f32,
}

View File

@ -1615,3 +1615,27 @@ impl ScalingKind {
}
}
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum ComboConsumption {
All,
Half,
}
impl ComboConsumption {
pub fn consume(&self, data: &JoinData, output_events: &mut OutputEvents) {
let combo = data.combo.map_or(0, |c| c.counter());
let to_consume = match self {
Self::All => combo,
Self::Half => (combo + 1) / 2,
};
output_events.emit_server(ServerEvent::ComboChange {
entity: data.entity,
change: -(to_consume as i32),
});
}
}
impl Default for ComboConsumption {
fn default() -> Self { Self::All }
}