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https://gitlab.com/veloren/veloren.git
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Add ChonkCache that saves serialized chonks client-side and preloads their generation when requesting chunks.
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Cargo.lock
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2
Cargo.lock
generated
@ -5484,6 +5484,7 @@ version = "0.9.0"
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dependencies = [
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"async-channel",
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"authc",
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"bincode",
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"byteorder",
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"clap",
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"futures-util",
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@ -5492,6 +5493,7 @@ dependencies = [
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"num 0.4.0",
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"rayon",
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"ron",
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"rusqlite",
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"rustyline",
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"serde",
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"specs",
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@ -20,6 +20,7 @@ common-systems = { package = "veloren-common-systems", path = "../common/systems
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common-net = { package = "veloren-common-net", path = "../common/net" }
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network = { package = "veloren-network", path = "../network", features = ["compression"], default-features = false }
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bincode = "1.3.3"
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byteorder = "1.3.2"
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futures-util = "0.3.7"
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tokio = { version = "1", default-features = false, features = ["rt-multi-thread"] }
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@ -31,6 +32,7 @@ specs = { git = "https://github.com/amethyst/specs.git", rev = "5a9b71035007be0e
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vek = { version = "=0.14.1", features = ["serde"] }
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hashbrown = { version = "0.9", features = ["rayon", "serde", "nightly"] }
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authc = { git = "https://gitlab.com/veloren/auth.git", rev = "fb3dcbc4962b367253f8f2f92760ef44d2679c9a" }
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rusqlite = { version = "0.24.2", features = ["array", "vtab", "bundled", "trace"] }
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#TODO: put bot in a different crate
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#bot only
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86
client/src/chonk_cache.rs
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86
client/src/chonk_cache.rs
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@ -0,0 +1,86 @@
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use common_net::msg::SerializedTerrainChunk;
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use rusqlite::{Connection, ToSql};
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use tracing::warn;
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use vek::Vec2;
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pub struct ChonkCache {
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connection: Option<Connection>,
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}
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impl ChonkCache {
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/// Create a new ChonkCache using an in-memory database. If database
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/// creation fails, returns a proxy that doesn't cache chunks instead of
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/// propagating the failure.
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pub fn new_in_memory() -> Self {
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let mut ret = Self {
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connection: Connection::open_in_memory().ok(),
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};
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if let Err(e) = ret.ensure_schema() {
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warn!("Couldn't ensure schema for ChonkCache: {:?}", e);
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ret.connection = None;
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}
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ret
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}
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#[rustfmt::skip]
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fn ensure_schema(&self) -> rusqlite::Result<()> {
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if let Some(connection) = &self.connection {
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connection.execute_batch("
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CREATE TABLE IF NOT EXISTS chonks (
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pos_x INTEGER NOT NULL,
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pos_y INTEGER NOT NULL,
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data BLOB NOT NULL
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);
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CREATE UNIQUE INDEX IF NOT EXISTS chonk_pos ON chonks(pos_x, pos_y);
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")
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} else {
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Ok(())
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}
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}
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/// Insert a chunk into the cache and return whether it already existed with
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/// the same byte representation on success.
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pub fn received_chonk(
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&self,
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key: Vec2<i32>,
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chonk: &SerializedTerrainChunk,
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) -> Result<bool, Box<dyn std::error::Error>> {
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if let Some(connection) = &self.connection {
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let serialized = bincode::serialize(chonk)?;
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let values = [&key.x as &dyn ToSql, &key.y, &serialized];
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// TODO: ensure a canonical encoding for SerializedTerrainChunk/make caching
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// more granular to get more hits
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if connection
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.prepare("SELECT NULL FROM chonks WHERE pos_x = ?1 AND pos_y = ?2 AND data = ?3")?
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.query(&values)?
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.next()?
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.is_none()
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{
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connection.execute(
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"REPLACE INTO chonks (pos_x, pos_y, data) VALUES (?1, ?2, ?3)",
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&values,
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)?;
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Ok(false)
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} else {
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Ok(true)
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}
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} else {
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Ok(false)
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}
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}
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/// Check to see if there's a cached chonk at the specified index
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pub fn get_cached_chonk(&self, key: Vec2<i32>) -> Option<SerializedTerrainChunk> {
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self.connection.as_ref().and_then(|connection| {
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connection
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.query_row(
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"SELECT data FROM chonks WHERE pos_x = ?1 AND pos_y = ?2",
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&[key.x, key.y],
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|row| row.get(0),
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)
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.ok()
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.and_then(|data: Vec<u8>| bincode::deserialize(&*data).ok())
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})
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}
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}
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@ -3,6 +3,7 @@
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#![feature(label_break_value, option_zip)]
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pub mod addr;
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pub mod chonk_cache;
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pub mod cmd;
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pub mod error;
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@ -18,6 +19,7 @@ pub use specs::{
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use crate::addr::ConnectionArgs;
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use byteorder::{ByteOrder, LittleEndian};
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use chonk_cache::ChonkCache;
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use common::{
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character::{CharacterId, CharacterItem},
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comp::{
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@ -192,6 +194,8 @@ pub struct Client {
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pending_chunks: HashMap<Vec2<i32>, Instant>,
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target_time_of_day: Option<TimeOfDay>,
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chonk_cache: ChonkCache,
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}
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/// Holds data related to the current players characters, as well as some
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@ -699,6 +703,8 @@ impl Client {
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pending_chunks: HashMap::new(),
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target_time_of_day: None,
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chonk_cache: ChonkCache::new_in_memory(),
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})
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}
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@ -1564,6 +1570,13 @@ impl Client {
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key: *key,
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})?;
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self.pending_chunks.insert(*key, Instant::now());
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if let Some(chunk) = self
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.chonk_cache
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.get_cached_chonk(*key)
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.and_then(|c| c.to_chunk())
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{
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self.state.insert_chunk(*key, Arc::new(chunk));
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}
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} else {
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skip_mode = true;
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}
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@ -1961,8 +1974,19 @@ impl Client {
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fn handle_server_terrain_msg(&mut self, msg: ServerGeneral) -> Result<(), Error> {
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match msg {
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ServerGeneral::TerrainChunkUpdate { key, chunk } => {
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if let Some(chunk) = chunk.ok().and_then(|c| c.to_chunk()) {
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self.state.insert_chunk(key, Arc::new(chunk));
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if let Ok(wirechonk) = chunk {
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let should_insert = match self.chonk_cache.received_chonk(key, &wirechonk) {
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Ok(cache_hit) => !cache_hit,
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Err(e) => {
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warn!("Failed to insert chonk at {:?} into cache: {:?}", key, e);
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true
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},
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};
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if should_insert {
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if let Some(chunk) = wirechonk.to_chunk() {
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self.state.insert_chunk(key, Arc::new(chunk));
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}
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}
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}
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self.pending_chunks.remove(&key);
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},
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