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Balanced frequency of dungeons.
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@ -10,6 +10,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Added
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### Changed
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- Made dungeon tiers 3, 4, and 5 more common
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### Removed
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@ -16,10 +16,10 @@
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/// 1) Set every probability to 0.0 and left one with any other number
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/// and you will have map full of dungeons of same level
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([
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(0, 0.3),
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(1, 0.2),
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(2, 0.05),
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(3, 0.05),
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(4, 0.1),
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(5, 0.3),
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(0, 0.20),
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(1, 0.15),
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(2, 0.15),
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(3, 0.15),
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(4, 0.15),
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(5, 0.20),
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])
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