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Resolved changelog conflict
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@ -14,14 +14,13 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Added a setting to influence the gap between music track plays.
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- Added a Craft All button.
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- Server: Vacuum database on startup
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- SeaChapel, greek/latin inspired dungeon for ocean biome coasts
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- SeaChapel, greek/latin inspired dungeon for ocean biome coasts
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- Entity view distance setting added (shown in graphics and network tabs). This setting controls
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the distance at which entities are synced to the client and which entities are displayed in.
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This is clamped to be no more than the current overall view distance setting.
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- View distance settings that are lowered by the server limit (or other factors) now display an
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extra ghost slider cursor when set above the limit (instead of snapping back to the limit).
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Limits on the view distance by the server no longer affect the settings saved on the client.
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- HQX upscaling shader for people playing on low internal resolutions
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### Changed
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- Use fluent for translations
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@ -50,7 +49,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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first joining a server and when changing the view distance (previously this required moving to a
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new chunk for the initial setting or subsequent change to apply).
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- Moderators and admins are no longer blocked from logging in when there are too many players.
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- FXAA now behaves correctly at non-1.0x internal resolutions
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- Pets no longer aggro on pet owners after being healed
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## [0.13.0] - 2022-07-23
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