Added a loot table in assets/common/trading for misc_armor, containing a variety of assorted armor.

This commit is contained in:
JCoxeye 2023-12-21 16:14:38 -05:00
parent 5c90797ee1
commit a7562b1baf
2 changed files with 52 additions and 0 deletions

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@ -12,6 +12,7 @@ loot_tables: [
(6.0, true, "common.loot_tables.armor.twigs"),
(6.0, true, "common.loot_tables.armor.twigsflowers"),
(6.0, true, "common.loot_tables.armor.twigsleaves"),
(4.0, false, "common.trading.misc_armor"),
(2.0, false, "common.loot_tables.armor.salvager"),
(0.09, false, "common.loot_tables.armor.cultist"),
(0.08, false, "common.loot_tables.armor.boreal"),

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@ -0,0 +1,51 @@
// Loot table that exists purely for price rationalisation
//
// For miscellaneous un-craftable armor pieces
//
// This loot table should be marked as un-sellable.
// If you want to add something that merchants can buy and sell,
// add another loot table
//
// Please keep it sorted by rarity so it's easier to reason about things
[
// Basic
(5.0, Item("common.items.armor.misc.head.straw")),
(5.0, Item("common.items.armor.misc.head.bamboo_twig")),
(5.0, Item("common.items.armor.misc.foot.sandals")),
// General humanoid
(0.4, Item("common.items.armor.misc.ring.gold")),
(0.4, Item("common.items.armor.misc.neck.gold")),
// Pirate
(0.05, Item("common.items.armor.misc.head.crown")),
(0.05, Item("common.items.armor.pirate.hat")),
// Witch
(0.05, Item("common.items.armor.witch.hat")),
// Gnarling
(1.0, Item("common.items.armor.misc.head.gnarling_mask")),
(1.5, Item("common.items.armor.misc.head.wanderers_hat")),
(2.0, Item("common.items.armor.misc.neck.scratched")),
// Adlet
(0.4, Item("common.items.armor.misc.head.bear_bonnet")),
(0.4, Item("common.items.armor.misc.head.howl_cowl")),
(0.5, Item("common.items.armor.misc.head.hog_hood")),
(0.75, Item("common.items.armor.misc.neck.pendant_of_protection")),
// Sahagin
(0.2, Item("common.items.armor.misc.neck.gem_of_resilience")),
// Haniwa
(0.1, Item("common.items.armor.misc.neck.haniwa_talisman")),
// Myrmidon
(0.05, Item("common.items.armor.misc.head.spikeguard")),
(0.05, Item("common.items.armor.misc.neck.carcanet_of_wrath")),
(0.05, Item("common.items.armor.misc.head.mitre")),
// Cultist
(0.005, Item("common.items.armor.misc.neck.ankh_of_life")),
]