BL improvements, various fixes

This commit is contained in:
jshipsey 2021-02-10 23:04:03 -05:00
parent e4e25e20c9
commit aa4237b019
200 changed files with 1451 additions and 1407 deletions

View File

@ -0,0 +1,15 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 0.5,
recover_duration: 0.3,
projectile: Arrow(
damage: 70.0,
knockback: 5.0,
energy_regen: 40,
),
projectile_body: Object(Arrow),
projectile_light: None,
projectile_gravity: Some(Gravity(0.2)),
projectile_speed: 100.0,
can_continue: true,
)

View File

@ -8,9 +8,9 @@ ComboMelee(
knockback: 10.0,
range: 4.5,
angle: 50.0,
base_buildup_duration: 0.6,
base_swing_duration: 0.15,
base_recover_duration: 0.3,
base_buildup_duration: 0.5,
base_swing_duration: 0.1,
base_recover_duration: 0.2,
forward_movement: 0.0,
)],
initial_energy_gain: 50,

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@ -0,0 +1,39 @@
ComboMelee(
stage_data: [
(
stage: 1,
base_damage: 90,
damage_increase: 10,
base_poise_damage: 0,
poise_damage_increase: 0,
knockback: 8.0,
range: 3.5,
angle: 50.0,
base_buildup_duration: 0.6,
base_swing_duration: 0.08,
base_recover_duration: 0.6,
forward_movement: 2.5,
),
(
stage: 2,
base_damage: 130,
damage_increase: 15,
base_poise_damage: 0,
poise_damage_increase: 0,
knockback: 12.0,
range: 3.5,
angle: 30.0,
base_buildup_duration: 0.5,
base_swing_duration: 0.1,
base_recover_duration: 0.5,
forward_movement: 2.0,
),
],
initial_energy_gain: 0,
max_energy_gain: 0,
energy_increase: 0,
speed_increase: 0.0,
max_speed_increase: 0.0,
scales_from_combo: 0,
is_interruptible: false,
)

View File

@ -9,9 +9,9 @@ ComboMelee(
knockback: 8.0,
range: 3.5,
angle: 50.0,
base_buildup_duration: 350,
base_swing_duration: 75,
base_recover_duration: 400,
base_buildup_duration: 0.35,
base_swing_duration: 0.075,
base_recover_duration: 0.4,
forward_movement: 2.5,
),
(
@ -23,9 +23,9 @@ ComboMelee(
knockback: 12.0,
range: 3.5,
angle: 30.0,
base_buildup_duration: 500,
base_swing_duration: 100,
base_recover_duration: 500,
base_buildup_duration: 0.5,
base_swing_duration: 0.1,
base_recover_duration: 0.5,
forward_movement: 2.0,
),
],

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@ -0,0 +1,18 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 0.5,
recover_duration: 0.35,
projectile: Fireball(
damage: 100.0,
radius: 5.0,
energy_regen: 50,
),
projectile_body: Object(BoltFire),
/*projectile_light: Some(LightEmitter {
col: (1.0, 0.75, 0.11).into(),
..Default::default()
}),*/
projectile_gravity: Some(Gravity(0.3)),
projectile_speed: 60.0,
can_continue: true,
)

View File

@ -0,0 +1,39 @@
ComboMelee(
stage_data: [
(
stage: 1,
base_damage: 90,
damage_increase: 10,
base_poise_damage: 0,
poise_damage_increase: 0,
knockback: 8.0,
range: 3.5,
angle: 50.0,
base_buildup_duration: 0.4,
base_swing_duration: 0.1,
base_recover_duration: 0.5,
forward_movement: 2.5,
),
(
stage: 2,
base_damage: 130,
damage_increase: 15,
base_poise_damage: 0,
poise_damage_increase: 0,
knockback: 12.0,
range: 3.5,
angle: 30.0,
base_buildup_duration: 0.5,
base_swing_duration: 0.1,
base_recover_duration: 0.5,
forward_movement: 2.0,
),
],
initial_energy_gain: 0,
max_energy_gain: 0,
energy_increase: 0,
speed_increase: 0.0,
max_speed_increase: 0.0,
scales_from_combo: 0,
is_interruptible: false,
)

View File

@ -35,6 +35,29 @@
skills: [],
),
HammerSimple: (
primary: "common.abilities.hammersimple.doublestrike",
secondary: "common.abilities.hammersimple.doublestrike",
skills: [],
),
SwordSimple: (
primary: "common.abilities.swordsimple.doublestrike",
secondary: "common.abilities.swordsimple.doublestrike",
skills: [
],
),
StaffSimple: (
primary: "common.abilities.staffsimple.firebomb",
secondary: "common.abilities.staffsimple.firebomb",
skills: [],
),
BowSimple: (
primary: "common.abilities.bowsimple.basic",
secondary: "common.abilities.bowsimple.basic",
skills: [
],
),
Staff: (
primary: "common.abilities.staff.firebomb",
secondary: "common.abilities.staff.flamethrower",

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@ -0,0 +1,12 @@
ItemDef(
name: "Leather Plate Belt",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Belt("PlateLeather"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(8.0),
),
)),
quality: Moderate,
)

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@ -0,0 +1,12 @@
ItemDef(
name: "Leather Plate Chest",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Chest("PlateLeather"),
stats: (
protection: Normal(25.0),
poise_resilience: Normal(40.0),
),
)),
quality: High,
)

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@ -0,0 +1,12 @@
ItemDef(
name: "Leather Plate Boots",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Foot("PlateLeather"),
stats: (
protection: Normal(5.0),
poise_resilience: Normal(10.0),
),
)),
quality: High,
)

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@ -0,0 +1,12 @@
ItemDef(
name: "Leather Plate Gloves",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Hand("PlateLeather"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(15.0),
),
)),
quality: Moderate,
)

View File

@ -0,0 +1,12 @@
ItemDef(
name: "Leather Plate Chausses",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Pants("PlateLeather"),
stats: (
protection: Normal(20.0),
poise_resilience: Normal(26.0),
),
)),
quality: Moderate,
)

View File

@ -0,0 +1,12 @@
ItemDef(
name: "Leather Plate Shoulder Pad",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Shoulder("PlateLeather"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(20.0),
),
)),
quality: Moderate,
)

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Bow,
kind: BowSimple,
hands: Two,
stats: Direct((
equip_time_millis: 500,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Hammer,
kind: HammerSimple,
hands: Two,
stats: Direct((
equip_time_millis: 500,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Hammer,
kind: HammerSimple,
hands: Two,
stats: Direct((
equip_time_millis: 500,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Hammer,
kind: HammerSimple,
hands: Two,
stats: Direct((
equip_time_millis: 500,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Staff,
kind: StaffSimple,
hands: Two,
stats: Direct((
equip_time_millis: 300,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Staff,
kind: StaffSimple,
hands: Two,
stats: Direct((
equip_time_millis: 500,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Staff,
kind: StaffSimple,
hands: Two,
stats: Direct((
equip_time_millis: 500,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placehoder",
kind: Tool(
(
kind: Sword,
kind: SwordSimple,
hands: Two,
stats: Direct((
equip_time_millis: 500,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placehoder",
kind: Tool(
(
kind: Sword,
kind: SwordSimple,
hands: Two,
stats: Direct((
equip_time_millis: 500,

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@ -23,11 +23,8 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-5.0, -5.5, -4.0),
central: ("weapon.hammer.2hhammer_ogre"),
)
),
(Ogre, Female): (
head: (
@ -53,10 +50,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-2.5, -5.5, -4.0),
central: ("weapon.staff.firestaff_ogre"),
)
),
(Cyclops, Male): (
@ -83,10 +76,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-5.0, -6.5, -4.0),
central: ("weapon.hammer.2hhammer_cyclops-0"),
)
),
(Cyclops, Female): (
@ -113,10 +102,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-5.0, -6.5, -4.0),
central: ("weapon.hammer.2hhammer_cyclops-0"),
)
),
(Wendigo, Male): (
@ -143,10 +128,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
)
),
(Wendigo, Female): (
@ -173,10 +154,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
)
),
(Troll, Male): (
@ -203,10 +180,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-4.0, -6.0, -4.0),
central: ("weapon.hammer.2hhammer_troll"),
)
),
(Troll, Female): (
@ -233,10 +206,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-4.0, -6.0, -4.0),
central: ("weapon.hammer.2hhammer_troll"),
)
),
(Dullahan, Male): (
@ -263,10 +232,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-1.5, -9.0, -4.0),
central: ("weapon.sword.greatsword_2h_dullahan"),
)
),
(Dullahan, Female): (
@ -293,10 +258,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-1.5, -9.0, -4.0),
central: ("weapon.sword.greatsword_2h_dullahan"),
)
),
(Werewolf, Male): (
@ -323,10 +284,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
)
),
(Werewolf, Female): (
@ -353,10 +310,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
)
),
(Occultsaurok, Male): (
@ -383,10 +336,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-3.0, -3.0, -4.0),
central: ("weapon.staff.firestaff_saurok"),
)
),
(Occultsaurok, Female): (
@ -413,10 +362,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-3.0, -3.0, -4.0),
central: ("weapon.staff.firestaff_saurok"),
)
),
(Mightysaurok, Male): (
@ -443,10 +388,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-1.5, -4.0, -4.0),
central: ("weapon.sword.long_2h_saurok"),
)
),
(Mightysaurok, Female): (
@ -473,10 +414,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-1.5, -4.0, -4.0),
central: ("weapon.sword.long_2h_saurok"),
)
),
(Slysaurok, Male): (
@ -503,10 +440,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-1.5, -4.0, -16.5),
central: ("weapon.bow.longbow_saurok"),
)
),
(Slysaurok, Female): (
@ -533,10 +466,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-1.5, -4.0, -16.5),
central: ("weapon.bow.longbow_saurok"),
)
),
(Mindflayer, Male): (
@ -563,10 +492,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-5.5, -3.5, -4.0),
central: ("weapon.staff.firestaff_mindflayer"),
)
),
(Mindflayer, Female): (
@ -593,10 +518,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-5.5, -3.5, -4.0),
central: ("weapon.staff.firestaff_mindflayer"),
)
),
(Minotaur, Male): (
@ -623,10 +544,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-5.5, -3.5, -4.0),
central: ("weapon.staff.firestaff_mindflayer"),
)
),
(Minotaur, Female): (
@ -653,10 +570,6 @@
second: (
offset: (0.0, 0.0, 0.0),
central: ("armor.empty"),
),
main: (
offset: (-5.5, -3.5, -4.0),
central: ("weapon.staff.firestaff_mindflayer"),
)
),
})

View File

@ -1,19 +1,19 @@
({
(Ogre, Male): (
shoulder_l: (
offset: (-6.0, -3.5, -4.0),
offset: (-6.0, -3.5, -6.5),
lateral: ("npc.ogre.male.shoulder_l"),
),
shoulder_r: (
offset: (-6.0, -4.5, -4.0),
offset: (-6.0, -4.5, -6.5),
lateral: ("npc.ogre.male.shoulder_r"),
),
hand_l: (
offset: (-5.5, -3.5, -15.0),
offset: (-5.5, -3.5, -13.0),
lateral: ("npc.ogre.male.hand_l"),
),
hand_r: (
offset: (-5.5, -3.5, -15.0),
offset: (-5.5, -3.5, -13.0),
lateral: ("npc.ogre.male.hand_r"),
),
leg_l: (
@ -35,11 +35,11 @@
),
(Ogre, Female): (
shoulder_l: (
offset: (-3.0, -3.0, -3.5),
offset: (-3.0, -3.0, -5.5),
lateral: ("npc.ogre.female.shoulder_l"),
),
shoulder_r: (
offset: (-3.0, -3.0, -3.5),
offset: (-3.0, -3.0, -5.5),
lateral: ("npc.ogre.female.shoulder_r"),
),
hand_l: (
@ -69,19 +69,19 @@
),
(Cyclops, Male): (
shoulder_l: (
offset: (-3.0, -4.0, -5.0),
offset: (-3.0, -4.0, -7.0),
lateral: ("npc.cyclops.male.shoulder_l"),
),
shoulder_r: (
offset: (-3.0, -4.0, -5.0),
offset: (-3.0, -4.0, -7.0),
lateral: ("npc.cyclops.male.shoulder_r"),
),
hand_l: (
offset: (-3.5, -3.5, -14.0),
offset: (-3.5, -3.5, -12.0),
lateral: ("npc.cyclops.male.hand_l"),
),
hand_r: (
offset: (-3.5, -3.5, -14.0),
offset: (-3.5, -3.5, -12.0),
lateral: ("npc.cyclops.male.hand_r"),
),
leg_l: (
@ -103,19 +103,19 @@
),
(Cyclops, Female): (
shoulder_l: (
offset: (-3.0, -4.0, -5.0),
offset: (-3.0, -4.0, -7.0),
lateral: ("npc.cyclops.male.shoulder_l"),
),
shoulder_r: (
offset: (-3.0, -4.0, -5.0),
offset: (-3.0, -4.0, -7.0),
lateral: ("npc.cyclops.male.shoulder_r"),
),
hand_l: (
offset: (-3.5, -3.5, -14.0),
offset: (-3.5, -3.5, -12.0),
lateral: ("npc.cyclops.male.hand_l"),
),
hand_r: (
offset: (-3.5, -3.5, -14.0),
offset: (-3.5, -3.5, -12.0),
lateral: ("npc.cyclops.male.hand_r"),
),
leg_l: (
@ -137,19 +137,19 @@
),
(Wendigo, Male): (
shoulder_l: (
offset: (-3.0, -4.0, -5.0),
offset: (-3.0, -4.0, -8.5),
lateral: ("npc.wendigo.male.shoulder_l"),
),
shoulder_r: (
offset: (-3.0, -4.0, -5.0),
offset: (-3.0, -4.0, -8.5),
lateral: ("npc.wendigo.male.shoulder_r"),
),
hand_l: (
offset: (-4.0, -3.5, -18.0),
offset: (-4.0, -3.5, -15.0),
lateral: ("npc.wendigo.male.hand_l"),
),
hand_r: (
offset: (-4.0, -3.5, -18.0),
offset: (-4.0, -3.5, -15.0),
lateral: ("npc.wendigo.male.hand_r"),
),
leg_l: (
@ -171,19 +171,19 @@
),
(Wendigo, Female): (
shoulder_l: (
offset: (-3.0, -4.0, -5.0),
offset: (-3.0, -4.0, -8.5),
lateral: ("npc.wendigo.male.shoulder_l"),
),
shoulder_r: (
offset: (-3.0, -4.0, -5.0),
offset: (-3.0, -4.0, -8.5),
lateral: ("npc.wendigo.male.shoulder_r"),
),
hand_l: (
offset: (-4.0, -3.5, -18.0),
offset: (-4.0, -3.5, -15.0),
lateral: ("npc.wendigo.male.hand_l"),
),
hand_r: (
offset: (-4.0, -3.5, -18.0),
offset: (-4.0, -3.5, -15.0),
lateral: ("npc.wendigo.male.hand_r"),
),
leg_l: (
@ -205,19 +205,19 @@
),
(Troll, Male): (
shoulder_l: (
offset: (-5.0, -4.5, -7.0),
offset: (-5.0, -4.5, -11.0),
lateral: ("npc.troll.male.shoulder_l"),
),
shoulder_r: (
offset: (-5.0, -4.5, -7.0),
offset: (-5.0, -4.5, -11.0),
lateral: ("npc.troll.male.shoulder_r"),
),
hand_l: (
offset: (-3.5, -4.0, -15.0),
offset: (-3.5, -4.0, -12.0),
lateral: ("npc.troll.male.hand_l"),
),
hand_r: (
offset: (-3.5, -4.0, -15.0),
offset: (-3.5, -4.0, -12.0),
lateral: ("npc.troll.male.hand_r"),
),
leg_l: (
@ -239,19 +239,19 @@
),
(Troll, Female): (
shoulder_l: (
offset: (-5.0, -4.5, -7.0),
offset: (-5.0, -4.5, -11.0),
lateral: ("npc.troll.male.shoulder_l"),
),
shoulder_r: (
offset: (-5.0, -4.5, -7.0),
offset: (-5.0, -4.5, -11.0),
lateral: ("npc.troll.male.shoulder_r"),
),
hand_l: (
offset: (-3.5, -4.0, -15.0),
offset: (-3.5, -4.0, -12.0),
lateral: ("npc.troll.male.hand_l"),
),
hand_r: (
offset: (-3.5, -4.0, -15.0),
offset: (-3.5, -4.0, -12.0),
lateral: ("npc.troll.male.hand_r"),
),
leg_l: (
@ -409,11 +409,11 @@
),
(Occultsaurok, Male): (
shoulder_l: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_occult.male.shoulder_l"),
),
shoulder_r: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_occult.male.shoulder_r"),
),
hand_l: (
@ -425,29 +425,29 @@
lateral: ("npc.saurok_occult.male.hand_r"),
),
leg_l: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_occult.male.leg_l"),
),
leg_r: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_occult.male.leg_r"),
),
foot_l: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_occult.male.foot_l"),
),
foot_r: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_occult.male.foot_r"),
),
),
(Occultsaurok, Female): (
shoulder_l: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_occult.female.shoulder_l"),
),
shoulder_r: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_occult.female.shoulder_r"),
),
hand_l: (
@ -459,29 +459,29 @@
lateral: ("npc.saurok_occult.female.hand_r"),
),
leg_l: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_occult.female.leg_l"),
),
leg_r: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_occult.female.leg_r"),
),
foot_l: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_occult.female.foot_l"),
),
foot_r: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_occult.female.foot_r"),
),
),
(Mightysaurok, Male): (
shoulder_l: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_mighty.male.shoulder_l"),
),
shoulder_r: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_mighty.male.shoulder_r"),
),
hand_l: (
@ -493,29 +493,29 @@
lateral: ("npc.saurok_mighty.male.hand_r"),
),
leg_l: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_mighty.male.leg_l"),
),
leg_r: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_mighty.male.leg_r"),
),
foot_l: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_mighty.male.foot_l"),
),
foot_r: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_mighty.male.foot_r"),
),
),
(Mightysaurok, Female): (
shoulder_l: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_mighty.female.shoulder_l"),
),
shoulder_r: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_mighty.female.shoulder_r"),
),
hand_l: (
@ -527,29 +527,29 @@
lateral: ("npc.saurok_mighty.female.hand_r"),
),
leg_l: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_mighty.female.leg_l"),
),
leg_r: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_mighty.female.leg_r"),
),
foot_l: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_mighty.female.foot_l"),
),
foot_r: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_mighty.female.foot_r"),
),
),
(Slysaurok, Male): (
shoulder_l: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_sly.male.shoulder_l"),
),
shoulder_r: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_sly.male.shoulder_r"),
),
hand_l: (
@ -561,29 +561,29 @@
lateral: ("npc.saurok_sly.male.hand_r"),
),
leg_l: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_sly.male.leg_l"),
),
leg_r: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_sly.male.leg_r"),
),
foot_l: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_sly.male.foot_l"),
),
foot_r: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_sly.male.foot_r"),
),
),
(Slysaurok, Female): (
shoulder_l: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_sly.female.shoulder_l"),
),
shoulder_r: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -6.5),
lateral: ("npc.saurok_sly.female.shoulder_r"),
),
hand_l: (
@ -595,19 +595,19 @@
lateral: ("npc.saurok_sly.female.hand_r"),
),
leg_l: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_sly.female.leg_l"),
),
leg_r: (
offset: (-2.0, -3.0, -3.5),
offset: (-2.0, -1.5, -6.5),
lateral: ("npc.saurok_sly.female.leg_r"),
),
foot_l: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_sly.female.foot_l"),
),
foot_r: (
offset: (-2.5, -4.5, -5.0),
offset: (-2.5, -5.5, -9.0),
lateral: ("npc.saurok_sly.female.foot_r"),
),
),
@ -681,11 +681,11 @@
),
(Minotaur, Male): (
shoulder_l: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -7.5),
lateral: ("npc.minotaur.male.shoulder_l"),
),
shoulder_r: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -7.5),
lateral: ("npc.minotaur.male.shoulder_r"),
),
hand_l: (
@ -715,11 +715,11 @@
),
(Minotaur, Female): (
shoulder_l: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -7.5),
lateral: ("npc.minotaur.male.shoulder_l"),
),
shoulder_r: (
offset: (-3.5, -3.5, -4.5),
offset: (-3.5, -3.5, -7.5),
lateral: ("npc.minotaur.male.shoulder_r"),
),
hand_l: (

View File

@ -0,0 +1,42 @@
({
"common.items.npc_weapons.hammer.ogre_hammer": (
vox_spec: ("weapon.hammer.2hhammer_ogre", (-5.0, -5.5, -7.0)),
color: None
),
"common.items.npc_weapons.staff.ogre_staff": (
vox_spec: ("weapon.staff.firestaff_ogre", (-2.5, -5.5, -6.0)),
color: None
),
"common.items.npc_weapons.hammer.cyclops_hammer": (
vox_spec: ("weapon.hammer.2hhammer_cyclops-0", (-5.0, -6.5, -7.0)),
color: None
),
"common.items.npc_weapons.hammer.troll_hammer": (
vox_spec: ("weapon.hammer.2hhammer_troll", (-4.0, -6.0, -7.0)),
color: None
),
"common.items.npc_weapons.sword.dullahan_sword": (
vox_spec: ("weapon.sword.greatsword_2h_dullahan", (-1.5, -9.0, -10.0)),
color: None
),
"common.items.npc_weapons.staff.saurok_staff": (
vox_spec: ("weapon.staff.firestaff_saurok", (-3.0, -3.0, -6.0)),
color: None
),
"common.items.npc_weapons.sword.saurok_sword": (
vox_spec: ("weapon.sword.long_2h_saurok", (-1.5, -4.0, -5.0)),
color: None
),
"common.items.npc_weapons.bow.saurok_bow": (
vox_spec: ("weapon.bow.longbow_saurok", (-1.5, -4.0, -16.5)),
color: None
),
"common.items.npc_weapons.staff.mindflayer_staff": (
vox_spec: ("weapon.staff.firestaff_mindflayer", (-5.5, -3.5, -8.0)),
color: None
),
"common.items.npc_weapons.unique.beast_claws": (
vox_spec: ("armor.empty", (0.0, 0.0, 0.0)),
color: None
),
})

View File

@ -10,7 +10,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -4.0),
lateral: ("npc.duck.male.leg_l"),
lateral: ("npc.duck.male.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -4.0),
@ -28,7 +28,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -4.0),
lateral: ("npc.duck.female.leg_l"),
lateral: ("npc.duck.female.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -4.0),
@ -46,7 +46,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -4.0),
lateral: ("npc.chicken.male.leg_l"),
lateral: ("npc.chicken.male.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -4.0),
@ -64,7 +64,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -4.0),
lateral: ("npc.chicken.female.leg_l"),
lateral: ("npc.chicken.female.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -4.0),
@ -82,7 +82,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -6.5),
lateral: ("npc.goose.male.leg_l"),
lateral: ("npc.goose.male.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -6.5),
@ -100,7 +100,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -6.5),
lateral: ("npc.goose.male.leg_l"),
lateral: ("npc.goose.male.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -6.5),
@ -110,7 +110,7 @@
(Peacock, Male): (
wing_l: (
offset: (-1.0, -3.5, -5.0),
lateral: ("npc.peacock.male.wing_l"),
lateral: ("npc.peacock.male.wing_r"),
),
wing_r: (
offset: (-1.0, -3.5, -5.0),
@ -118,7 +118,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -8.0),
lateral: ("npc.peacock.male.leg_l"),
lateral: ("npc.peacock.male.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -8.0),
@ -128,7 +128,7 @@
(Peacock, Female): (
wing_l: (
offset: (-1.0, -3.5, -5.0),
lateral: ("npc.peacock.female.wing_l"),
lateral: ("npc.peacock.female.wing_r"),
),
wing_r: (
offset: (-1.0, -3.5, -5.0),
@ -136,7 +136,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -8.0),
lateral: ("npc.peacock.female.leg_l"),
lateral: ("npc.peacock.female.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -8.0),
@ -146,7 +146,7 @@
(Eagle, Male): (
wing_l: (
offset: (-1.0, -3.5, -12.0),
lateral: ("npc.eagle.male.wing_l"),
lateral: ("npc.eagle.male.wing_r"),
),
wing_r: (
offset: (-1.0, -3.5, -12.0),
@ -154,7 +154,7 @@
),
foot_l: (
offset: (-1.5, 0.0, -8.0),
lateral: ("npc.eagle.male.leg_l"),
lateral: ("npc.eagle.male.leg_r"),
),
foot_r: (
offset: (-1.5, 0.0, -8.0),
@ -164,7 +164,7 @@
(Eagle, Female): (
wing_l: (
offset: (-1.0, -3.5, -12.0),
lateral: ("npc.eagle.male.wing_l"),
lateral: ("npc.eagle.male.wing_r"),
),
wing_r: (
offset: (-1.0, -3.5, -12.0),
@ -172,7 +172,7 @@
),
foot_l: (
offset: (-1.5, 0.0, -8.0),
lateral: ("npc.eagle.male.leg_l"),
lateral: ("npc.eagle.male.leg_r"),
),
foot_r: (
offset: (-1.5, 0.0, -8.0),
@ -182,7 +182,7 @@
(Owl, Male): (
wing_l: (
offset: (-1.0, -2.5, -8.0),
lateral: ("npc.owl.male.wing_l"),
lateral: ("npc.owl.male.wing_r"),
),
wing_r: (
offset: (-1.0, -2.5, -8.0),
@ -190,7 +190,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -6.5),
lateral: ("npc.owl.male.leg_l"),
lateral: ("npc.owl.male.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -6.5),
@ -200,7 +200,7 @@
(Owl, Female): (
wing_l: (
offset: (-1.0, -2.5, -8.0),
lateral: ("npc.owl.female.wing_l"),
lateral: ("npc.owl.female.wing_r"),
),
wing_r: (
offset: (-1.0, -2.5, -8.0),
@ -208,7 +208,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -6.5),
lateral: ("npc.owl.female.leg_l"),
lateral: ("npc.owl.female.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -6.5),
@ -226,7 +226,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -3.0),
lateral: ("npc.parrot.male.leg_l"),
lateral: ("npc.parrot.male.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -3.0),
@ -244,7 +244,7 @@
),
foot_l: (
offset: (-1.0, 0.0, -3.0),
lateral: ("npc.parrot.male.leg_l"),
lateral: ("npc.parrot.male.leg_r"),
),
foot_r: (
offset: (-1.0, 0.0, -3.0),
@ -254,7 +254,7 @@
(Cockatrice, Male): (
wing_l: (
offset: (-2.0, -3.0, -9.0),
lateral: ("npc.cockatrice.male.wing_l"),
lateral: ("npc.cockatrice.male.wing_r"),
),
wing_r: (
offset: (-2.0, -3.0, -9.0),
@ -262,7 +262,7 @@
),
foot_l: (
offset: (-2.5, 0.0, -12.0),
lateral: ("npc.cockatrice.male.leg_l"),
lateral: ("npc.cockatrice.male.leg_r"),
),
foot_r: (
offset: (-2.5, 0.0, -12.0),
@ -272,7 +272,7 @@
(Cockatrice, Female): (
wing_l: (
offset: (-2.0, -3.0, -9.0),
lateral: ("npc.cockatrice.male.wing_l"),
lateral: ("npc.cockatrice.male.wing_r"),
),
wing_r: (
offset: (-2.0, -3.0, -9.0),
@ -280,7 +280,7 @@
),
foot_l: (
offset: (-2.5, 0.0, -12.0),
lateral: ("npc.cockatrice.male.leg_l"),
lateral: ("npc.cockatrice.male.leg_r"),
),
foot_r: (
offset: (-2.5, 0.0, -12.0),

View File

@ -2,7 +2,7 @@
(Marlin, Male): (
fin_l: (
offset: (-3.0, -5.0, -4.0),
lateral: ("npc.marlin.male.fin_l"),
lateral: ("npc.marlin.male.fin_r"),
),
fin_r: (
offset: (0.0, -5.0, -4.0),
@ -12,7 +12,7 @@
(Marlin, Female): (
fin_l: (
offset: (-3.0, -5.0, -4.0),
lateral: ("npc.marlin.male.fin_l"),
lateral: ("npc.marlin.male.fin_r"),
),
fin_r: (
offset: (0.0, -5.0, -4.0),

View File

@ -2,7 +2,7 @@
(Clownfish, Male): (
fin_l: (
offset: (-0.5, -3.0, -4.0),
lateral: ("npc.clownfish.male.fin_l"),
lateral: ("npc.clownfish.male.fin_r"),
),
fin_r: (
offset: (-0.5, -3.0, -4.0),
@ -12,7 +12,7 @@
(Clownfish, Female): (
fin_l: (
offset: (-0.5, -3.0, -4.0),
lateral: ("npc.clownfish.male.fin_l"),
lateral: ("npc.clownfish.male.fin_r"),
),
fin_r: (
offset: (-0.5, -3.0, -4.0),

View File

@ -60,6 +60,10 @@
vox_spec: ("armor.belt.steel-0", (-5.0, -4.5, 2.0)),
color: None
),
"PlateLeather": (
vox_spec: ("armor.belt.plate_leather-0", (-4.0, -4.5, 2.0)),
color: None
),
"Druid": (
vox_spec: ("armor.belt.druid", (-4.0, -3.5, -1.0)),
color: None

View File

@ -135,7 +135,11 @@
color: Some((57, 81, 132))
),
"Steel0": (
vox_spec: ("armor.chest.steel-0", (-8.0, -4.5, 2.0)),
vox_spec: ("armor.chest.steel-0", (-5.0, -4.5, 2.0)),
color: None
),
"PlateLeather": (
vox_spec: ("armor.chest.plate_leather", (-8.0, -5.5, 2.0)),
color: None
),
"Leather2": (

View File

@ -48,6 +48,10 @@
vox_spec: ("armor.foot.steel-0", (-2.5, -3.5, -2.0)),
color: None
),
"PlateLeather": (
vox_spec: ("armor.foot.plate_leather", (-2.5, -3.5, -2.0)),
color: None
),
"Leather2": (
vox_spec: ("armor.foot.leather-2", (-2.5, -3.5, -2.0)),
color: None

View File

@ -110,6 +110,16 @@
color: None
)
),
"PlateLeather": (
left: (
vox_spec: ("armor.hand.plate_leather_left-0", (-1.5, -1.5, -2.5)),
color: None
),
right: (
vox_spec: ("armor.hand.plate_leather_right-0", (-1.5, -1.5, -2.5)),
color: None
)
),
"Leather2": (
left: (
vox_spec: ("armor.hand.leather_left-2", (-1.5, -1.5, -2.5)),

View File

@ -72,6 +72,10 @@
vox_spec: ("armor.pants.steel-0", (-6.0, -4.5, 1.0)),
color: None
),
"PlateLeather": (
vox_spec: ("armor.pants.plate_leather-0", (-5.0, -4.5, 1.0)),
color: None
),
"Leather2": (
vox_spec: ("armor.pants.leather-2", (-5.0, -3.5, 1.0)),
color: None

View File

@ -131,6 +131,16 @@
color: None
)
),
"PlateLeather": (
left: (
vox_spec: ("armor.shoulder.plate_leather_left-0", (-4.0, -4.5 , 0.0)),
color: None
),
right: (
vox_spec: ("armor.shoulder.plate_leather_right-0", (-0.9, -4.5, 0.0)),
color: None
)
),
"Leather2": (
left: (
vox_spec: ("armor.shoulder.leather_left-2", (-5.0, -3.8, -0.9)),

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assets/voxygen/voxel/npc/crow/wing_l.vox (Stored with Git LFS)

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