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Added gamma setting, not hooked up yet
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@ -44,8 +44,10 @@ void main() {
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//hsva_color.z *= 0.85;
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//hsva_color.z = 1.0 - 1.0 / (1.0 * hsva_color.z + 1.0);
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//vec4 final_color = vec4(hsv2rgb(hsva_color.rgb), hsva_color.a);
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vec4 gamma = vec4(1.0);
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vec4 final_color = aa_color;
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vec4 final_color = pow(aa_color, gamma);
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if (medium.x == 1u) {
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final_color *= vec4(0.2, 0.2, 0.8, 1.0);
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@ -201,6 +201,7 @@ pub enum Event {
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ChangeAudioDevice(String),
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ChangeMaxFPS(u32),
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ChangeFOV(u16),
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ChangeGamma(f32),
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AdjustWindowSize([u16; 2]),
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ToggleFullscreen,
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ChangeAaMode(AaMode),
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@ -1762,6 +1763,9 @@ impl Hud {
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settings_window::Event::AdjustFOV(new_fov) => {
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events.push(Event::ChangeFOV(new_fov));
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},
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settings_window::Event::AdjustGamma(new_gamma) => {
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events.push(Event::ChangeGamma(new_gamma));
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},
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settings_window::Event::ChangeAaMode(new_aa_mode) => {
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events.push(Event::ChangeAaMode(new_aa_mode));
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},
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@ -89,6 +89,9 @@ widget_ids! {
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fov_slider,
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fov_text,
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fov_value,
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gamma_slider,
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gamma_text,
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gamma_value,
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aa_mode_text,
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aa_mode_list,
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cloud_mode_text,
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@ -199,6 +202,7 @@ pub enum Event {
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ToggleMouseYInvert(bool),
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AdjustViewDistance(u32),
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AdjustFOV(u16),
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AdjustGamma(f32),
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AdjustWindowSize([u16; 2]),
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ToggleFullscreen,
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ChangeAaMode(AaMode),
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@ -1554,9 +1558,41 @@ impl<'a> Widget for SettingsWindow<'a> {
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.color(TEXT_COLOR)
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.set(state.ids.fov_value, ui);
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// Gamma
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Text::new(&self.localized_strings.get("hud.settings.gamma"))
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.down_from(state.ids.fov_slider, 10.0)
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.color(TEXT_COLOR)
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.set(state.ids.gamma_text, ui);
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if let Some(new_val) = ImageSlider::continuous(
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self.global_state.settings.graphics.gamma,
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0.5,
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2.0,
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self.imgs.slider_indicator,
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self.imgs.slider,
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)
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.w_h(104.0, 22.0)
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.down_from(state.ids.gamma_text, 8.0)
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.track_breadth(12.0)
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.slider_length(10.0)
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.pad_track((5.0, 5.0))
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.set(state.ids.gamma_slider, ui)
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{
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events.push(Event::AdjustGamma(new_val));
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}
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Text::new(&format!("{}", self.global_state.settings.graphics.gamma))
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.right_from(state.ids.gamma_slider, 8.0)
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.color(TEXT_COLOR)
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.set(state.ids.gamma_value, ui);
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// AaMode
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Text::new(&self.localized_strings.get("hud.settings.antialiasing_mode"))
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.down_from(state.ids.fov_slider, 8.0)
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.down_from(state.ids.gamma_slider, 8.0)
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.color(TEXT_COLOR)
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@ -551,6 +551,10 @@ impl PlayState for SessionState {
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global_state.settings.save_to_file_warn();
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self.scene.camera_mut().set_fov_deg(new_fov);
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},
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HudEvent::ChangeGamma(new_gamma) => {
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global_state.settings.graphics.gamma = new_gamma;
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global_state.settings.save_to_file_warn();
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},
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HudEvent::ChangeAaMode(new_aa_mode) => {
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// Do this first so if it crashes the setting isn't saved :)
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global_state
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@ -191,6 +191,7 @@ pub struct GraphicsSettings {
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pub view_distance: u32,
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pub max_fps: u32,
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pub fov: u16,
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pub gamma: f32,
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pub aa_mode: AaMode,
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pub cloud_mode: CloudMode,
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pub fluid_mode: FluidMode,
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@ -204,6 +205,7 @@ impl Default for GraphicsSettings {
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view_distance: 10,
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max_fps: 60,
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fov: 50,
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gamma: 1.0,
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aa_mode: AaMode::Fxaa,
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cloud_mode: CloudMode::Regular,
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fluid_mode: FluidMode::Shiny,
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