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New default world map, default continent scale doubled
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assets/world/map/veloren_0_6_0_0.bin
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assets/world/map/veloren_0_6_0_0.bin
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assets/world/map/veloren_0_9_0_0.bin
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assets/world/map/veloren_0_9_0_0.bin
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@ -16,7 +16,7 @@ use std::{
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use tracing::{error, warn};
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use world::sim::FileOpts;
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const DEFAULT_WORLD_SEED: u32 = 59686;
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const DEFAULT_WORLD_SEED: u32 = 25269;
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const CONFIG_DIR: &str = "server_config";
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const SETTINGS_FILENAME: &str = "settings.ron";
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const WHITELIST_FILENAME: &str = "whitelist.ron";
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@ -265,7 +265,7 @@ pub type ModernMap = WorldMap_0_7_0;
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/// with changing versions, or at least keep it in a constant somewhere that's
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/// easy to change.
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#[allow(clippy::redundant_static_lifetimes)] // TODO: Pending review in #587
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pub const DEFAULT_WORLD_MAP: &'static str = "world.map.veloren_0_6_0_0";
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pub const DEFAULT_WORLD_MAP: &'static str = "world.map.veloren_0_9_0_0";
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impl WorldFileLegacy {
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#[inline]
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@ -462,7 +462,7 @@ impl WorldSim {
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//
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// FIXME: This is a hack! At some point we will hae a more principled way of
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// dealing with this.
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let continent_scale_hack = 1.0/*4.0*/;
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let continent_scale_hack = 2.0/*4.0*/;
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let (parsed_world_file, map_size_lg) = parsed_world_file
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.and_then(|map| match MapSizeLg::new(map.map_size_lg) {
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Ok(map_size_lg) => Some((Some(map), map_size_lg)),
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