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Determine town suitability using log function.
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@ -1212,11 +1212,13 @@ impl SiteKind {
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let forestry_score = if has_river { tree_chunks } else { 0 };
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let trading_score =
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std::cmp::min(std::cmp::min(land_chunks, ocean_chunks), river_chunks);
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let industry_score =
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3 * food_score + 2 * forestry_score + mining_score + trading_score;
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let industry_score = 3.0 * (food_score as f32 + 1.0).log2()
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+ 2.0 * (forestry_score as f32 + 1.0).log2()
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+ (mining_score as f32 + 1.0).log2()
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+ (trading_score as f32 + 1.0).log2();
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has_potable_water
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&& has_building_materials
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&& industry_score > 10
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&& industry_score > 6.0
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&& warm_or_firewood
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},
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_ => true,
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