Simplified item key (assets)

This commit is contained in:
Sam
2022-05-18 16:28:10 -04:00
parent 534c7dc8b9
commit aeca67443b
649 changed files with 2393 additions and 2634 deletions

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@ -2,7 +2,7 @@ ItemDef(
name: "Alchemist Belt", name: "Alchemist Belt",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Belt("Alchemist"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(8.0)), protection: Some(Normal(8.0)),
poise_resilience: Some(Normal(1.0)), poise_resilience: Some(Normal(1.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Alchemist Jacket", name: "Alchemist Jacket",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Chest("Alchemist"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(48.0)), protection: Some(Normal(48.0)),
poise_resilience: Some(Normal(6.0)), poise_resilience: Some(Normal(6.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Alchemist Hat", name: "Alchemist Hat",
description: "It seems like a parrot was perched up here.", description: "It seems like a parrot was perched up here.",
kind: Armor(( kind: Armor((
kind: Head("Alchemist"), kind: Head,
stats: ( stats: (
protection: Some(Normal(4.0)), protection: Some(Normal(4.0)),
poise_resilience: Some(Normal(1.0)), poise_resilience: Some(Normal(1.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Alchemist Pants", name: "Alchemist Pants",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Pants("Alchemist"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(32.0)), protection: Some(Normal(32.0)),
poise_resilience: Some(Normal(4.0)), poise_resilience: Some(Normal(4.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Assassin Belt", name: "Assassin Belt",
description: "Only the best for a member of the creed.", description: "Only the best for a member of the creed.",
kind: Armor(( kind: Armor((
kind: Belt("Assassin"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(2.0)), protection: Some(Normal(2.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Assassin Chest", name: "Assassin Chest",
description: "Only the best for a member of the creed.", description: "Only the best for a member of the creed.",
kind: Armor(( kind: Armor((
kind: Chest("Assassin"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(15.0)), protection: Some(Normal(15.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Assassin Boots", name: "Assassin Boots",
description: "Only the best for a member of the creed.", description: "Only the best for a member of the creed.",
kind: Armor(( kind: Armor((
kind: Foot("Assassin"), kind: Foot,
stats: ( stats: (
protection: Some(Normal(4.0)), protection: Some(Normal(4.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Assassin Gloves", name: "Assassin Gloves",
description: "Only the best for a member of the creed.", description: "Only the best for a member of the creed.",
kind: Armor(( kind: Armor((
kind: Hand("Assassin"), kind: Hand,
stats: ( stats: (
protection: Some(Normal(6.0)), protection: Some(Normal(6.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Dark Assassin Mask", name: "Dark Assassin Mask",
description: "A general assassination mask preventing the wearer from being identified.", description: "A general assassination mask preventing the wearer from being identified.",
kind: Armor(( kind: Armor((
kind: Head("AssaMask0"), kind: Head,
stats: ( stats: (
), ),
)), )),

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@ -2,7 +2,7 @@ ItemDef(
name: "Assassin Pants", name: "Assassin Pants",
description: "Only the best for a member of the creed.", description: "Only the best for a member of the creed.",
kind: Armor(( kind: Armor((
kind: Pants("Assassin"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(10.0)), protection: Some(Normal(10.0)),
poise_resilience: Some(Normal(1.0)), poise_resilience: Some(Normal(1.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Assassin Shoulder Guard", name: "Assassin Shoulder Guard",
description: "Only the best for a member of the creed.", description: "Only the best for a member of the creed.",
kind: Armor(( kind: Armor((
kind: Shoulder("Assassin"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(8.0)), protection: Some(Normal(8.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blacksmith Belt", name: "Blacksmith Belt",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Belt("Blacksmith"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(8.0)), protection: Some(Normal(8.0)),
poise_resilience: Some(Normal(1.0)), poise_resilience: Some(Normal(1.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blacksmith Jacket", name: "Blacksmith Jacket",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Chest("Blacksmith"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(48.0)), protection: Some(Normal(48.0)),
poise_resilience: Some(Normal(6.0)), poise_resilience: Some(Normal(6.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blacksmith Gloves", name: "Blacksmith Gloves",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Hand("Blacksmith"), kind: Hand,
stats: ( stats: (
protection: Some(Normal(16.0)), protection: Some(Normal(16.0)),
poise_resilience: Some(Normal(2.0)), poise_resilience: Some(Normal(2.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blacksmith Hat", name: "Blacksmith Hat",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Head("Blacksmith"), kind: Head,
stats: ( stats: (
protection: Some(Normal(4.0)), protection: Some(Normal(4.0)),
poise_resilience: Some(Normal(1.0)), poise_resilience: Some(Normal(1.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blacksmith Pants", name: "Blacksmith Pants",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Pants("Blacksmith"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(32.0)), protection: Some(Normal(32.0)),
poise_resilience: Some(Normal(4.0)), poise_resilience: Some(Normal(4.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Bonerattler Belt", name: "Bonerattler Belt",
description: "Sections of vertebrae fastened together with hide and a bonerattler eye for the buckle.", description: "Sections of vertebrae fastened together with hide and a bonerattler eye for the buckle.",
kind: Armor(( kind: Armor((
kind: Belt("Bonerattler"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(3.0)), protection: Some(Normal(3.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Bonerattler Cuirass", name: "Bonerattler Cuirass",
description: "The spiny back and hide of a bonerattler fastened together into a protective cuirass.", description: "The spiny back and hide of a bonerattler fastened together into a protective cuirass.",
kind: Armor(( kind: Armor((
kind: Chest("Bonerattler"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(25.0)), protection: Some(Normal(25.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Bonerattler Boots", name: "Bonerattler Boots",
description: "Boots made from the claws and hide of a bonerattler.", description: "Boots made from the claws and hide of a bonerattler.",
kind: Armor(( kind: Armor((
kind: Foot("Bonerattler"), kind: Foot,
stats: ( stats: (
protection: Some(Normal(5.0)), protection: Some(Normal(5.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Bonerattler Gauntlets", name: "Bonerattler Gauntlets",
description: "The hide and bone from a bonerattler provide strong protection for the wearer.", description: "The hide and bone from a bonerattler provide strong protection for the wearer.",
kind: Armor(( kind: Armor((
kind: Hand("Bonerattler"), kind: Hand,
stats: ( stats: (
protection: Some(Normal(10.0)), protection: Some(Normal(10.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Bonerattler Chausses", name: "Bonerattler Chausses",
description: "Assorted bones and hide from a bonerattler provide protection around the wearer's legs.", description: "Assorted bones and hide from a bonerattler provide protection around the wearer's legs.",
kind: Armor(( kind: Armor((
kind: Pants("Bonerattler"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(20.0)), protection: Some(Normal(20.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Bonerattler Shoulder Pad", name: "Bonerattler Shoulder Pad",
description: "Roughly formed bonerattler hide provide some strong protection.", description: "Roughly formed bonerattler hide provide some strong protection.",
kind: Armor(( kind: Armor((
kind: Shoulder("Bonerattler"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(15.0)), protection: Some(Normal(15.0)),
), ),

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@ -2,7 +2,7 @@ ItemDef(
name: "Chef Belt", name: "Chef Belt",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Belt("Chef"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(8.0)), protection: Some(Normal(8.0)),
poise_resilience: Some(Normal(1.0)), poise_resilience: Some(Normal(1.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Chef Jacket", name: "Chef Jacket",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Chest("Chef"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(48.0)), protection: Some(Normal(48.0)),
poise_resilience: Some(Normal(6.0)), poise_resilience: Some(Normal(6.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Chef Hat", name: "Chef Hat",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Head("Chef"), kind: Head,
stats: ( stats: (
protection: Some(Normal(4.0)), protection: Some(Normal(4.0)),
poise_resilience: Some(Normal(1.0)), poise_resilience: Some(Normal(1.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Chef Pants", name: "Chef Pants",
description: "", description: "",
kind: Armor(( kind: Armor((
kind: Pants("Chef"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(32.0)), protection: Some(Normal(32.0)),
poise_resilience: Some(Normal(4.0)), poise_resilience: Some(Normal(4.0)),

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@ -2,7 +2,7 @@ ItemDef(
name: "Druid Cape", name: "Druid Cape",
description: "Incredibly light, with the essence of nature.", description: "Incredibly light, with the essence of nature.",
kind: Armor(( kind: Armor((
kind: Back("Druid"), kind: Back,
stats: ( stats: (
protection: Some(Normal(3.0)), protection: Some(Normal(3.0)),
energy_max: Some(3.3), energy_max: Some(3.3),

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@ -2,7 +2,7 @@ ItemDef(
name: "Druid Sash", name: "Druid Sash",
description: "Incredibly light, with the essence of nature.", description: "Incredibly light, with the essence of nature.",
kind: Armor(( kind: Armor((
kind: Belt("Druid"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(3.0)), protection: Some(Normal(3.0)),
energy_max: Some(3.3), energy_max: Some(3.3),

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@ -2,7 +2,7 @@ ItemDef(
name: "Druid Chestguard", name: "Druid Chestguard",
description: "Incredibly light, with the essence of nature.", description: "Incredibly light, with the essence of nature.",
kind: Armor(( kind: Armor((
kind: Chest("Druid"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(18.0)), protection: Some(Normal(18.0)),
energy_max: Some(19.8), energy_max: Some(19.8),

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@ -2,7 +2,7 @@ ItemDef(
name: "Druid Kickers", name: "Druid Kickers",
description: "Incredibly light, with the essence of nature.", description: "Incredibly light, with the essence of nature.",
kind: Armor(( kind: Armor((
kind: Foot("Druid"), kind: Foot,
stats: ( stats: (
protection: Some(Normal(6.0)), protection: Some(Normal(6.0)),
energy_max: Some(6.6), energy_max: Some(6.6),

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@ -2,7 +2,7 @@ ItemDef(
name: "Druid Handwraps", name: "Druid Handwraps",
description: "Incredibly light, with the essence of nature.", description: "Incredibly light, with the essence of nature.",
kind: Armor(( kind: Armor((
kind: Hand("Druid"), kind: Hand,
stats: ( stats: (
protection: Some(Normal(6.0)), protection: Some(Normal(6.0)),
energy_max: Some(6.6), energy_max: Some(6.6),

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@ -2,7 +2,7 @@ ItemDef(
name: "Druid Leggings", name: "Druid Leggings",
description: "Incredibly light, with the essence of nature.", description: "Incredibly light, with the essence of nature.",
kind: Armor(( kind: Armor((
kind: Pants("Druid"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(12.0)), protection: Some(Normal(12.0)),
energy_max: Some(13.2), energy_max: Some(13.2),

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@ -2,7 +2,7 @@ ItemDef(
name: "Druid Shoulderpads", name: "Druid Shoulderpads",
description: "Incredibly light, with the essence of nature.", description: "Incredibly light, with the essence of nature.",
kind: Armor(( kind: Armor((
kind: Shoulder("Druid"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(12.0)), protection: Some(Normal(12.0)),
energy_max: Some(13.2), energy_max: Some(13.2),

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@ -2,7 +2,7 @@ ItemDef(
name: "Linen Shawl", name: "Linen Shawl",
description: "Roughly stitched, but it seems to hold.", description: "Roughly stitched, but it seems to hold.",
kind: Armor(( kind: Armor((
kind: Back("Linen"), kind: Back,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
energy_max: Some(0.8), energy_max: Some(0.8),

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@ -2,7 +2,7 @@ ItemDef(
name: "Linen Sash", name: "Linen Sash",
description: "Roughly stitched, but it seems to hold.", description: "Roughly stitched, but it seems to hold.",
kind: Armor(( kind: Armor((
kind: Belt("Linen"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
energy_max: Some(0.8), energy_max: Some(0.8),

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@ -2,7 +2,7 @@ ItemDef(
name: "Linen Vest", name: "Linen Vest",
description: "Roughly stitched, but it seems to hold.", description: "Roughly stitched, but it seems to hold.",
kind: Armor(( kind: Armor((
kind: Chest("Linen"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(5.0)), protection: Some(Normal(5.0)),
energy_max: Some(5.0), energy_max: Some(5.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Linen Feet", name: "Linen Feet",
description: "Roughly stitched, but it seems to hold.", description: "Roughly stitched, but it seems to hold.",
kind: Armor(( kind: Armor((
kind: Foot("Linen"), kind: Foot,
stats: ( stats: (
protection: Some(Normal(2.0)), protection: Some(Normal(2.0)),
energy_max: Some(1.7), energy_max: Some(1.7),

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@ -2,7 +2,7 @@ ItemDef(
name: "Linen Handwraps", name: "Linen Handwraps",
description: "Roughly stitched, but it seems to hold.", description: "Roughly stitched, but it seems to hold.",
kind: Armor(( kind: Armor((
kind: Hand("Linen"), kind: Hand,
stats: ( stats: (
protection: Some(Normal(2.0)), protection: Some(Normal(2.0)),
energy_max: Some(1.7), energy_max: Some(1.7),

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@ -2,7 +2,7 @@ ItemDef(
name: "Linen Pants", name: "Linen Pants",
description: "Roughly stitched, but it seems to hold.", description: "Roughly stitched, but it seems to hold.",
kind: Armor(( kind: Armor((
kind: Pants("Linen"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(3.0)), protection: Some(Normal(3.0)),
energy_max: Some(3.3), energy_max: Some(3.3),

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@ -2,7 +2,7 @@ ItemDef(
name: "Linen Shoulders", name: "Linen Shoulders",
description: "Roughly stitched, but it seems to hold.", description: "Roughly stitched, but it seems to hold.",
kind: Armor(( kind: Armor((
kind: Shoulder("Linen"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(3.0)), protection: Some(Normal(3.0)),
energy_max: Some(3.3), energy_max: Some(3.3),

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@ -2,7 +2,7 @@ ItemDef(
name: "Moonweave Cape", name: "Moonweave Cape",
description: "The fabric dances silently, like moonlight.", description: "The fabric dances silently, like moonlight.",
kind: Armor(( kind: Armor((
kind: Back("Moonweave"), kind: Back,
stats: ( stats: (
protection: Some(Normal(4.0)), protection: Some(Normal(4.0)),
energy_max: Some(4.1), energy_max: Some(4.1),

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@ -2,7 +2,7 @@ ItemDef(
name: "Moonweave Belt", name: "Moonweave Belt",
description: "The fabric dances silently, like moonlight.", description: "The fabric dances silently, like moonlight.",
kind: Armor(( kind: Armor((
kind: Belt("Moonweave"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(4.0)), protection: Some(Normal(4.0)),
energy_max: Some(4.1), energy_max: Some(4.1),

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@ -2,7 +2,7 @@ ItemDef(
name: "Moonweave Vest", name: "Moonweave Vest",
description: "The fabric dances silently, like moonlight.", description: "The fabric dances silently, like moonlight.",
kind: Armor(( kind: Armor((
kind: Chest("Moonweave"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(23.0)), protection: Some(Normal(23.0)),
energy_max: Some(24.8), energy_max: Some(24.8),

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@ -2,7 +2,7 @@ ItemDef(
name: "Moonweave Boots", name: "Moonweave Boots",
description: "The fabric dances silently, like moonlight.", description: "The fabric dances silently, like moonlight.",
kind: Armor(( kind: Armor((
kind: Foot("Moonweave"), kind: Foot,
stats: ( stats: (
protection: Some(Normal(8.0)), protection: Some(Normal(8.0)),
energy_max: Some(8.3), energy_max: Some(8.3),

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@ -2,7 +2,7 @@ ItemDef(
name: "Moonweave Gloves", name: "Moonweave Gloves",
description: "The fabric dances silently, like moonlight.", description: "The fabric dances silently, like moonlight.",
kind: Armor(( kind: Armor((
kind: Hand("Moonweave"), kind: Hand,
stats: ( stats: (
protection: Some(Normal(8.0)), protection: Some(Normal(8.0)),
energy_max: Some(8.3), energy_max: Some(8.3),

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@ -2,7 +2,7 @@ ItemDef(
name: "Moonweave Legs", name: "Moonweave Legs",
description: "The fabric dances silently, like moonlight.", description: "The fabric dances silently, like moonlight.",
kind: Armor(( kind: Armor((
kind: Pants("Moonweave"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(17.0)), protection: Some(Normal(17.0)),
energy_max: Some(16.5), energy_max: Some(16.5),

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@ -2,7 +2,7 @@ ItemDef(
name: "Moonweave Shoulders", name: "Moonweave Shoulders",
description: "The fabric dances silently, like moonlight.", description: "The fabric dances silently, like moonlight.",
kind: Armor(( kind: Armor((
kind: Shoulder("Moonweave"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(17.0)), protection: Some(Normal(17.0)),
energy_max: Some(16.5), energy_max: Some(16.5),

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@ -2,7 +2,7 @@ ItemDef(
name: "Silken Cape", name: "Silken Cape",
description: "Weaved with care by a skilled tailor.", description: "Weaved with care by a skilled tailor.",
kind: Armor(( kind: Armor((
kind: Back("Silken"), kind: Back,
stats: ( stats: (
protection: Some(Normal(2.0)), protection: Some(Normal(2.0)),
energy_max: Some(2.5), energy_max: Some(2.5),

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@ -2,7 +2,7 @@ ItemDef(
name: "Silken Sash", name: "Silken Sash",
description: "Weaved with care by a skilled tailor.", description: "Weaved with care by a skilled tailor.",
kind: Armor(( kind: Armor((
kind: Belt("Silken"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(2.0)), protection: Some(Normal(2.0)),
energy_max: Some(2.5), energy_max: Some(2.5),

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@ -2,7 +2,7 @@ ItemDef(
name: "Silken Robe", name: "Silken Robe",
description: "Weaved with care by a skilled tailor.", description: "Weaved with care by a skilled tailor.",
kind: Armor(( kind: Armor((
kind: Chest("Silken"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(14.0)), protection: Some(Normal(14.0)),
energy_max: Some(14.9), energy_max: Some(14.9),

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@ -2,7 +2,7 @@ ItemDef(
name: "Silken Feet", name: "Silken Feet",
description: "Weaved with care by a skilled tailor.", description: "Weaved with care by a skilled tailor.",
kind: Armor(( kind: Armor((
kind: Foot("Silken"), kind: Foot,
stats: ( stats: (
protection: Some(Normal(5.0)), protection: Some(Normal(5.0)),
energy_max: Some(5.0), energy_max: Some(5.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Silken Wraps", name: "Silken Wraps",
description: "Weaved with care by a skilled tailor.", description: "Weaved with care by a skilled tailor.",
kind: Armor(( kind: Armor((
kind: Hand("Silken"), kind: Hand,
stats: ( stats: (
protection: Some(Normal(5.0)), protection: Some(Normal(5.0)),
energy_max: Some(5.0), energy_max: Some(5.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Silken Skirt", name: "Silken Skirt",
description: "Weaved with care by a skilled tailor.", description: "Weaved with care by a skilled tailor.",
kind: Armor(( kind: Armor((
kind: Pants("Silken"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(9.0)), protection: Some(Normal(9.0)),
energy_max: Some(9.9), energy_max: Some(9.9),

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@ -2,7 +2,7 @@ ItemDef(
name: "Silken Shoulders", name: "Silken Shoulders",
description: "Weaved with care by a skilled tailor.", description: "Weaved with care by a skilled tailor.",
kind: Armor(( kind: Armor((
kind: Shoulder("Silken"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(9.0)), protection: Some(Normal(9.0)),
energy_max: Some(9.9), energy_max: Some(9.9),

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@ -2,7 +2,7 @@ ItemDef(
name: "Sunsilk Cape", name: "Sunsilk Cape",
description: "It radiates with the sun's power, and the grace to harness it.", description: "It radiates with the sun's power, and the grace to harness it.",
kind: Armor(( kind: Armor((
kind: Back("Sunsilk"), kind: Back,
stats: ( stats: (
protection: Some(Normal(5.0)), protection: Some(Normal(5.0)),
energy_max: Some(5.0), energy_max: Some(5.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Sunsilk Sash", name: "Sunsilk Sash",
description: "It radiates with the sun's power, and the grace to harness it.", description: "It radiates with the sun's power, and the grace to harness it.",
kind: Armor(( kind: Armor((
kind: Belt("Sunsilk"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(5.0)), protection: Some(Normal(5.0)),
energy_max: Some(5.0), energy_max: Some(5.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Sunsilk Tunic", name: "Sunsilk Tunic",
description: "It radiates with the sun's power, and the grace to harness it.", description: "It radiates with the sun's power, and the grace to harness it.",
kind: Armor(( kind: Armor((
kind: Chest("Sunsilk"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(27.0)), protection: Some(Normal(27.0)),
energy_max: Some(30.0), energy_max: Some(30.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Sunsilk Footwraps", name: "Sunsilk Footwraps",
description: "It radiates with the sun's power, and the grace to harness it.", description: "It radiates with the sun's power, and the grace to harness it.",
kind: Armor(( kind: Armor((
kind: Foot("Sunsilk"), kind: Foot,
stats: ( stats: (
protection: Some(Normal(9.0)), protection: Some(Normal(9.0)),
energy_max: Some(10.0), energy_max: Some(10.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Sunsilk Handwraps", name: "Sunsilk Handwraps",
description: "It radiates with the sun's power, and the grace to harness it.", description: "It radiates with the sun's power, and the grace to harness it.",
kind: Armor(( kind: Armor((
kind: Hand("Sunsilk"), kind: Hand,
stats: ( stats: (
protection: Some(Normal(9.0)), protection: Some(Normal(9.0)),
energy_max: Some(10.0), energy_max: Some(10.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Sunsilk Kilt", name: "Sunsilk Kilt",
description: "It radiates with the sun's power, and the grace to harness it.", description: "It radiates with the sun's power, and the grace to harness it.",
kind: Armor(( kind: Armor((
kind: Pants("Sunsilk"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(18.0)), protection: Some(Normal(18.0)),
energy_max: Some(20.0), energy_max: Some(20.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Sunsilk Shoulderwraps", name: "Sunsilk Shoulderwraps",
description: "It radiates with the sun's power, and the grace to harness it.", description: "It radiates with the sun's power, and the grace to harness it.",
kind: Armor(( kind: Armor((
kind: Shoulder("Sunsilk"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(18.0)), protection: Some(Normal(18.0)),
energy_max: Some(20.0), energy_max: Some(20.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Woolen Cloak", name: "Woolen Cloak",
description: "Thick and ready for the snow.", description: "Thick and ready for the snow.",
kind: Armor(( kind: Armor((
kind: Back("Woolen"), kind: Back,
stats: ( stats: (
protection: Some(Normal(2.0)), protection: Some(Normal(2.0)),
energy_max: Some(1.7), energy_max: Some(1.7),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Woolen Belt", name: "Woolen Belt",
description: "Thick and ready for the snow.", description: "Thick and ready for the snow.",
kind: Armor(( kind: Armor((
kind: Belt("Woolen"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(2.0)), protection: Some(Normal(2.0)),
energy_max: Some(1.7), energy_max: Some(1.7),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Woolen Parka", name: "Woolen Parka",
description: "Thick and ready for the snow.", description: "Thick and ready for the snow.",
kind: Armor(( kind: Armor((
kind: Chest("Woolen"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(9.0)), protection: Some(Normal(9.0)),
energy_max: Some(9.9), energy_max: Some(9.9),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Woolen Boots", name: "Woolen Boots",
description: "Thick and ready for the snow.", description: "Thick and ready for the snow.",
kind: Armor(( kind: Armor((
kind: Foot("Woolen"), kind: Foot,
stats: ( stats: (
protection: Some(Normal(3.0)), protection: Some(Normal(3.0)),
energy_max: Some(3.3), energy_max: Some(3.3),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Woolen Mittens", name: "Woolen Mittens",
description: "Thick and ready for the snow.", description: "Thick and ready for the snow.",
kind: Armor(( kind: Armor((
kind: Hand("Woolen"), kind: Hand,
stats: ( stats: (
protection: Some(Normal(3.0)), protection: Some(Normal(3.0)),
energy_max: Some(3.3), energy_max: Some(3.3),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Woolen Pants", name: "Woolen Pants",
description: "Thick and ready for the snow.", description: "Thick and ready for the snow.",
kind: Armor(( kind: Armor((
kind: Pants("Woolen"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(6.0)), protection: Some(Normal(6.0)),
energy_max: Some(6.6), energy_max: Some(6.6),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Woolen Shoulders", name: "Woolen Shoulders",
description: "Thick and ready for the snow.", description: "Thick and ready for the snow.",
kind: Armor(( kind: Armor((
kind: Shoulder("Woolen"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(6.0)), protection: Some(Normal(6.0)),
energy_max: Some(6.6), energy_max: Some(6.6),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Belt", name: "Blue Linen Belt",
description: "A stylish rough fabric belt, dyed blue.", description: "A stylish rough fabric belt, dyed blue.",
kind: Armor(( kind: Armor((
kind: Belt("ClothBlue"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Chest", name: "Blue Linen Chest",
description: "A stylish rough fabric surcoat, dyed blue.", description: "A stylish rough fabric surcoat, dyed blue.",
kind: Armor(( kind: Armor((
kind: Chest("ClothBlue"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Boots", name: "Blue Linen Boots",
description: "Cobbled rough fabric boots, dyed blue.", description: "Cobbled rough fabric boots, dyed blue.",
kind: Armor(( kind: Armor((
kind: Foot("ClothBlue"), kind: Foot,
stats: ( stats: (
), ),
)), )),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Wrists", name: "Blue Linen Wrists",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed blue.", description: "Rough cloth bracelets provide a stylish fashion statement, dyed blue.",
kind: Armor(( kind: Armor((
kind: Hand("ClothBlue"), kind: Hand,
stats: ( stats: (
), ),
)), )),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Skirt", name: "Blue Linen Skirt",
description: "A stylish, rough fabric skirt, dyed blue.", description: "A stylish, rough fabric skirt, dyed blue.",
kind: Armor(( kind: Armor((
kind: Pants("ClothBlue"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Coat", name: "Blue Linen Coat",
description: "A rough fabric coat, dyed blue.", description: "A rough fabric coat, dyed blue.",
kind: Armor(( kind: Armor((
kind: Shoulder("ClothBlue0"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Blue Cloth Pads", name: "Blue Cloth Pads",
description: "Simple shoulderpads made from blue cloth.", description: "Simple shoulderpads made from blue cloth.",
kind: Armor(( kind: Armor((
kind: Shoulder("ClothBlue1"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Belt", name: "Green Linen Belt",
description: "A stylish rough fabric belt, dyed green.", description: "A stylish rough fabric belt, dyed green.",
kind: Armor(( kind: Armor((
kind: Belt("ClothGreen"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Chest", name: "Green Linen Chest",
description: "A stylish rough fabric surcoat, dyed green.", description: "A stylish rough fabric surcoat, dyed green.",
kind: Armor(( kind: Armor((
kind: Chest("ClothGreen"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Boots", name: "Green Linen Boots",
description: "Cobbled rough fabric boots, dyed green.", description: "Cobbled rough fabric boots, dyed green.",
kind: Armor(( kind: Armor((
kind: Foot("ClothGreen"), kind: Foot,
stats: ( stats: (
), ),
)), )),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Wrists", name: "Green Linen Wrists",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed green.", description: "Rough cloth bracelets provide a stylish fashion statement, dyed green.",
kind: Armor(( kind: Armor((
kind: Hand("ClothGreen"), kind: Hand,
stats: ( stats: (
), ),
)), )),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Skirt", name: "Green Linen Skirt",
description: "A stylish, rough fabric skirt, dyed green.", description: "A stylish, rough fabric skirt, dyed green.",
kind: Armor(( kind: Armor((
kind: Pants("ClothGreen"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Coat", name: "Green Linen Coat",
description: "A rough fabric coat, dyed green.", description: "A rough fabric coat, dyed green.",
kind: Armor(( kind: Armor((
kind: Shoulder("ClothGreen"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Belt", name: "Purple Linen Belt",
description: "A stylish rough fabric belt, dyed purple.", description: "A stylish rough fabric belt, dyed purple.",
kind: Armor(( kind: Armor((
kind: Belt("ClothPurple"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Chest", name: "Purple Linen Chest",
description: "A stylish rough fabric surcoat, dyed purple.", description: "A stylish rough fabric surcoat, dyed purple.",
kind: Armor(( kind: Armor((
kind: Chest("ClothPurple"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Boots", name: "Purple Linen Boots",
description: "Cobbled rough fabric boots, dyed purple.", description: "Cobbled rough fabric boots, dyed purple.",
kind: Armor(( kind: Armor((
kind: Foot("ClothPurple"), kind: Foot,
stats: ( stats: (
), ),
)), )),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Wrists", name: "Purple Linen Wrists",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed purple.", description: "Rough cloth bracelets provide a stylish fashion statement, dyed purple.",
kind: Armor(( kind: Armor((
kind: Hand("ClothPurple"), kind: Hand,
stats: ( stats: (
), ),
)), )),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Skirt", name: "Purple Linen Skirt",
description: "A stylish, rough fabric skirt, dyed purple.", description: "A stylish, rough fabric skirt, dyed purple.",
kind: Armor(( kind: Armor((
kind: Pants("ClothPurple"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Coat", name: "Purple Linen Coat",
description: "A rough fabric coat, dyed purple.", description: "A rough fabric coat, dyed purple.",
kind: Armor(( kind: Armor((
kind: Shoulder("ClothPurple"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Cultist Bandana", name: "Cultist Bandana",
description: "Ceremonial attire used by members.", description: "Ceremonial attire used by members.",
kind: Armor(( kind: Armor((
kind: Head("Cultist"), kind: Head,
stats: ( stats: (
protection: Some(Normal(8.0)), protection: Some(Normal(8.0)),
poise_resilience: Some(Normal(1.0)), poise_resilience: Some(Normal(1.0)),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Cultist Belt", name: "Cultist Belt",
description: "Ceremonial attire used by members.", description: "Ceremonial attire used by members.",
kind: Armor(( kind: Armor((
kind: Belt("Cultist"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(8.0)), protection: Some(Normal(8.0)),
poise_resilience: Some(Normal(1.0)), poise_resilience: Some(Normal(1.0)),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Cultist Chest", name: "Cultist Chest",
description: "Ceremonial attire used by members.", description: "Ceremonial attire used by members.",
kind: Armor(( kind: Armor((
kind: Chest("Cultist"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(44.0)), protection: Some(Normal(44.0)),
poise_resilience: Some(Normal(5.0)), poise_resilience: Some(Normal(5.0)),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Cultist Boots", name: "Cultist Boots",
description: "Ceremonial attire used by members.", description: "Ceremonial attire used by members.",
kind: Armor(( kind: Armor((
kind: Foot("Cultist"), kind: Foot,
stats: ( stats: (
protection: Some(Normal(16.0)), protection: Some(Normal(16.0)),
poise_resilience: Some(Normal(2.0)), poise_resilience: Some(Normal(2.0)),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Cultist Gloves", name: "Cultist Gloves",
description: "Ceremonial attire used by members.", description: "Ceremonial attire used by members.",
kind: Armor(( kind: Armor((
kind: Hand("Cultist"), kind: Hand,
stats: ( stats: (
protection: Some(Normal(16.0)), protection: Some(Normal(16.0)),
poise_resilience: Some(Normal(2.0)), poise_resilience: Some(Normal(2.0)),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Cultist Amulet", name: "Cultist Amulet",
description: "You can still feel the Mindflayer's presence within this amulet...", description: "You can still feel the Mindflayer's presence within this amulet...",
kind: Armor(( kind: Armor((
kind: Neck("Cultist"), kind: Neck,
stats: ( stats: (
protection: Some(Normal(2.0)), protection: Some(Normal(2.0)),
energy_max: Some(4.5), energy_max: Some(4.5),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Cultist Skirt", name: "Cultist Skirt",
description: "Ceremonial attire used by members.", description: "Ceremonial attire used by members.",
kind: Armor(( kind: Armor((
kind: Pants("Cultist"), kind: Pants,
stats: ( stats: (
protection: Some(Normal(30.0)), protection: Some(Normal(30.0)),
poise_resilience: Some(Normal(4.0)), poise_resilience: Some(Normal(4.0)),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Cultist Signet Ring", name: "Cultist Signet Ring",
description: "Once belonged to a cultist.", description: "Once belonged to a cultist.",
kind: Armor(( kind: Armor((
kind: Ring("Cultist"), kind: Ring,
stats: ( stats: (
protection: Some(Normal(1.0)), protection: Some(Normal(1.0)),
energy_max: Some(5), energy_max: Some(5),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Cultist Mantle", name: "Cultist Mantle",
description: "Ceremonial attire used by members.", description: "Ceremonial attire used by members.",
kind: Armor(( kind: Armor((
kind: Shoulder("Cultist"), kind: Shoulder,
stats: ( stats: (
protection: Some(Normal(30.0)), protection: Some(Normal(30.0)),
poise_resilience: Some(Normal(5.0)), poise_resilience: Some(Normal(5.0)),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Ferocious Mantle", name: "Ferocious Mantle",
description: "The dark side of nature", description: "The dark side of nature",
kind: Armor(( kind: Armor((
kind: Back("Ferocious"), kind: Back,
stats: ( stats: (
protection: Some(Normal(6.0)), protection: Some(Normal(6.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Ferocious Sash", name: "Ferocious Sash",
description: "The dark side of nature", description: "The dark side of nature",
kind: Armor(( kind: Armor((
kind: Belt("Ferocious"), kind: Belt,
stats: ( stats: (
protection: Some(Normal(12.0)), protection: Some(Normal(12.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Ferocious Shirt", name: "Ferocious Shirt",
description: "The dark side of nature", description: "The dark side of nature",
kind: Armor(( kind: Armor((
kind: Chest("Ferocious"), kind: Chest,
stats: ( stats: (
protection: Some(Normal(60.0)), protection: Some(Normal(60.0)),
), ),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Ferocious Waraji", name: "Ferocious Waraji",
description: "The dark side of nature", description: "The dark side of nature",
kind: Armor(( kind: Armor((
kind: Foot("Ferocious"), kind: Foot,
stats: ( stats: (
protection: Some(Normal(12.0)), protection: Some(Normal(12.0)),
), ),

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