reviewed and finalized some more translations

This commit is contained in:
CxRedix 2023-04-16 16:49:09 +08:00
parent fe67ef86b0
commit b24efdbcd7
2 changed files with 22 additions and 23 deletions

View File

@ -35,7 +35,7 @@ veloren-core-pseudo_abilities-sword-defensive_stance = { -defensive_stance }
veloren-core-pseudo_abilities-sword-crippling_stance = { -crippling_stance }
.desc = 使用此姿态来攻击可以形成或者加重持久的伤口.
veloren-core-pseudo_abilities-sword-cleaving_stance = { -cleaving_stance }
.desc = 此姿态可以攻击多个敌人
.desc = 此姿态可以攻击多个敌人.
-double_slash = 二连击
@ -130,42 +130,41 @@ common-abilities-sword-cleaving_skewer = { -cleaving_state } { -skewer }
-cascade = 威势倾泻
veloren-core-pseudo_abilities-sword-cascade = { -cascade }
.desc =
An overhead slash
一个从上到下的斩击.
{ -modified_depending_stance }
common-abilities-sword-basic_cascade = { -basic_state } { -cascade }
.desc = A basic, overhead slash
.desc = 一个基础的, 从上到下的斩击.
common-abilities-sword-heavy_cascade = { -heavy_state } { -cascade }
.desc = An overhead slash that can stagger
.desc = 一个从上到下的斩击, 有可能震慑敌人.
common-abilities-sword-agile_cascade = { -agile_state } { -cascade }
.desc = A quick, overhead slash
.desc = 一个快速的, 从上到下的斩击.
common-abilities-sword-defensive_cascade = { -defensive_state } { -cascade }
.desc = A parrying, overhead slash
.desc = 一个保守的, 从上到下的斩击.
common-abilities-sword-crippling_cascade = { -crippling_state } { -cascade }
.desc = An overhead slash that can bleed
.desc = 一个从上到下的斩击, 有可能使敌人流血.
common-abilities-sword-cleaving_cascade = { -cleaving_state } { -cascade }
.desc = An overhead slash that can cleave through enemies
.desc = 一个可以劈开敌人的, 从上到下的斩击.
-cross_cut = X裂斩
veloren-core-pseudo_abilities-sword-cross_cut = { -cross_cut }
.desc =
A right and left slash
一个X字形的斩击.
{ -modified_depending_stance }
common-abilities-sword-basic_cross_cut = { -basic_state } { -cross_cut }
.desc = A basic right and left slash
.desc = 一个基础的, X字形的斩击.
common-abilities-sword-heavy_cross_cut = { -heavy_state } { -cross_cut }
.desc = A right and left slash that can each stagger
.desc = 一个X字形的斩击, 有可能震慑敌人.
common-abilities-sword-agile_cross_cut = { -agile_state } { -cross_cut }
.desc = A quick right and left slash
.desc = 一个快速的, X字形的斩击.
common-abilities-sword-defensive_cross_cut = { -defensive_state } { -cross_cut }
.desc = A parrying right and left slash
.desc = 一个保守的, X字形的斩击.
common-abilities-sword-crippling_cross_cut = { -crippling_state } { -cross_cut }
.desc = A right and left slash that can bleed
.desc = 一个X字形的斩击, 有可能使敌人流血.
common-abilities-sword-cleaving_cross_cut = { -cleaving_state } { -cross_cut }
.desc = A right and left slash which cleave through enemies
.desc = 一个可以劈开敌人的, X字形的斩击.
-requires_moderate_combo = 需要较多连击方可使用
@ -176,7 +175,7 @@ veloren-core-pseudo_abilities-sword-finisher = 终结
{ -modified_depending_stance }
common-abilities-sword-basic_mighty_strike = 强烈打击
.desc =
A simple, powerful slash
一个简单,但强大的斩击.
{ -requires_moderate_combo }
common-abilities-sword-heavy_guillotine = Guillotine
.desc =
@ -188,7 +187,7 @@ common-abilities-sword-agile_hundred_cuts = 百刀斩
{ -requires_moderate_combo }
common-abilities-sword-defensive_counter = 反击
.desc =
A rapidly launched attack that deals substantially more damage to a parried foe
迅速发起反击, 对于被格挡的敌人造成更多伤害.
{ -requires_moderate_combo }
common-abilities-sword-crippling_mutilate = 肢解
.desc =
@ -253,19 +252,19 @@ common-abilities-sword-heavy_pillar_thrust = 镇压
{ -require_stance } { -heavy_stance }
common-abilities-sword-agile_dancing_edge = 舞动之刃
.desc =
使你的攻击与移动更加迅速
使你的攻击与移动更加迅速.
{ -require_stance } { -agile_stance }
common-abilities-sword-agile_flurry = 狂潮
.desc =
进行数次快速突刺
进行数次快速突刺.
{ -require_stance } { -agile_stance }
common-abilities-sword-defensive_stalwart_sword = 坚定
.desc =
转移攻击带来的冲击, 外来的伤害降低.
转移攻击带来的冲击, 使得外来的伤害降低.
{ -require_stance } { -defensive_stance }
common-abilities-sword-defensive_deflect = 反弹
.desc =
一个极快的格挡,甚至能够能够抵挡弹道.
一个极快的格挡,甚至能够抵挡弹道.
{ -require_stance } { -defensive_stance }
common-abilities-sword-crippling_eviscerate = 二次伤害
.desc =

View File

@ -257,7 +257,7 @@ npc-speech-tell_site =
npc-speech-witness_murder =
.a0 = 杀人犯!
.a1 = 你怎么能如此做?
.a1 = 你怎么能这么做?
.a2 = 啊啊啊!
npc-speech-witness_death =
.a0 = 不!