made some skills & abilities consistent with the previous translator

This commit is contained in:
CxRedix 2023-04-16 16:04:08 +08:00
parent 7d5f15a5c9
commit fe67ef86b0
2 changed files with 8 additions and 8 deletions

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@ -1,7 +1,7 @@
common-abilities-debug-possess = 附身箭矢
.desc = 射出一个毒箭矢,使你能够控制你的目标。
common-abilities-axe-leap = 斧身一跃
.desc = 往指定地点跳劈.
common-abilities-axe-leap = 飞身一击
.desc = 飞身施展强力一劈.
common-abilities-hammer-leap = 厄运粉碎
.desc = 一个拥有击退的AOE范围攻击. 跳跃到指定地点.
common-abilities-bow-shotgun = 爆发
@ -192,7 +192,7 @@ common-abilities-sword-defensive_counter = 反击
{ -requires_moderate_combo }
common-abilities-sword-crippling_mutilate = 肢解
.desc =
Mutilate your foe by sawing through their injuries, deals more damage to bleeding foes
通过锯穿敌人的伤口来肢解他们, 对于流血的敌人造成更多的伤害.
{ -requires_moderate_combo }
common-abilities-sword-cleaving_bladestorm = 飓风之刃
.desc =
@ -277,7 +277,7 @@ common-abilities-sword-crippling_bloody_gash = 撕裂伤口
{ -require_stance } { -crippling_stance }
common-abilities-sword-cleaving_blade_fever = 狂热刀刃
.desc =
使你更加狂热的攻击, 你的攻击伤害增加但你的防御随之降低.
使你更加狂热的攻击, 你的伤害增加但你的防御也会随之降低.
{ -require_stance } { -cleaving_stance }
common-abilities-sword-cleaving_sky_splitter = 开天斩
.desc =

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@ -134,14 +134,14 @@ hud-skill-bow_repeater_cost = 施展腾空击需要消耗的耐力减少{ $boost
hud-skill-bow_repeater_speed_title = 速度提升
hud-skill-bow_repeater_speed = 将射箭速度提高{ $boost }%{ $SP }
hud-skill-bow_shotgun_unlock_title = 解锁霰弹枪
hud-skill-bow_shotgun_unlock_title = 解锁迸发
hud-skill-bow_shotgun_unlock = 解锁一次发射多支箭矢的能力{ $SP }
hud-skill-bow_shotgun_damage_title = 伤害提升
hud-skill-bow_shotgun_damage = 将霰弹枪的伤害提升{ $boost }%{ $SP }
hud-skill-bow_shotgun_damage = 将迸发的伤害提升{ $boost }%{ $SP }
hud-skill-bow_shotgun_cost_title = 耐力节省
hud-skill-bow_shotgun_cost = 将使用霰弹枪时的能量降低{ $boost }%{ $SP }
hud-skill-bow_shotgun_cost = 将使用迸发时的能量降低{ $boost }%{ $SP }
hud-skill-bow_shotgun_arrow_count_title = 箭矢数量
hud-skill-bow_shotgun_arrow_count = 你射击时的箭矢数量增加{ $boost }{ $SP }
hud-skill-bow_shotgun_arrow_count = 你迸发时的箭矢数量增加{ $boost }{ $SP }
hud-skill-bow_shotgun_spread_title = 集中
hud-skill-bow_shotgun_spread = 将射击时的散射范围降低{ $boost }%{ $SP }