Made calculation of prim count more accurate

This commit is contained in:
Sam 2022-11-15 19:54:08 -05:00
parent 4784b61656
commit b2b8ea1772

View File

@ -165,7 +165,6 @@ impl<'a> Ingameable for Overhead<'a> {
2 * BuffIcon::icons_vec(info.buffs, info.char_state)
.len()
.min(11)
+ 1
} else {
0
}