Add healing aura for sceptre M2

This commit is contained in:
Knightress Paladin 2021-07-10 00:10:31 -07:00
parent 7b7d0c0504
commit b4ec433509
6 changed files with 95 additions and 16 deletions

View File

@ -79,7 +79,7 @@
),
Tool(Sceptre): (
primary: "common.abilities.sceptre.lifestealbeam",
secondary: "common.abilities.sceptre.healingbeam",
secondary: "common.abilities.sceptre.healingaura",
abilities: [
(Some(Sceptre(UnlockAura)), "common.abilities.sceptre.wardingaura"),
],

View File

@ -0,0 +1,17 @@
BasicAura(
buildup_duration: 0.25,
cast_duration: 0.5,
recover_duration: 0.25,
targets: InGroup,
aura: (
kind: Regeneration,
strength: 4.0,
duration: Some(10.0),
category: Magical,
),
aura_duration: 1.0,
range: 25.0,
energy_cost: 200,
scales_with_combo: true,
specifier: HealingAura,
)

View File

@ -12,4 +12,6 @@ BasicAura(
aura_duration: 1.0,
range: 25.0,
energy_cost: 400,
)
scales_with_combo: false,
specifier: WardingAura,
)

View File

@ -260,6 +260,8 @@ pub enum CharacterAbility {
aura_duration: f32,
range: f32,
energy_cost: f32,
scales_with_combo: bool,
specifier: aura::FrontendSpecifier,
},
HealingBeam {
buildup_duration: f32,
@ -352,7 +354,6 @@ impl CharacterAbility {
| CharacterAbility::ChargedRanged { energy_cost, .. }
| CharacterAbility::ChargedMelee { energy_cost, .. }
| CharacterAbility::Shockwave { energy_cost, .. }
| CharacterAbility::BasicAura { energy_cost, .. }
| CharacterAbility::BasicBlock { energy_cost, .. }
| CharacterAbility::SelfBuff { energy_cost, .. } => update
.energy
@ -369,6 +370,17 @@ impl CharacterAbility {
.try_change_by(-(*energy_cost as i32), EnergySource::Ability)
.is_ok()
},
CharacterAbility::BasicAura {
energy_cost,
scales_with_combo,
..
} => {
((*scales_with_combo && data.combo.counter() > 0) | !*scales_with_combo)
&& update
.energy
.try_change_by(-(*energy_cost as i32), EnergySource::Ability)
.is_ok()
},
CharacterAbility::HealingBeam { .. } => data.combo.counter() > 0,
CharacterAbility::ComboMelee { .. }
| CharacterAbility::Boost { .. }
@ -711,6 +723,8 @@ impl CharacterAbility {
aura_duration: _,
ref mut range,
ref mut energy_cost,
scales_with_combo: _,
specifier: _,
} => {
*buildup_duration /= stats.speed;
*cast_duration /= stats.speed;
@ -1330,21 +1344,36 @@ impl CharacterAbility {
ref mut aura,
ref mut range,
ref mut energy_cost,
ref specifier,
..
} => {
if let Ok(Some(level)) = skillset.skill_level(Sceptre(AStrength)) {
aura.strength *= 1.15_f32.powi(level.into());
}
if let Ok(Some(level)) = skillset.skill_level(Sceptre(ADuration)) {
if let Some(ref mut duration) = aura.duration {
*duration *= 1.2_f32.powi(level.into());
if matches!(*specifier, aura::FrontendSpecifier::WardingAura) {
if let Ok(Some(level)) = skillset.skill_level(Sceptre(AStrength)) {
aura.strength *= 1.15_f32.powi(level.into());
}
if let Ok(Some(level)) = skillset.skill_level(Sceptre(ADuration)) {
aura.duration.map(|dur| dur * 1.2_f32.powi(level.into()));
}
if let Ok(Some(level)) = skillset.skill_level(Sceptre(ARange)) {
*range *= 1.25_f32.powi(level.into());
}
if let Ok(Some(level)) = skillset.skill_level(Sceptre(ACost)) {
*energy_cost *= 0.85_f32.powi(level.into());
}
} else if matches!(*specifier, aura::FrontendSpecifier::HealingAura) {
if let Ok(Some(level)) = skillset.skill_level(Sceptre(HHeal)) {
aura.strength *= 1.15_f32.powi(level.into());
}
if let Ok(Some(level)) = skillset.skill_level(Sceptre(ADuration)) {
//TODO: make a proper healing duration ability
aura.duration.map(|dur| dur * 1.2_f32.powi(level.into()));
}
if let Ok(Some(level)) = skillset.skill_level(Sceptre(HRange)) {
*range *= 1.25_f32.powi(level.into());
}
if let Ok(Some(level)) = skillset.skill_level(Sceptre(HCost)) {
*energy_cost *= 0.85_f32.powi(level.into());
}
}
if let Ok(Some(level)) = skillset.skill_level(Sceptre(ARange)) {
*range *= 1.25_f32.powi(level.into());
}
if let Ok(Some(level)) = skillset.skill_level(Sceptre(ACost)) {
*energy_cost *= 0.85_f32.powi(level.into());
}
},
_ => {},
@ -1852,6 +1881,8 @@ impl From<(&CharacterAbility, AbilityInfo)> for CharacterState {
aura_duration,
range,
energy_cost: _,
scales_with_combo,
specifier,
} => CharacterState::BasicAura(basic_aura::Data {
static_data: basic_aura::StaticData {
buildup_duration: Duration::from_secs_f32(*buildup_duration),
@ -1862,6 +1893,8 @@ impl From<(&CharacterAbility, AbilityInfo)> for CharacterState {
aura_duration: Duration::from_secs_f32(*aura_duration),
range: *range,
ability_info,
scales_with_combo: *scales_with_combo,
specifier: *specifier,
},
timer: Duration::default(),
stage_section: StageSection::Buildup,

View File

@ -71,6 +71,12 @@ pub enum AuraTarget {
All,
}
#[derive(Copy, Clone, Debug, Serialize, Deserialize, PartialEq)]
pub enum FrontendSpecifier {
WardingAura,
HealingAura,
}
impl From<(Option<GroupTarget>, Option<&Uid>)> for AuraTarget {
fn from((target, uid): (Option<GroupTarget>, Option<&Uid>)) -> Self {
match (target, uid) {

View File

@ -1,7 +1,7 @@
use crate::{
combat::GroupTarget,
comp::{
aura::{AuraBuffConstructor, AuraChange, AuraTarget},
aura::{AuraBuffConstructor, AuraChange, AuraKind, AuraTarget, FrontendSpecifier},
CharacterState, StateUpdate,
},
event::ServerEvent,
@ -32,6 +32,10 @@ pub struct StaticData {
pub range: f32,
/// What key is used to press ability
pub ability_info: AbilityInfo,
/// Whether the aura's effect scales with the user's current combo
pub scales_with_combo: bool,
/// Used to specify aura to the frontend
pub specifier: FrontendSpecifier,
}
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
@ -71,6 +75,23 @@ impl CharacterBehavior for Data {
Some(self.static_data.aura_duration),
targets,
);
if self.static_data.scales_with_combo {
let combo = data.combo.counter();
match aura.aura_kind {
AuraKind::Buff {
kind: _,
mut data,
category: _,
source: _,
} => {
data.strength *= 1.1_f32;
},
}
update.server_events.push_front(ServerEvent::ComboChange {
entity: data.entity,
change: -(combo as i32),
});
}
update.server_events.push_front(ServerEvent::Aura {
entity: data.entity,
aura_change: AuraChange::Add(aura),