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Fixed day horizon bug
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parent
905b3d6f45
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@ -83,8 +83,8 @@ vec3 get_sky_color(vec3 dir, float time_of_day) {
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// Sky color
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// Sky color
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const vec3 SKY_DAY_TOP = vec3(0.2, 0.3, 0.9);
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const vec3 SKY_DAY_TOP = vec3(0.2, 0.3, 0.9);
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const vec3 SKY_DAY_MID = vec3(0.1, 0.15, 0.7);
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const vec3 SKY_DAY_MID = vec3(0.15, 0.2, 0.8);
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const vec3 SKY_DAY_BOT = vec3(0.025, 0.15, 0.35);
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const vec3 SKY_DAY_BOT = vec3(0.02, 0.1, 0.3);
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const vec3 SKY_DUSK_TOP = vec3(0.1, 0.15, 0.3);
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const vec3 SKY_DUSK_TOP = vec3(0.1, 0.15, 0.3);
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const vec3 SKY_DUSK_MID = vec3(0.9, 0.3, 0.2);
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const vec3 SKY_DUSK_MID = vec3(0.9, 0.3, 0.2);
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@ -122,7 +122,7 @@ vec3 get_sky_color(vec3 dir, float time_of_day) {
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SKY_NIGHT_BOT,
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SKY_NIGHT_BOT,
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clamp(sun_dir.z, 0, 1)
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clamp(sun_dir.z, 0, 1)
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),
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),
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SKY_DAY_MID,
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SKY_DAY_BOT,
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clamp(-sun_dir.z, 0, 1)
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clamp(-sun_dir.z, 0, 1)
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);
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);
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