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https://gitlab.com/veloren/veloren.git
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Tooltips now disappear when hovered and no longer appear on top of the mouse position (e.g. in the bottom of the inventory)
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@ -79,6 +79,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Bow M2 is now a charged attack that scales the longer it's held
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- Fixed window resizing on Mac OS X.
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- Dehardcoded many item variants
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- Tooltips avoid the mouse better and disappear when hovered
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### Removed
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@ -44,7 +44,6 @@ widget_ids! {
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}
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}
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const TOOLTIP_UPSHIFT: f64 = 40.0;
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#[derive(WidgetCommon)]
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pub struct Buttons<'a> {
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client: &'a Client,
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@ -167,7 +166,6 @@ impl<'a> Widget for Buttons<'a> {
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"",
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&button_tooltip,
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)
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.bottom_offset(55.0)
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.set(state.ids.bag, ui)
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.was_clicked()
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{
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@ -228,7 +226,6 @@ impl<'a> Widget for Buttons<'a> {
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"",
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&button_tooltip,
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)
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.bottom_offset(TOOLTIP_UPSHIFT)
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.set(state.ids.settings_button, ui)
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.was_clicked()
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{
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@ -266,7 +263,6 @@ impl<'a> Widget for Buttons<'a> {
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"",
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&button_tooltip,
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)
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.bottom_offset(TOOLTIP_UPSHIFT)
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.set(state.ids.social_button, ui)
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.was_clicked()
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{
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@ -303,7 +299,6 @@ impl<'a> Widget for Buttons<'a> {
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"",
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&button_tooltip,
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)
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.bottom_offset(TOOLTIP_UPSHIFT)
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.set(state.ids.map_button, ui)
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.was_clicked()
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{
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@ -341,7 +336,6 @@ impl<'a> Widget for Buttons<'a> {
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"",
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&button_tooltip,
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)
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.bottom_offset(TOOLTIP_UPSHIFT)
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.set(state.ids.spellbook_button, ui)
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.was_clicked()
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{
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@ -378,7 +372,6 @@ impl<'a> Widget for Buttons<'a> {
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"",
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&button_tooltip,
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)
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.bottom_offset(TOOLTIP_UPSHIFT)
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.set(state.ids.crafting_button, ui)
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.was_clicked()
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{
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@ -806,14 +806,12 @@ impl<'a> Widget for Skillbar<'a> {
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})
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};
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const SLOT_TOOLTIP_UPSHIFT: f64 = 70.0;
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//Slot 5
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let slot = slot_maker
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.fabricate(hotbar::Slot::Five, [20.0 * scale as f32; 2])
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.bottom_left_with_margins_on(state.ids.m1_slot, 0.0, -20.0 * scale);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Five) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip)
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.bottom_offset(SLOT_TOOLTIP_UPSHIFT)
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.set(state.ids.slot5, ui);
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} else {
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slot.set(state.ids.slot5, ui);
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@ -824,7 +822,6 @@ impl<'a> Widget for Skillbar<'a> {
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.left_from(state.ids.slot5, 0.0);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Four) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip)
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.bottom_offset(SLOT_TOOLTIP_UPSHIFT)
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.set(state.ids.slot4, ui);
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} else {
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slot.set(state.ids.slot4, ui);
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@ -835,7 +832,6 @@ impl<'a> Widget for Skillbar<'a> {
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.left_from(state.ids.slot4, 0.0);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Three) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip)
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.bottom_offset(SLOT_TOOLTIP_UPSHIFT)
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.set(state.ids.slot3, ui);
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} else {
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slot.set(state.ids.slot3, ui);
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@ -846,7 +842,6 @@ impl<'a> Widget for Skillbar<'a> {
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.left_from(state.ids.slot3, 0.0);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Two) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip)
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.bottom_offset(SLOT_TOOLTIP_UPSHIFT)
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.set(state.ids.slot2, ui);
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} else {
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slot.set(state.ids.slot2, ui);
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@ -860,7 +855,6 @@ impl<'a> Widget for Skillbar<'a> {
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.left_from(state.ids.slot2, 0.0);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::One) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip)
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.bottom_offset(SLOT_TOOLTIP_UPSHIFT)
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.set(state.ids.slot1, ui);
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} else {
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slot.set(state.ids.slot1, ui);
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@ -874,7 +868,6 @@ impl<'a> Widget for Skillbar<'a> {
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.bottom_right_with_margins_on(state.ids.m2_slot, 0.0, -20.0 * scale);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Six) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip)
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.bottom_offset(SLOT_TOOLTIP_UPSHIFT)
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.set(state.ids.slot6, ui);
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} else {
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slot.set(state.ids.slot6, ui);
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@ -885,7 +878,6 @@ impl<'a> Widget for Skillbar<'a> {
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.right_from(state.ids.slot6, 0.0);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Seven) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip)
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.bottom_offset(SLOT_TOOLTIP_UPSHIFT)
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.set(state.ids.slot7, ui);
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} else {
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slot.set(state.ids.slot7, ui);
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@ -896,7 +888,6 @@ impl<'a> Widget for Skillbar<'a> {
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.right_from(state.ids.slot7, 0.0);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Eight) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip)
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.bottom_offset(SLOT_TOOLTIP_UPSHIFT)
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.set(state.ids.slot8, ui);
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} else {
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slot.set(state.ids.slot8, ui);
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@ -907,7 +898,6 @@ impl<'a> Widget for Skillbar<'a> {
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.right_from(state.ids.slot8, 0.0);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Nine) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip)
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.bottom_offset(SLOT_TOOLTIP_UPSHIFT)
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.set(state.ids.slot9, ui);
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} else {
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slot.set(state.ids.slot9, ui);
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@ -921,7 +911,6 @@ impl<'a> Widget for Skillbar<'a> {
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.right_from(state.ids.slot9, 0.0);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Ten) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip)
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.bottom_offset(SLOT_TOOLTIP_UPSHIFT)
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.set(state.ids.slot10, ui);
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} else {
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slot.set(state.ids.slot10, ui);
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@ -905,8 +905,6 @@ impl CharSelectionUi {
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"",
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&tooltip_human,
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)
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.bottom_offset(55.0)
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.x_offset(-10.0)
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.set(self.ids.create_button, ui_widgets)
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.was_clicked()
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{}
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@ -52,17 +52,16 @@ impl TooltipManager {
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if let Some(um_id) = current.widget_under_mouse {
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match self.state {
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HoverState::Hovering(hover) if um_id == hover.0 || um_id == self.tooltip_id => (),
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HoverState::Hovering(hover) if um_id == hover.0 => (),
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HoverState::Hovering(hover) => {
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self.state =
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HoverState::Fading(Instant::now(), hover, Some((Instant::now(), um_id)))
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},
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HoverState::Fading(_, _, Some((_, id)))
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if um_id == id || um_id == self.tooltip_id => {},
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HoverState::Fading(_, _, Some((_, id))) if um_id == id => {},
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HoverState::Fading(start, hover, _) => {
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self.state = HoverState::Fading(start, hover, Some((Instant::now(), um_id)))
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},
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HoverState::Start(_, id) if um_id == id || um_id == self.tooltip_id => (),
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HoverState::Start(_, id) if um_id == id => (),
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HoverState::Start(_, _) | HoverState::None => {
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self.state = HoverState::Start(Instant::now(), um_id)
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},
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@ -100,8 +99,6 @@ impl TooltipManager {
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img_id: Option<image::Id>,
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image_dims: Option<(f64, f64)>,
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src_id: widget::Id,
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bottom_offset: f64,
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x_offset: f64,
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ui: &mut UiCell,
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) {
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let tooltip_id = self.tooltip_id;
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@ -122,9 +119,17 @@ impl TooltipManager {
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let (w_w, w_h) = (ui.win_w, ui.win_h);
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// Determine position based on size and mouse position
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// Flow to the bottom right of the mouse
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let x = (m_x + t_w / 2.0).min(w_w / 2.0 - t_w / 2.0 + x_offset);
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let y = (m_y - mp_h - t_h / 2.0).max(-w_h / 2.0 + t_h / 2.0 + bottom_offset);
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// Flow to the top left of the mouse when there is space
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let x = if (m_x + w_w / 2.0) > t_w {
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m_x - t_w / 2.0
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} else {
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m_x + t_w / 2.0
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};
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let y = if w_h - (m_y + w_h / 2.0) > t_h + mp_h {
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m_y + mp_h + t_h / 2.0
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} else {
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m_y - mp_h - t_h / 2.0
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};
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tooltip
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.floating(true)
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.transparency(transparency)
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@ -157,9 +162,6 @@ pub struct Tooltipped<'a, W> {
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desc_text: &'a str,
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img_id: Option<image::Id>,
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image_dims: Option<(f64, f64)>,
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// Offsets limit of bottom of tooltip
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bottom_offset: Option<f64>,
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x_offset: Option<f64>,
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tooltip: &'a Tooltip<'a>,
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}
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impl<'a, W: Widget> Tooltipped<'a, W> {
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@ -173,16 +175,6 @@ impl<'a, W: Widget> Tooltipped<'a, W> {
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self
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}
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pub fn x_offset(mut self, off: f64) -> Self {
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self.x_offset = Some(off);
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self
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}
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pub fn bottom_offset(mut self, off: f64) -> Self {
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self.bottom_offset = Some(off);
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self
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}
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pub fn set(self, id: widget::Id, ui: &mut UiCell) -> W::Event {
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let event = self.inner.set(id, ui);
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self.tooltip_manager.set_tooltip(
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@ -192,8 +184,6 @@ impl<'a, W: Widget> Tooltipped<'a, W> {
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self.img_id,
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self.image_dims,
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id,
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self.bottom_offset.unwrap_or(0.0),
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self.x_offset.unwrap_or(0.0),
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ui,
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);
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event
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@ -227,8 +217,6 @@ impl<W: Widget> Tooltipable for W {
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desc_text,
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img_id: None,
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image_dims: None,
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bottom_offset: None,
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x_offset: None,
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tooltip,
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}
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}
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