Stopped all blocks being explodable

This commit is contained in:
Joshua Barretto 2020-09-21 23:47:33 +01:00
parent 0ca42857fa
commit becb58e305

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@ -187,7 +187,7 @@ impl Block {
// Explodable means that the terrain sprite will get removed anyway, so all is good for
// empty fluids.
// TODO: Handle the case of terrain sprites we don't want to have explode
_ => true,
_ => self.get_sprite().is_some(),
}
}