mirror of
https://gitlab.com/veloren/veloren.git
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Merge branch '194_different_colour_tells' into 'master'
Adds colour to tells in chat box, closes #194 Closes #194 See merge request veloren/veloren!342
This commit is contained in:
commit
c077c54690
@ -68,7 +68,7 @@ fn main() {
|
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|
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for event in events {
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match event {
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Event::Chat(msg) => println!("{}", msg),
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Event::Chat { message, .. } => println!("{}", message),
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Event::Disconnect => {} // TODO
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}
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}
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|
@ -14,6 +14,7 @@ use common::{
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state::State,
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terrain::{block::Block, chonk::ChonkMetrics, TerrainChunk, TerrainChunkSize},
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vol::VolSize,
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ChatType,
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};
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use log::{info, log_enabled, warn};
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use std::{
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@ -28,7 +29,10 @@ use vek::*;
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const SERVER_TIMEOUT: Duration = Duration::from_secs(20);
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pub enum Event {
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Chat(String),
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Chat {
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chat_type: ChatType,
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message: String,
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},
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Disconnect,
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}
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@ -187,7 +191,7 @@ impl Client {
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/// Send a chat message to the server.
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#[allow(dead_code)]
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pub fn send_chat(&mut self, msg: String) {
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self.postbox.send_message(ClientMsg::Chat(msg))
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self.postbox.send_message(ClientMsg::chat(msg))
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}
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/// Remove all cached terrain
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@ -385,7 +389,9 @@ impl Client {
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.duration_since(self.last_server_ping)
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.as_secs_f64()
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}
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ServerMsg::Chat(msg) => frontend_events.push(Event::Chat(msg)),
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ServerMsg::ChatMsg { chat_type, message } => {
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frontend_events.push(Event::Chat { chat_type, message })
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}
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ServerMsg::SetPlayerEntity(uid) => {
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self.entity = self.state.ecs().entity_from_uid(uid).unwrap()
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} // TODO: Don't unwrap here!
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|
@ -50,3 +50,12 @@ pub mod volumes;
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/// assert_eq!("bar", scon.next_message().unwrap());
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/// ```
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pub mod net;
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub enum ChatType {
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Broadcast,
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Chat,
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GameUpdate,
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Private,
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Tell,
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}
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|
@ -1,6 +1,6 @@
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use super::ClientState;
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use crate::comp;
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use crate::terrain::block::Block;
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use crate::{comp, ChatType};
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use vek::*;
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#[derive(Debug, Clone, Serialize, Deserialize)]
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@ -19,7 +19,10 @@ pub enum ClientMsg {
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PlaceBlock(Vec3<i32>, Block),
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Ping,
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Pong,
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Chat(String),
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ChatMsg {
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chat_type: ChatType,
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message: String,
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},
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PlayerPhysics {
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pos: comp::Pos,
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vel: comp::Vel,
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@ -30,3 +33,36 @@ pub enum ClientMsg {
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},
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Disconnect,
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}
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impl ClientMsg {
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pub fn chat(message: String) -> ClientMsg {
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ClientMsg::ChatMsg {
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chat_type: ChatType::Chat,
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message,
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}
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}
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pub fn tell(message: String) -> ClientMsg {
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ClientMsg::ChatMsg {
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chat_type: ChatType::Tell,
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message,
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}
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}
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pub fn game(message: String) -> ClientMsg {
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ClientMsg::ChatMsg {
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chat_type: ChatType::GameUpdate,
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message,
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}
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}
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pub fn broadcast(message: String) -> ClientMsg {
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ClientMsg::ChatMsg {
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chat_type: ChatType::Broadcast,
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message,
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}
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}
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pub fn private(message: String) -> ClientMsg {
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ClientMsg::ChatMsg {
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chat_type: ChatType::Private,
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message,
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}
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}
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}
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|
@ -2,6 +2,7 @@ use super::{ClientState, EcsCompPacket, EcsResPacket};
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use crate::{
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comp,
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terrain::{Block, TerrainChunk},
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ChatType,
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};
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use fxhash::FxHashMap;
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use vek::*;
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@ -32,7 +33,10 @@ pub enum ServerMsg {
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ForceState(ClientState),
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Ping,
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Pong,
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Chat(String),
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ChatMsg {
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chat_type: ChatType,
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message: String,
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},
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SetPlayerEntity(u64),
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EcsSync(sphynx::SyncPackage<EcsCompPacket, EcsResPacket>),
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EntityPhysics {
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@ -57,3 +61,36 @@ pub enum ServerError {
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TooManyPlayers,
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//TODO: InvalidAlias,
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}
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impl ServerMsg {
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pub fn chat(message: String) -> ServerMsg {
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ServerMsg::ChatMsg {
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chat_type: ChatType::Chat,
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message,
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}
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}
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pub fn tell(message: String) -> ServerMsg {
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ServerMsg::ChatMsg {
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chat_type: ChatType::Tell,
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message,
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}
|
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}
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pub fn game(message: String) -> ServerMsg {
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ServerMsg::ChatMsg {
|
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chat_type: ChatType::GameUpdate,
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message,
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}
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}
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pub fn broadcast(message: String) -> ServerMsg {
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ServerMsg::ChatMsg {
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chat_type: ChatType::Broadcast,
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message,
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}
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}
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pub fn private(message: String) -> ServerMsg {
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ServerMsg::ChatMsg {
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chat_type: ChatType::Private,
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message,
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}
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}
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}
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|
@ -3,7 +3,6 @@
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//! and provide a handler function.
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use crate::Server;
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use common::comp::object::Body;
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use common::{
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comp,
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msg::ServerMsg,
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@ -166,13 +165,13 @@ fn handle_jump(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
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}
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None => server.clients.notify(
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entity,
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ServerMsg::Chat(String::from("You have no position!")),
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ServerMsg::private(String::from("You have no position!")),
|
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),
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}
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}
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_ => server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
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.notify(entity, ServerMsg::private(String::from(action.help_string))),
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}
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}
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@ -188,12 +187,12 @@ fn handle_goto(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
|
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}
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_ => server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
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.notify(entity, ServerMsg::private(String::from(action.help_string))),
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},
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None => {
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server.clients.notify(
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entity,
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ServerMsg::Chat(String::from("You don't have any position!")),
|
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ServerMsg::private(String::from("You don't have any position!")),
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);
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}
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}
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@ -219,16 +218,17 @@ fn handle_time(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
|
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Some(n) => match n.parse() {
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Ok(n) => n,
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Err(_) => {
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server
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||||
.clients
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||||
.notify(entity, ServerMsg::Chat(format!("'{}' is not a time!", n)));
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||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::private(format!("'{}' is not a time!", n)),
|
||||
);
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||||
return;
|
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}
|
||||
},
|
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None => {
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server.clients.notify(
|
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entity,
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ServerMsg::Chat("You must specify a time!".to_string()),
|
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ServerMsg::private("You must specify a time!".to_string()),
|
||||
);
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return;
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||||
}
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@ -249,13 +249,13 @@ fn handle_health(server: &mut Server, entity: EcsEntity, args: String, action: &
|
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None => {
|
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server.clients.notify(
|
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entity,
|
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ServerMsg::Chat(String::from("You must specify health amount!")),
|
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ServerMsg::private(String::from("You must specify health amount!")),
|
||||
);
|
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}
|
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},
|
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None => server.clients.notify(
|
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entity,
|
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ServerMsg::Chat(String::from("You have no position.")),
|
||||
ServerMsg::private(String::from("You have no position.")),
|
||||
),
|
||||
}
|
||||
}
|
||||
@ -273,7 +273,7 @@ fn handle_alias(server: &mut Server, entity: EcsEntity, args: String, action: &C
|
||||
}
|
||||
None => server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
|
||||
.notify(entity, ServerMsg::private(String::from(action.help_string))),
|
||||
}
|
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}
|
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|
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@ -295,29 +295,32 @@ fn handle_tp(server: &mut Server, entity: EcsEntity, args: String, action: &Chat
|
||||
}
|
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None => server.clients.notify(
|
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entity,
|
||||
ServerMsg::Chat(format!("Unable to teleport to player '{}'!", alias)),
|
||||
ServerMsg::private(format!(
|
||||
"Unable to teleport to player '{}'!",
|
||||
alias
|
||||
)),
|
||||
),
|
||||
},
|
||||
None => {
|
||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(format!("Player '{}' not found!", alias)),
|
||||
ServerMsg::private(format!("Player '{}' not found!", alias)),
|
||||
);
|
||||
server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(String::from(action.help_string)));
|
||||
.notify(entity, ServerMsg::private(String::from(action.help_string)));
|
||||
}
|
||||
},
|
||||
None => {
|
||||
server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(format!("You have no position!")));
|
||||
.notify(entity, ServerMsg::private(format!("You have no position!")));
|
||||
}
|
||||
}
|
||||
}
|
||||
None => server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
|
||||
.notify(entity, ServerMsg::private(String::from(action.help_string))),
|
||||
}
|
||||
}
|
||||
|
||||
@ -351,17 +354,18 @@ fn handle_spawn(server: &mut Server, entity: EcsEntity, args: String, action: &C
|
||||
}
|
||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(format!("Spawned {} entities", amount).to_owned()),
|
||||
ServerMsg::private(format!("Spawned {} entities", amount).to_owned()),
|
||||
);
|
||||
}
|
||||
None => server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat("You have no position!".to_owned())),
|
||||
None => server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::private("You have no position!".to_owned()),
|
||||
),
|
||||
}
|
||||
}
|
||||
_ => server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
|
||||
.notify(entity, ServerMsg::private(String::from(action.help_string))),
|
||||
}
|
||||
}
|
||||
|
||||
@ -381,11 +385,11 @@ fn handle_players(server: &mut Server, entity: EcsEntity, _args: String, _action
|
||||
|
||||
server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(header_message + &player_list));
|
||||
.notify(entity, ServerMsg::private(header_message + &player_list));
|
||||
} else {
|
||||
server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(header_message));
|
||||
.notify(entity, ServerMsg::private(header_message));
|
||||
}
|
||||
}
|
||||
|
||||
@ -403,7 +407,7 @@ fn handle_build(server: &mut Server, entity: EcsEntity, _args: String, _action:
|
||||
.remove(entity);
|
||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(String::from("Toggled off build mode!")),
|
||||
ServerMsg::private(String::from("Toggled off build mode!")),
|
||||
);
|
||||
} else {
|
||||
let _ = server
|
||||
@ -413,7 +417,7 @@ fn handle_build(server: &mut Server, entity: EcsEntity, _args: String, _action:
|
||||
.insert(entity, comp::CanBuild);
|
||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(String::from("Toggled on build mode!")),
|
||||
ServerMsg::private(String::from("Toggled on build mode!")),
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -422,7 +426,7 @@ fn handle_help(server: &mut Server, entity: EcsEntity, _args: String, _action: &
|
||||
for cmd in CHAT_COMMANDS.iter() {
|
||||
server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(String::from(cmd.help_string)));
|
||||
.notify(entity, ServerMsg::private(String::from(cmd.help_string)));
|
||||
}
|
||||
}
|
||||
|
||||
@ -460,7 +464,7 @@ fn handle_killnpcs(server: &mut Server, entity: EcsEntity, _args: String, _actio
|
||||
} else {
|
||||
"No NPCs on server.".to_string()
|
||||
};
|
||||
server.clients.notify(entity, ServerMsg::Chat(text));
|
||||
server.clients.notify(entity, ServerMsg::private(text));
|
||||
}
|
||||
|
||||
fn handle_object(server: &mut Server, entity: EcsEntity, args: String, _action: &ChatCommand) {
|
||||
@ -512,17 +516,17 @@ fn handle_object(server: &mut Server, entity: EcsEntity, args: String, _action:
|
||||
_ => {
|
||||
return server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(String::from("Object not found!")));
|
||||
.notify(entity, ServerMsg::chat(String::from("Object not found!")));
|
||||
}
|
||||
};
|
||||
server.create_object(pos, obj_type).build();
|
||||
server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(format!("Spawned object.")));
|
||||
.notify(entity, ServerMsg::chat(format!("Spawned object.")));
|
||||
} else {
|
||||
server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(format!("You have no position!")));
|
||||
.notify(entity, ServerMsg::chat(format!("You have no position!")));
|
||||
}
|
||||
}
|
||||
|
||||
@ -558,11 +562,11 @@ fn handle_light(server: &mut Server, entity: EcsEntity, args: String, action: &C
|
||||
.build();
|
||||
server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(format!("Spawned object.")));
|
||||
.notify(entity, ServerMsg::chat(format!("Spawned object.")));
|
||||
} else {
|
||||
server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(format!("You have no position!")));
|
||||
.notify(entity, ServerMsg::chat(format!("You have no position!")));
|
||||
}
|
||||
}
|
||||
fn handle_lantern(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
|
||||
@ -579,7 +583,7 @@ fn handle_lantern(server: &mut Server, entity: EcsEntity, _args: String, _action
|
||||
.remove(entity);
|
||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(String::from("You put out the lantern.")),
|
||||
ServerMsg::chat(String::from("You put out the lantern.")),
|
||||
);
|
||||
} else {
|
||||
let _ = server
|
||||
@ -597,7 +601,7 @@ fn handle_lantern(server: &mut Server, entity: EcsEntity, _args: String, _action
|
||||
|
||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(String::from("You lighted your lantern.")),
|
||||
ServerMsg::chat(String::from("You lighted your lantern.")),
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -623,24 +627,24 @@ fn handle_tell(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
|
||||
Some(name) => {
|
||||
server.clients.notify(
|
||||
player,
|
||||
ServerMsg::Chat(format!("{} tells you:{}", name, msg)),
|
||||
ServerMsg::tell(format!("{} tells you:{}", name, msg)),
|
||||
);
|
||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(format!("You tell {}:{}", alias, msg)),
|
||||
ServerMsg::tell(format!("You tell {}:{}", alias, msg)),
|
||||
);
|
||||
}
|
||||
None => {
|
||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(String::from("You do not exist!")),
|
||||
ServerMsg::private(String::from("You do not exist!")),
|
||||
);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(format!(
|
||||
ServerMsg::private(format!(
|
||||
"You really should say something to {}!",
|
||||
alias
|
||||
)),
|
||||
@ -649,19 +653,19 @@ fn handle_tell(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
|
||||
} else {
|
||||
server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(format!("Don't be crazy!")));
|
||||
.notify(entity, ServerMsg::private(format!("Don't be crazy!")));
|
||||
}
|
||||
}
|
||||
None => {
|
||||
server.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(format!("Player '{}' not found!", alias)),
|
||||
ServerMsg::private(format!("Player '{}' not found!", alias)),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
None => server
|
||||
.clients
|
||||
.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
|
||||
.notify(entity, ServerMsg::private(String::from(action.help_string))),
|
||||
}
|
||||
}
|
||||
|
@ -507,7 +507,10 @@ impl Server {
|
||||
if let Some(player) =
|
||||
state.ecs().read_storage::<comp::Player>().get(entity)
|
||||
{
|
||||
new_chat_msgs.push((None, format!("{} joined", &player.alias)));
|
||||
new_chat_msgs.push((
|
||||
None,
|
||||
ServerMsg::broadcast(format!("{} joined", &player.alias)),
|
||||
));
|
||||
}
|
||||
}
|
||||
ClientState::Character => {
|
||||
@ -526,14 +529,15 @@ impl Server {
|
||||
}
|
||||
ClientState::Pending => {}
|
||||
},
|
||||
ClientMsg::Chat(msg) => match client.client_state {
|
||||
ClientMsg::ChatMsg { chat_type, message } => match client.client_state {
|
||||
ClientState::Connected => {
|
||||
client.error_state(RequestStateError::Impossible)
|
||||
}
|
||||
ClientState::Registered
|
||||
| ClientState::Spectator
|
||||
| ClientState::Dead
|
||||
| ClientState::Character => new_chat_msgs.push((Some(entity), msg)),
|
||||
| ClientState::Character => new_chat_msgs
|
||||
.push((Some(entity), ServerMsg::ChatMsg { chat_type, message })),
|
||||
ClientState::Pending => {}
|
||||
},
|
||||
ClientMsg::PlayerPhysics { pos, vel, ori } => match client.client_state {
|
||||
@ -604,7 +608,10 @@ impl Server {
|
||||
|
||||
if disconnect {
|
||||
if let Some(player) = state.ecs().read_storage::<comp::Player>().get(entity) {
|
||||
new_chat_msgs.push((None, format!("{} disconnected", &player.alias)));
|
||||
new_chat_msgs.push((
|
||||
None,
|
||||
ServerMsg::broadcast(format!("{} disconnected", &player.alias)),
|
||||
));
|
||||
}
|
||||
disconnected_clients.push(entity);
|
||||
client.postbox.send_message(ServerMsg::Disconnect);
|
||||
@ -616,23 +623,31 @@ impl Server {
|
||||
|
||||
// Handle new chat messages.
|
||||
for (entity, msg) in new_chat_msgs {
|
||||
if let Some(entity) = entity {
|
||||
// Handle chat commands.
|
||||
if msg.starts_with("/") && msg.len() > 1 {
|
||||
let argv = String::from(&msg[1..]);
|
||||
self.process_chat_cmd(entity, argv);
|
||||
} else {
|
||||
self.clients.notify_registered(ServerMsg::Chat(
|
||||
match self.state.ecs().read_storage::<comp::Player>().get(entity) {
|
||||
Some(player) => format!("[{}] {}", &player.alias, msg),
|
||||
None => format!("[<anon>] {}", msg),
|
||||
},
|
||||
));
|
||||
match msg {
|
||||
ServerMsg::ChatMsg { chat_type, message } => {
|
||||
if let Some(entity) = entity {
|
||||
// Handle chat commands.
|
||||
if message.starts_with("/") && message.len() > 1 {
|
||||
let argv = String::from(&message[1..]);
|
||||
self.process_chat_cmd(entity, argv);
|
||||
} else {
|
||||
let message =
|
||||
match self.state.ecs().read_storage::<comp::Player>().get(entity) {
|
||||
Some(player) => format!("[{}] {}", &player.alias, message),
|
||||
None => format!("[<anon>] {}", message),
|
||||
};
|
||||
self.clients
|
||||
.notify_registered(ServerMsg::ChatMsg { chat_type, message });
|
||||
}
|
||||
} else {
|
||||
self.clients
|
||||
.notify_registered(ServerMsg::ChatMsg { chat_type, message });
|
||||
}
|
||||
}
|
||||
_ => {
|
||||
panic!("Invalid message type.");
|
||||
}
|
||||
} else {
|
||||
self.clients.notify_registered(ServerMsg::Chat(msg.clone()));
|
||||
}
|
||||
frontend_events.push(Event::Chat { entity, msg });
|
||||
}
|
||||
|
||||
// Handle client disconnects.
|
||||
@ -719,7 +734,7 @@ impl Server {
|
||||
}
|
||||
.unwrap_or(format!("{} died", &player.alias));
|
||||
|
||||
clients.notify_registered(ServerMsg::Chat(msg));
|
||||
clients.notify_registered(ServerMsg::chat(msg));
|
||||
}
|
||||
|
||||
entity
|
||||
@ -849,7 +864,7 @@ impl Server {
|
||||
None => {
|
||||
self.clients.notify(
|
||||
entity,
|
||||
ServerMsg::Chat(format!(
|
||||
ServerMsg::chat(format!(
|
||||
"Unrecognised command: '/{}'\ntype '/help' for a list of available commands",
|
||||
kwd
|
||||
)),
|
||||
|
@ -1,4 +1,8 @@
|
||||
use super::{img_ids::Imgs, Fonts, TEXT_COLOR};
|
||||
use super::{
|
||||
img_ids::Imgs, Fonts, BROADCAST_COLOR, GAME_UPDATE_COLOR, PRIVATE_COLOR, TELL_COLOR, TEXT_COLOR,
|
||||
};
|
||||
use client::Event as ClientEvent;
|
||||
use common::ChatType;
|
||||
use conrod_core::{
|
||||
input::Key,
|
||||
position::Dimension,
|
||||
@ -22,7 +26,7 @@ const MAX_MESSAGES: usize = 100;
|
||||
|
||||
#[derive(WidgetCommon)]
|
||||
pub struct Chat<'a> {
|
||||
new_messages: &'a mut VecDeque<String>,
|
||||
new_messages: &'a mut VecDeque<ClientEvent>,
|
||||
force_input: Option<String>,
|
||||
force_cursor: Option<Index>,
|
||||
|
||||
@ -34,7 +38,11 @@ pub struct Chat<'a> {
|
||||
}
|
||||
|
||||
impl<'a> Chat<'a> {
|
||||
pub fn new(new_messages: &'a mut VecDeque<String>, imgs: &'a Imgs, fonts: &'a Fonts) -> Self {
|
||||
pub fn new(
|
||||
new_messages: &'a mut VecDeque<ClientEvent>,
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
) -> Self {
|
||||
Self {
|
||||
new_messages,
|
||||
force_input: None,
|
||||
@ -71,7 +79,7 @@ impl<'a> Chat<'a> {
|
||||
}
|
||||
|
||||
pub struct State {
|
||||
messages: VecDeque<String>,
|
||||
messages: VecDeque<ClientEvent>,
|
||||
input: String,
|
||||
|
||||
ids: Ids,
|
||||
@ -179,27 +187,47 @@ impl<'a> Widget for Chat<'a> {
|
||||
while let Some(item) = items.next(ui) {
|
||||
// This would be easier if conrod used the v-metrics from rusttype.
|
||||
let widget = if item.i < state.messages.len() {
|
||||
let text = Text::new(&state.messages[item.i])
|
||||
.font_size(15)
|
||||
.font_id(self.fonts.opensans)
|
||||
.w(470.0)
|
||||
.color(TEXT_COLOR)
|
||||
.line_spacing(2.0);
|
||||
// Add space between messages.
|
||||
let y = match text.get_y_dimension(ui) {
|
||||
Dimension::Absolute(y) => y + 2.0,
|
||||
_ => 0.0,
|
||||
};
|
||||
text.h(y)
|
||||
let msg = &state.messages[item.i];
|
||||
match msg {
|
||||
ClientEvent::Chat { chat_type, message } => {
|
||||
let color = match chat_type {
|
||||
ChatType::Tell => TELL_COLOR,
|
||||
ChatType::Chat => TEXT_COLOR,
|
||||
ChatType::Private => PRIVATE_COLOR,
|
||||
ChatType::Broadcast => BROADCAST_COLOR,
|
||||
ChatType::GameUpdate => GAME_UPDATE_COLOR,
|
||||
};
|
||||
let text = Text::new(&message)
|
||||
.font_size(15)
|
||||
.font_id(self.fonts.opensans)
|
||||
.w(470.0)
|
||||
.color(color)
|
||||
.line_spacing(2.0);
|
||||
// Add space between messages.
|
||||
let y = match text.get_y_dimension(ui) {
|
||||
Dimension::Absolute(y) => y + 2.0,
|
||||
_ => 0.0,
|
||||
};
|
||||
Some(text.h(y))
|
||||
}
|
||||
_ => None,
|
||||
}
|
||||
} else {
|
||||
// Spacer at bottom of the last message so that it is not cut off.
|
||||
// Needs to be larger than the space above.
|
||||
Text::new("")
|
||||
.font_size(6)
|
||||
.font_id(self.fonts.opensans)
|
||||
.w(470.0)
|
||||
Some(
|
||||
Text::new("")
|
||||
.font_size(6)
|
||||
.font_id(self.fonts.opensans)
|
||||
.w(470.0),
|
||||
)
|
||||
};
|
||||
item.set(widget, ui);
|
||||
match widget {
|
||||
Some(widget) => {
|
||||
item.set(widget, ui);
|
||||
}
|
||||
None => {}
|
||||
}
|
||||
}
|
||||
|
||||
// Chat Arrow
|
||||
|
@ -31,7 +31,7 @@ use crate::{
|
||||
window::{Event as WinEvent, GameInput, Window},
|
||||
GlobalState,
|
||||
};
|
||||
use client::Client;
|
||||
use client::{Client, Event as ClientEvent};
|
||||
use common::{comp, terrain::TerrainChunkSize, vol::VolSize};
|
||||
use conrod_core::{
|
||||
text::cursor::Index,
|
||||
@ -50,6 +50,10 @@ const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
|
||||
const TEXT_COLOR_2: Color = Color::Rgba(0.0, 0.0, 0.0, 1.0);
|
||||
const HP_COLOR: Color = Color::Rgba(0.33, 0.63, 0.0, 1.0);
|
||||
const MANA_COLOR: Color = Color::Rgba(0.42, 0.41, 0.66, 1.0);
|
||||
const TELL_COLOR: Color = Color::Rgba(1.0, 1.0, 0.0, 1.0);
|
||||
const PRIVATE_COLOR: Color = Color::Rgba(1.0, 1.0, 0.0, 1.0);
|
||||
const BROADCAST_COLOR: Color = Color::Rgba(0.0, 1.0, 0.0, 1.0);
|
||||
const GAME_UPDATE_COLOR: Color = Color::Rgba(1.0, 1.0, 0.0, 1.0);
|
||||
|
||||
widget_ids! {
|
||||
struct Ids {
|
||||
@ -269,7 +273,7 @@ pub struct Hud {
|
||||
ids: Ids,
|
||||
imgs: Imgs,
|
||||
fonts: Fonts,
|
||||
new_messages: VecDeque<String>,
|
||||
new_messages: VecDeque<ClientEvent>,
|
||||
inventory_space: usize,
|
||||
show: Show,
|
||||
to_focus: Option<Option<widget::Id>>,
|
||||
@ -743,7 +747,7 @@ impl Hud {
|
||||
events
|
||||
}
|
||||
|
||||
pub fn new_message(&mut self, msg: String) {
|
||||
pub fn new_message(&mut self, msg: ClientEvent) {
|
||||
self.new_messages.push_back(msg);
|
||||
}
|
||||
|
||||
|
@ -44,8 +44,11 @@ impl SessionState {
|
||||
fn tick(&mut self, dt: Duration) -> Result<(), Error> {
|
||||
for event in self.client.borrow_mut().tick(self.controller.clone(), dt)? {
|
||||
match event {
|
||||
client::Event::Chat(msg) => {
|
||||
self.hud.new_message(msg);
|
||||
client::Event::Chat {
|
||||
chat_type: _,
|
||||
message: _,
|
||||
} => {
|
||||
self.hud.new_message(event);
|
||||
}
|
||||
client::Event::Disconnect => {} // TODO
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user