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fixing eyes, cleanup on offsets
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178657c871
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BIN
assets/voxygen/voxel/figure/eyes/danari/male.vox
(Stored with Git LFS)
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assets/voxygen/voxel/figure/eyes/danari/male.vox
(Stored with Git LFS)
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@ -17,11 +17,11 @@
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),
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),
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(Human, Female): (
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(Human, Female): (
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offset: (-7.0, -7.5, -3.25),
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offset: (-7.0, -7.5, -3.25),
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head: ("figure.head.human.female", (0, 4, 3)),
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head: ("figure.head.human.female", (0, 5, 2)),
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eyes: ("figure.eyes.human.female", (2, 11, 5)),
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eyes: ("figure.eyes.human.female", (2, 12, 4)),
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hair: {
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hair: {
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Temp1: Some(("figure.hair.human.female_1", (1, 1, -4))),
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Temp1: Some(("figure.hair.human.female_1", (1, 2, -5))),
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Temp2: Some(("figure.hair.human.female_2", (1, -1, 1))),
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Temp2: Some(("figure.hair.human.female_2", (1, 0, 0))),
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},
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},
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beard: {
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beard: {
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None: None,
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None: None,
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@ -37,7 +37,6 @@
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head: ("figure.head.orc.male", (0, 1, 1)),
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head: ("figure.head.orc.male", (0, 1, 1)),
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eyes: ("figure.eyes.orc.male", (0, 2, 4)),
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eyes: ("figure.eyes.orc.male", (0, 2, 4)),
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hair: {
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hair: {
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None: None,
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Temp1: Some(("figure.hair.orc.male", (4, 0, 1))),
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Temp1: Some(("figure.hair.orc.male", (4, 0, 1))),
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},
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},
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beard: {
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beard: {
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@ -51,10 +50,10 @@
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),
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),
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(Orc, Female): (
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(Orc, Female): (
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offset: (-8.0, -8.0, -2),
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offset: (-8.0, -8.0, -2),
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head: ("figure.head.orc.female", (0, 0, -1)),
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head: ("figure.head.orc.female", (0, 0, -2)),
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eyes: ("figure.eyes.orc.female", (3, 9, 0)),
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eyes: ("figure.eyes.orc.female", (3, 9, -1)),
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hair: {
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hair: {
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Temp1: Some(("figure.hair.orc.female", (5, 2, -1))),
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Temp1: Some(("figure.hair.orc.female", (5, 1, -2))),
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},
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},
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beard: {
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beard: {
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None: None,
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None: None,
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@ -99,14 +98,13 @@
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),
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),
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(Dwarf, Male): (
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(Dwarf, Male): (
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offset: (-6.0, -5.0, -2),
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offset: (-6.0, -5.0, -2),
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head: ("figure.head.dwarf.male", (0, 0, 0)),
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head: ("figure.head.dwarf.male", (0, 0, -1)),
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eyes: ("figure.eyes.dwarf.male", (2, 7, 2)),
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eyes: ("figure.eyes.dwarf.male", (2, 7, 1)),
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hair: {
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hair: {
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None: None,
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},
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},
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beard: {
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beard: {
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None: None,
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None: None,
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Some: Some(("figure.beard.dwarf.1", (1, 3, -9))),
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Some: Some(("figure.beard.dwarf.1", (1, 3, -10))),
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},
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},
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accessory: {
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accessory: {
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Nothing: None,
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Nothing: None,
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@ -134,7 +132,6 @@
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head: ("figure.head.undead.male", (1, 1, -1)),
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head: ("figure.head.undead.male", (1, 1, -1)),
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eyes: ("figure.eyes.undead.male", (3, 7, 3)),
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eyes: ("figure.eyes.undead.male", (3, 7, 3)),
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hair: {
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hair: {
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None: None,
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Temp1: Some(("figure.hair.undead.male", (0, 0, 0))),
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Temp1: Some(("figure.hair.undead.male", (0, 0, 0))),
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},
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},
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beard: {
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beard: {
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@ -165,9 +162,8 @@
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(Danari, Male): (
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(Danari, Male): (
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offset: (-9.0, -5.0, -2.75),
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offset: (-9.0, -5.0, -2.75),
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head: ("figure.head.danari.male", (0, 1, -1)),
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head: ("figure.head.danari.male", (0, 1, -1)),
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eyes: ("figure.eyes.danari.male", (5, 7, 1)),
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eyes: ("figure.eyes.danari.male", (5, 8, 1)),
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hair: {
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hair: {
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None: None,
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Temp1: Some(("figure.hair.danari.male", (3, 0, -1))),
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Temp1: Some(("figure.hair.danari.male", (3, 0, -1))),
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},
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},
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beard: {
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beard: {
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@ -277,11 +277,10 @@ pub const ALL_SHOULDERS: [Shoulder; 2] = [Shoulder::None, Shoulder::Brown1];
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
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pub enum HairStyle {
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pub enum HairStyle {
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None,
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Temp1,
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Temp1,
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Temp2,
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Temp2,
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}
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}
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pub const ALL_HAIR_STYLES: [HairStyle; 3] = [HairStyle::None, HairStyle::Temp1, HairStyle::Temp2];
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pub const ALL_HAIR_STYLES: [HairStyle; 2] = [HairStyle::Temp1, HairStyle::Temp2];
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
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pub enum Eyebrows {
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pub enum Eyebrows {
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