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Merge branch 'shoulderhotfix' into 'master'
fix shoulders in charselect See merge request veloren/veloren!1039
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commit
ceee05f757
@ -85,7 +85,7 @@ impl Animation for IdleAnimation {
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next.l_shoulder.offset = Vec3::new(
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next.l_shoulder.offset = Vec3::new(
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-skeleton_attr.shoulder.0,
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-skeleton_attr.shoulder.0,
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skeleton_attr.shoulder.0,
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skeleton_attr.shoulder.1,
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skeleton_attr.shoulder.2,
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skeleton_attr.shoulder.2,
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);
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);
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next.l_shoulder.ori = Quaternion::rotation_x(0.0);
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next.l_shoulder.ori = Quaternion::rotation_x(0.0);
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@ -93,7 +93,7 @@ impl Animation for IdleAnimation {
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next.r_shoulder.offset = Vec3::new(
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next.r_shoulder.offset = Vec3::new(
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skeleton_attr.shoulder.0,
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skeleton_attr.shoulder.0,
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skeleton_attr.shoulder.0,
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skeleton_attr.shoulder.1,
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skeleton_attr.shoulder.2,
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skeleton_attr.shoulder.2,
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);
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);
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next.r_shoulder.ori = Quaternion::rotation_x(0.0);
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next.r_shoulder.ori = Quaternion::rotation_x(0.0);
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