mirror of
https://gitlab.com/veloren/veloren.git
synced 2025-07-25 04:42:23 +00:00
Merge branch 'timo-warnings-client' into 'master'
Timo warnings client See merge request veloren/veloren!291
This commit is contained in:
@ -85,7 +85,7 @@ impl Client {
|
|||||||
thread_pool.set_num_threads((thread_pool.max_count() - 1).max(1));
|
thread_pool.set_num_threads((thread_pool.max_count() - 1).max(1));
|
||||||
|
|
||||||
// Set client-only components
|
// Set client-only components
|
||||||
state
|
let _ = state
|
||||||
.ecs_mut()
|
.ecs_mut()
|
||||||
.write_storage()
|
.write_storage()
|
||||||
.insert(entity, comp::AnimationInfo::default());
|
.insert(entity, comp::AnimationInfo::default());
|
||||||
@ -236,7 +236,7 @@ impl Client {
|
|||||||
// Remove chunks that are too far from the player.
|
// Remove chunks that are too far from the player.
|
||||||
let mut chunks_to_remove = Vec::new();
|
let mut chunks_to_remove = Vec::new();
|
||||||
self.state.terrain().iter().for_each(|(key, _)| {
|
self.state.terrain().iter().for_each(|(key, _)| {
|
||||||
if (Vec2::from(chunk_pos) - Vec2::from(key))
|
if (chunk_pos - key)
|
||||||
.map(|e: i32| (e.abs() as u32).checked_sub(2).unwrap_or(0))
|
.map(|e: i32| (e.abs() as u32).checked_sub(2).unwrap_or(0))
|
||||||
.magnitude_squared()
|
.magnitude_squared()
|
||||||
> view_distance.pow(2)
|
> view_distance.pow(2)
|
||||||
@ -311,17 +311,14 @@ impl Client {
|
|||||||
|
|
||||||
// 6) Update the server about the player's physics attributes.
|
// 6) Update the server about the player's physics attributes.
|
||||||
if let ClientState::Character = self.client_state {
|
if let ClientState::Character = self.client_state {
|
||||||
match (
|
if let (Some(pos), Some(vel), Some(ori)) = (
|
||||||
self.state.read_storage().get(self.entity).cloned(),
|
self.state.read_storage().get(self.entity).cloned(),
|
||||||
self.state.read_storage().get(self.entity).cloned(),
|
self.state.read_storage().get(self.entity).cloned(),
|
||||||
self.state.read_storage().get(self.entity).cloned(),
|
self.state.read_storage().get(self.entity).cloned(),
|
||||||
) {
|
) {
|
||||||
(Some(pos), Some(vel), Some(ori)) => {
|
|
||||||
self.postbox
|
self.postbox
|
||||||
.send_message(ClientMsg::PlayerPhysics { pos, vel, ori });
|
.send_message(ClientMsg::PlayerPhysics { pos, vel, ori });
|
||||||
}
|
}
|
||||||
_ => {}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Output debug metrics
|
// Output debug metrics
|
||||||
@ -377,15 +374,14 @@ impl Client {
|
|||||||
vel,
|
vel,
|
||||||
ori,
|
ori,
|
||||||
action_state,
|
action_state,
|
||||||
} => match self.state.ecs().entity_from_uid(entity) {
|
} => {
|
||||||
Some(entity) => {
|
if let Some(entity) = self.state.ecs().entity_from_uid(entity) {
|
||||||
self.state.write_component(entity, pos);
|
self.state.write_component(entity, pos);
|
||||||
self.state.write_component(entity, vel);
|
self.state.write_component(entity, vel);
|
||||||
self.state.write_component(entity, ori);
|
self.state.write_component(entity, ori);
|
||||||
self.state.write_component(entity, action_state);
|
self.state.write_component(entity, action_state);
|
||||||
}
|
}
|
||||||
None => {}
|
}
|
||||||
},
|
|
||||||
ServerMsg::TerrainChunkUpdate { key, chunk } => {
|
ServerMsg::TerrainChunkUpdate { key, chunk } => {
|
||||||
self.state.insert_chunk(key, *chunk);
|
self.state.insert_chunk(key, *chunk);
|
||||||
self.pending_chunks.remove(&key);
|
self.pending_chunks.remove(&key);
|
||||||
@ -394,7 +390,10 @@ impl Client {
|
|||||||
self.client_state = state;
|
self.client_state = state;
|
||||||
}
|
}
|
||||||
ServerMsg::StateAnswer(Err((error, state))) => {
|
ServerMsg::StateAnswer(Err((error, state))) => {
|
||||||
warn!("StateAnswer: {:?}", error);
|
warn!(
|
||||||
|
"StateAnswer: {:?}. Server thinks client is in state {:?}.",
|
||||||
|
error, state
|
||||||
|
);
|
||||||
}
|
}
|
||||||
ServerMsg::ForceState(state) => {
|
ServerMsg::ForceState(state) => {
|
||||||
self.client_state = state;
|
self.client_state = state;
|
||||||
@ -463,7 +462,7 @@ impl Client {
|
|||||||
.ecs()
|
.ecs()
|
||||||
.read_storage::<comp::Player>()
|
.read_storage::<comp::Player>()
|
||||||
.join()
|
.join()
|
||||||
.map(|p| p.clone())
|
.cloned()
|
||||||
.collect()
|
.collect()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user