fix reflection mode low

This commit is contained in:
Isse 2023-10-14 09:52:46 +02:00
parent 32b0b33abe
commit d620206f37

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@ -275,7 +275,7 @@ void main() {
/* reflect_color = get_cloud_color(reflect_color, ray_dir, f_pos.xyz, time_of_day.x, 100000.0, 0.1); */ /* reflect_color = get_cloud_color(reflect_color, ray_dir, f_pos.xyz, time_of_day.x, 100000.0, 0.1); */
reflect_color = vec3(0); reflect_color = vec3(0);
#else #else
reflect_color = get_sky_color(ray_dir, time_of_day.x, f_pos, vec3(-100000), 0.125, true, 1.0, true, sun_shade_frac); reflect_color = get_sky_color(ray_dir, f_pos, vec3(-100000), 0.125, true, 1.0, true, sun_shade_frac);
#endif #endif
// Sort of non-physical, but we try to balance the reflection intensity with the direct light from the sun, // Sort of non-physical, but we try to balance the reflection intensity with the direct light from the sun,
// resulting in decent reflection of the ambient environment even after the sun has gone down. // resulting in decent reflection of the ambient environment even after the sun has gone down.