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starter armor in char creation
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parent
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@ -378,6 +378,12 @@ impl CharSelectionUi {
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block_ability: None,
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dodge_ability: None,
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});
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loadout.pants = Some(assets::load_expect_cloned(
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"common.items.armor.starter.rugged_pants",
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));
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loadout.foot = Some(assets::load_expect_cloned(
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"common.items.armor.starter.sandals_0",
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));
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Some(loadout.clone())
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},
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}
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