mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'sword' into 'master'
Sword See merge request veloren/veloren!3662
This commit is contained in:
commit
dda62b998d
@ -14,6 +14,8 @@ rustflags = [
|
||||
cmd-doc-gen = "run --features=bin_cmd_doc_gen --bin cmd_doc_gen"
|
||||
csv-export = "run --manifest-path common/Cargo.toml --features=bin_csv --bin csv_export"
|
||||
csv-import = "run --manifest-path common/Cargo.toml --features=bin_csv --bin csv_import"
|
||||
dot-recipes = "run --manifest-path common/Cargo.toml --features=bin_graphviz --bin recipe_graphviz"
|
||||
dot-skills = "run --manifest-path common/Cargo.toml --features=bin_graphviz --bin skill_graphviz"
|
||||
# server-cli
|
||||
server = "run --bin veloren-server-cli"
|
||||
test-server = "run --bin veloren-server-cli --no-default-features --features simd"
|
||||
|
@ -31,6 +31,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
- UI: Added a poise indicator to the player's status bars
|
||||
- FxUpscale AA mode for higher quality graphics at reduced internal resolutions
|
||||
- Graphics presets
|
||||
- Sword
|
||||
|
||||
### Changed
|
||||
- Use fluent for translations
|
||||
|
1
Cargo.lock
generated
1
Cargo.lock
generated
@ -6854,6 +6854,7 @@ version = "0.10.0"
|
||||
dependencies = [
|
||||
"hashbrown 0.12.3",
|
||||
"indexmap",
|
||||
"itertools",
|
||||
"ordered-float 3.1.0",
|
||||
"rand 0.8.5",
|
||||
"rayon",
|
||||
|
@ -2,45 +2,83 @@
|
||||
// A set of abilities is a primary, a secondary, and a vec of all extra abilities
|
||||
({
|
||||
Tool(Sword): (
|
||||
primary: "common.abilities.sword.triplestrike",
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||||
secondary: "common.abilities.sword.dash",
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||||
primary: "common.abilities.sword.balanced_combo",
|
||||
secondary: "common.abilities.sword.balanced_thrust",
|
||||
abilities: [
|
||||
(Some(Sword(UnlockSpin)), "common.abilities.sword.spin"),
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||||
Simple(Some(Sword(OffensiveCombo)), "common.abilities.sword.offensive_combo"),
|
||||
Simple(Some(Sword(CripplingCombo)), "common.abilities.sword.crippling_combo"),
|
||||
Simple(Some(Sword(CleavingCombo)), "common.abilities.sword.cleaving_combo"),
|
||||
Simple(Some(Sword(DefensiveCombo)), "common.abilities.sword.defensive_combo"),
|
||||
Simple(Some(Sword(ParryingCombo)), "common.abilities.sword.parrying_combo"),
|
||||
Simple(Some(Sword(HeavyCombo)), "common.abilities.sword.heavy_combo"),
|
||||
Simple(Some(Sword(MobilityCombo)), "common.abilities.sword.mobility_combo"),
|
||||
Simple(Some(Sword(ReachingCombo)), "common.abilities.sword.reaching_combo"),
|
||||
// Damagey ones
|
||||
Contextualized({
|
||||
Sword(Balanced): (Some(Sword(BalancedFinisher)), "common.abilities.sword.balanced_finisher"),
|
||||
Sword(Offensive): (Some(Sword(OffensiveFinisher)), "common.abilities.sword.offensive_finisher"),
|
||||
Sword(Crippling): (Some(Sword(CripplingFinisher)), "common.abilities.sword.crippling_finisher"),
|
||||
Sword(Cleaving): (Some(Sword(CleavingFinisher)), "common.abilities.sword.cleaving_finisher"),
|
||||
Sword(Parrying): (Some(Sword(ParryingCounter)), "common.abilities.sword.parrying_counter"),
|
||||
Sword(Heavy): (Some(Sword(HeavyFinisher)), "common.abilities.sword.heavy_finisher"),
|
||||
Sword(Reaching): (Some(Sword(ReachingFlurry)), "common.abilities.sword.reaching_flurry"),
|
||||
}),
|
||||
// Movementy ones
|
||||
Contextualized({
|
||||
Sword(Offensive): (Some(Sword(OffensiveAdvance)), "common.abilities.sword.offensive_advance"),
|
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Sword(Crippling): (Some(Sword(CripplingStrike)), "common.abilities.sword.crippling_strike"),
|
||||
Sword(Cleaving): (Some(Sword(CleavingDive)), "common.abilities.sword.cleaving_dive"),
|
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Sword(Defensive): (Some(Sword(DefensiveRetreat)), "common.abilities.sword.defensive_retreat"),
|
||||
Sword(Parrying): (Some(Sword(ParryingRiposte)), "common.abilities.sword.parrying_riposte"),
|
||||
Sword(Heavy): (Some(Sword(HeavyFortitude)), "common.abilities.sword.heavy_fortitude"),
|
||||
Sword(Mobility): (Some(Sword(MobilityFeint)), "common.abilities.sword.mobility_feint"),
|
||||
Sword(Reaching): (Some(Sword(ReachingCharge)), "common.abilities.sword.reaching_charge"),
|
||||
}),
|
||||
// Utilityy ones
|
||||
Contextualized({
|
||||
Sword(Crippling): (Some(Sword(CripplingGouge)), "common.abilities.sword.crippling_gouge"),
|
||||
Sword(Cleaving): (Some(Sword(CleavingSpin)), "common.abilities.sword.cleaving_spin"),
|
||||
Sword(Defensive): (Some(Sword(DefensiveBulwark)), "common.abilities.sword.defensive_bulwark"),
|
||||
Sword(Parrying): (Some(Sword(ParryingParry)), "common.abilities.sword.parrying_parry"),
|
||||
Sword(Heavy): (Some(Sword(HeavyPommelStrike)), "common.abilities.sword.heavy_pommelstrike"),
|
||||
Sword(Mobility): (Some(Sword(MobilityAgility)), "common.abilities.sword.mobility_agility"),
|
||||
Sword(Reaching): (Some(Sword(ReachingSkewer)), "common.abilities.sword.reaching_skewer"),
|
||||
}),
|
||||
],
|
||||
),
|
||||
Tool(Axe): (
|
||||
primary: "common.abilities.axe.doublestrike",
|
||||
secondary: "common.abilities.axe.spin",
|
||||
abilities: [
|
||||
(Some(Axe(UnlockLeap)), "common.abilities.axe.leap"),
|
||||
Simple(Some(Axe(UnlockLeap)), "common.abilities.axe.leap"),
|
||||
],
|
||||
),
|
||||
Tool(Hammer): (
|
||||
primary: "common.abilities.hammer.singlestrike",
|
||||
secondary: "common.abilities.hammer.charged",
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||||
abilities: [
|
||||
(Some(Hammer(UnlockLeap)), "common.abilities.hammer.leap"),
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||||
Simple(Some(Hammer(UnlockLeap)), "common.abilities.hammer.leap"),
|
||||
],
|
||||
),
|
||||
Tool(Bow): (
|
||||
primary: "common.abilities.bow.charged",
|
||||
secondary: "common.abilities.bow.repeater",
|
||||
abilities: [
|
||||
(Some(Bow(UnlockShotgun)), "common.abilities.bow.shotgun"),
|
||||
Simple(Some(Bow(UnlockShotgun)), "common.abilities.bow.shotgun"),
|
||||
],
|
||||
),
|
||||
Tool(Staff): (
|
||||
primary: "common.abilities.staff.firebomb",
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||||
secondary: "common.abilities.staff.flamethrower",
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||||
abilities: [
|
||||
(Some(Staff(UnlockShockwave)), "common.abilities.staff.fireshockwave"),
|
||||
Simple(Some(Staff(UnlockShockwave)), "common.abilities.staff.fireshockwave"),
|
||||
],
|
||||
),
|
||||
Tool(Sceptre): (
|
||||
primary: "common.abilities.sceptre.lifestealbeam",
|
||||
secondary: "common.abilities.sceptre.healingaura",
|
||||
abilities: [
|
||||
(Some(Sceptre(UnlockAura)), "common.abilities.sceptre.wardingaura"),
|
||||
Simple(Some(Sceptre(UnlockAura)), "common.abilities.sceptre.wardingaura"),
|
||||
],
|
||||
),
|
||||
Custom("Husk"): (
|
||||
@ -83,10 +121,10 @@
|
||||
primary: "common.abilities.gnarling.chieftain.flamestrike",
|
||||
secondary: "common.abilities.gnarling.chieftain.firebarrage",
|
||||
abilities: [
|
||||
(None, "common.abilities.gnarling.chieftain.fireshockwave"),
|
||||
(None, "common.abilities.gnarling.chieftain.redtotem"),
|
||||
(None, "common.abilities.gnarling.chieftain.greentotem"),
|
||||
(None, "common.abilities.gnarling.chieftain.whitetotem"),
|
||||
Simple(None, "common.abilities.gnarling.chieftain.fireshockwave"),
|
||||
Simple(None, "common.abilities.gnarling.chieftain.redtotem"),
|
||||
Simple(None, "common.abilities.gnarling.chieftain.greentotem"),
|
||||
Simple(None, "common.abilities.gnarling.chieftain.whitetotem"),
|
||||
],
|
||||
),
|
||||
Custom("Gnarling Totem Red"): (
|
||||
@ -118,7 +156,7 @@
|
||||
primary: "common.abilities.custom.woodgolem.strike",
|
||||
secondary: "common.abilities.custom.woodgolem.spin",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.woodgolem.shockwave")
|
||||
Simple(None, "common.abilities.custom.woodgolem.shockwave")
|
||||
],
|
||||
),
|
||||
Custom("Simple Flying Melee"): (
|
||||
@ -165,7 +203,7 @@
|
||||
primary: "common.abilities.custom.stonegolemfist.singlestrike",
|
||||
secondary: "common.abilities.custom.stonegolemfist.shockwave",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.stonegolemfist.spin"),
|
||||
Simple(None, "common.abilities.custom.stonegolemfist.spin"),
|
||||
],
|
||||
),
|
||||
Custom("Beast Claws"): (
|
||||
@ -182,8 +220,8 @@
|
||||
primary: "common.abilities.custom.tidalwarrior.pincer",
|
||||
secondary: "common.abilities.custom.tidalwarrior.scuttle",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.tidalwarrior.bubbles"),
|
||||
(None, "common.abilities.custom.tidalwarrior.totem"),
|
||||
Simple(None, "common.abilities.custom.tidalwarrior.bubbles"),
|
||||
Simple(None, "common.abilities.custom.tidalwarrior.totem"),
|
||||
],
|
||||
),
|
||||
Custom("Tidal Totem"): (
|
||||
@ -202,7 +240,7 @@
|
||||
primary: "common.abilities.custom.quadmedjump.leap",
|
||||
secondary: "common.abilities.custom.quadmedjump.doublestrike",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.quadmedjump.quickleap"),
|
||||
Simple(None, "common.abilities.custom.quadmedjump.quickleap"),
|
||||
],
|
||||
),
|
||||
Custom("Quad Med Charge"): (
|
||||
@ -224,7 +262,7 @@
|
||||
primary: "common.abilities.custom.basilisk.petrify",
|
||||
secondary: "common.abilities.custom.basilisk.triplestrike",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.basilisk.dash"),
|
||||
Simple(None, "common.abilities.custom.basilisk.dash"),
|
||||
],
|
||||
),
|
||||
Custom("Asp"): (
|
||||
@ -241,7 +279,7 @@
|
||||
primary: "common.abilities.custom.quadlowbreathe.flamethrower",
|
||||
secondary: "common.abilities.custom.quadlowbreathe.triplestrike",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.quadlowbreathe.dash"),
|
||||
Simple(None, "common.abilities.custom.quadlowbreathe.dash"),
|
||||
],
|
||||
),
|
||||
Custom("Quad Low Tail"): (
|
||||
@ -263,7 +301,7 @@
|
||||
primary: "common.abilities.custom.quadlowbeam.lifestealbeam",
|
||||
secondary: "common.abilities.custom.quadlowbreathe.triplestrike",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.quadlowbreathe.dash"),
|
||||
Simple(None, "common.abilities.custom.quadlowbreathe.dash"),
|
||||
],
|
||||
),
|
||||
Custom("Quad Small Basic"): (
|
||||
@ -301,28 +339,28 @@
|
||||
primary: "common.abilities.custom.arthropods.blackwidow.singlestrike",
|
||||
secondary: "common.abilities.custom.arthropods.blackwidow.ensnaringwebs",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.arthropods.blackwidow.poisonball"),
|
||||
Simple(None, "common.abilities.custom.arthropods.blackwidow.poisonball"),
|
||||
],
|
||||
),
|
||||
Custom("Horn Beetle"): (
|
||||
primary: "common.abilities.custom.arthropods.hornbeetle.singlestrike",
|
||||
secondary: "common.abilities.custom.arthropods.hornbeetle.harden",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.arthropods.hornbeetle.leap"),
|
||||
Simple(None, "common.abilities.custom.arthropods.hornbeetle.leap"),
|
||||
],
|
||||
),
|
||||
Custom("Tarantula"): (
|
||||
primary: "common.abilities.custom.arthropods.tarantula.singlestrike",
|
||||
secondary: "common.abilities.custom.arthropods.tarantula.ensnaringwebs",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.arthropods.tarantula.leap"),
|
||||
Simple(None, "common.abilities.custom.arthropods.tarantula.leap"),
|
||||
],
|
||||
),
|
||||
Custom("Weevil"): (
|
||||
primary: "common.abilities.custom.arthropods.weevil.singlestrike",
|
||||
secondary: "common.abilities.custom.arthropods.weevil.harden",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.arthropods.weevil.threadshot"),
|
||||
Simple(None, "common.abilities.custom.arthropods.weevil.threadshot"),
|
||||
],
|
||||
),
|
||||
/// TODO: Organize the rest into further catagories and give purple tier droppers+ custom skillsets
|
||||
@ -345,41 +383,41 @@
|
||||
primary: "common.abilities.custom.mindflayer.cursedflames",
|
||||
secondary: "common.abilities.custom.mindflayer.necroticvortex",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.mindflayer.dimensionaldoor"),
|
||||
(None, "common.abilities.custom.mindflayer.necroticsphere"),
|
||||
(None, "common.abilities.custom.mindflayer.summonminions"),
|
||||
Simple(None, "common.abilities.custom.mindflayer.dimensionaldoor"),
|
||||
Simple(None, "common.abilities.custom.mindflayer.necroticsphere"),
|
||||
Simple(None, "common.abilities.custom.mindflayer.summonminions"),
|
||||
],
|
||||
),
|
||||
Custom("Minotaur"): (
|
||||
primary: "common.abilities.custom.minotaur.cleave",
|
||||
secondary: "common.abilities.custom.minotaur.cripplingstrike",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.minotaur.charge"),
|
||||
(None, "common.abilities.custom.minotaur.frenzy"),
|
||||
Simple(None, "common.abilities.custom.minotaur.charge"),
|
||||
Simple(None, "common.abilities.custom.minotaur.frenzy"),
|
||||
],
|
||||
),
|
||||
Custom("Clay Golem"): (
|
||||
primary: "common.abilities.custom.claygolem.strike",
|
||||
secondary: "common.abilities.custom.claygolem.laser",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.claygolem.shockwave"),
|
||||
(None, "common.abilities.custom.claygolem.rocket"),
|
||||
Simple(None, "common.abilities.custom.claygolem.shockwave"),
|
||||
Simple(None, "common.abilities.custom.claygolem.rocket"),
|
||||
],
|
||||
),
|
||||
Custom("Yeti"): (
|
||||
primary: "common.abilities.custom.yeti.strike",
|
||||
secondary: "common.abilities.custom.yeti.icespikes",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.yeti.frostbreath"),
|
||||
(None, "common.abilities.custom.yeti.snowball"),
|
||||
Simple(None, "common.abilities.custom.yeti.frostbreath"),
|
||||
Simple(None, "common.abilities.custom.yeti.snowball"),
|
||||
],
|
||||
),
|
||||
Custom("Harvester"): (
|
||||
primary: "common.abilities.custom.harvester.scythe",
|
||||
secondary: "common.abilities.custom.harvester.firebreath",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.harvester.ensnaringvines"),
|
||||
(None, "common.abilities.custom.harvester.explodingpumpkin"),
|
||||
Simple(None, "common.abilities.custom.harvester.ensnaringvines"),
|
||||
Simple(None, "common.abilities.custom.harvester.explodingpumpkin"),
|
||||
],
|
||||
),
|
||||
// TODO: Allow ability sets to expand other ability sets
|
||||
@ -387,17 +425,17 @@
|
||||
primary: "common.abilities.custom.dagon.dagonbombs",
|
||||
secondary: "common.abilities.custom.dagon.seaurchins",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.dagon.steamwave"),
|
||||
(None, "common.abilities.custom.cardinal.steambeam"),
|
||||
(None, "common.abilities.custom.dagon.steamheal"),
|
||||
Simple(None, "common.abilities.custom.dagon.steamwave"),
|
||||
Simple(None, "common.abilities.custom.cardinal.steambeam"),
|
||||
Simple(None, "common.abilities.custom.dagon.steamheal"),
|
||||
],
|
||||
),
|
||||
Custom("Cardinal"): (
|
||||
primary: "common.abilities.sceptre.lifestealbeam",
|
||||
secondary: "common.abilities.sceptre.healingaura",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.cardinal.steambeam"),
|
||||
(None, "common.abilities.custom.cardinal.summonseacrocs"),
|
||||
Simple(None, "common.abilities.custom.cardinal.steambeam"),
|
||||
Simple(None, "common.abilities.custom.cardinal.summonseacrocs"),
|
||||
],
|
||||
),
|
||||
Custom("Oni"): (
|
||||
@ -409,21 +447,21 @@
|
||||
primary: "common.abilities.custom.birdlargebreathe.firebomb",
|
||||
secondary: "common.abilities.custom.birdlargebreathe.triplestrike",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.birdlargebreathe.flamethrower"),
|
||||
Simple(None, "common.abilities.custom.birdlargebreathe.flamethrower"),
|
||||
],
|
||||
),
|
||||
Custom("Bird Large Fire"): (
|
||||
primary: "common.abilities.custom.birdlargefire.firebomb",
|
||||
secondary: "common.abilities.custom.birdlargefire.triplestrike",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.birdlargefire.fireshockwave"),
|
||||
Simple(None, "common.abilities.custom.birdlargefire.fireshockwave"),
|
||||
],
|
||||
),
|
||||
Custom("Bird Large Basic"): (
|
||||
primary: "common.abilities.custom.birdlargebasic.triplestrike",
|
||||
secondary: "common.abilities.custom.birdlargebasic.summontornadoes",
|
||||
abilities: [
|
||||
(None, "common.abilities.custom.birdlargebasic.dash"),
|
||||
Simple(None, "common.abilities.custom.birdlargebasic.dash"),
|
||||
],
|
||||
),
|
||||
Custom("Tornado"): (
|
||||
@ -485,7 +523,7 @@
|
||||
primary: "common.abilities.debug.forwardboost",
|
||||
secondary: "common.abilities.debug.upboost",
|
||||
abilities: [
|
||||
(None, "common.abilities.debug.possess"),
|
||||
Simple(None, "common.abilities.debug.possess"),
|
||||
],
|
||||
),
|
||||
Tool(Farming): (
|
||||
|
@ -51,6 +51,5 @@ ComboMelee(
|
||||
speed_increase: 0.1,
|
||||
max_speed_increase: 0.6,
|
||||
scales_from_combo: 2,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 1.0,
|
||||
)
|
@ -13,6 +13,7 @@ LeapMelee(
|
||||
),
|
||||
range: 4.5,
|
||||
angle: 30.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
forward_leap_strength: 20.0,
|
||||
vertical_leap_strength: 8.0,
|
||||
|
@ -11,11 +11,11 @@ SpinMelee(
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
energy_cost: 10.0,
|
||||
is_infinite: true,
|
||||
movement_behavior: AxeHover,
|
||||
is_interruptible: false,
|
||||
forward_speed: 0.0,
|
||||
num_spins: 1,
|
||||
specifier: None,
|
||||
|
@ -51,6 +51,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
@ -4,9 +4,9 @@ ChargedRanged(
|
||||
initial_regen: 2,
|
||||
scaled_regen: 14,
|
||||
initial_damage: 2,
|
||||
scaled_damage: 14,
|
||||
scaled_damage: 12,
|
||||
initial_knockback: 0,
|
||||
scaled_knockback: 15,
|
||||
scaled_knockback: 12,
|
||||
buildup_duration: 0.25,
|
||||
charge_duration: 1.0,
|
||||
recover_duration: 0.4,
|
||||
|
@ -1,5 +1,5 @@
|
||||
RepeaterRanged(
|
||||
energy_cost: 5.0,
|
||||
energy_cost: 6.0,
|
||||
buildup_duration: 0.2,
|
||||
shoot_duration: 0.3,
|
||||
recover_duration: 0.5,
|
||||
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 0.8,
|
||||
ori_modifier: 0.1,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
)
|
||||
)
|
||||
|
@ -29,6 +29,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.8,
|
||||
)
|
@ -29,6 +29,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.8,
|
||||
)
|
||||
)
|
||||
|
@ -13,6 +13,7 @@ LeapMelee(
|
||||
),
|
||||
range: 4.5,
|
||||
angle: 180.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
forward_leap_strength: 40.0,
|
||||
vertical_leap_strength: 7.5,
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.5,
|
||||
)
|
@ -29,6 +29,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.8,
|
||||
)
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
|
||||
)
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.65,
|
||||
)
|
||||
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 2.0,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
)
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.65,
|
||||
)
|
||||
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 1.4,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
)
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -13,7 +13,6 @@ BasicRanged(
|
||||
col: (1.0, 0.75, 0.11).into(),
|
||||
..Default::default()
|
||||
}),*/
|
||||
projectile_gravity: Some(Gravity(0.15)),
|
||||
projectile_speed: 60.0,
|
||||
num_projectiles: 1,
|
||||
projectile_spread: 0.0,
|
||||
|
@ -73,6 +73,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -13,7 +13,6 @@ BasicRanged(
|
||||
col: (1.0, 0.75, 0.11).into(),
|
||||
..Default::default()
|
||||
}),*/
|
||||
projectile_gravity: Some(Gravity(0.15)),
|
||||
projectile_speed: 60.0,
|
||||
num_projectiles: 1,
|
||||
projectile_spread: 0.0,
|
||||
|
@ -73,6 +73,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -12,6 +12,7 @@ BasicMelee(
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 45.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
ori_modifier: 1.0,
|
||||
)
|
||||
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 2.0,
|
||||
ori_modifier: 0.1,
|
||||
charge_through: true,
|
||||
is_interruptible: false,
|
||||
)
|
||||
|
@ -12,6 +12,7 @@ BasicMelee(
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 60.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
ori_modifier: 1.0,
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
|
||||
)
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
|
||||
)
|
||||
|
@ -14,7 +14,6 @@ SpinMelee(
|
||||
energy_cost: 0.0,
|
||||
is_infinite: false,
|
||||
movement_behavior: Stationary,
|
||||
is_interruptible: false,
|
||||
forward_speed: 0.0,
|
||||
num_spins: 1,
|
||||
specifier: None,
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.65,
|
||||
)
|
||||
|
@ -10,11 +10,11 @@ SpinMelee(
|
||||
),
|
||||
range: 16.0,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
energy_cost: 0.0,
|
||||
is_infinite: true,
|
||||
movement_behavior: Stationary,
|
||||
is_interruptible: false,
|
||||
forward_speed: 0.0,
|
||||
num_spins: 1,
|
||||
specifier: Some(CultistVortex),
|
||||
|
@ -21,6 +21,7 @@ DashMelee(
|
||||
strength: DamageFraction(0.3),
|
||||
chance: 0.25,
|
||||
))),
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
energy_drain: 0,
|
||||
forward_speed: 5.0,
|
||||
@ -30,5 +31,4 @@ DashMelee(
|
||||
recover_duration: 3.4,
|
||||
ori_modifier: 0.1,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
)
|
||||
|
@ -16,6 +16,7 @@ ChargedMelee(
|
||||
)),
|
||||
range: 5.0,
|
||||
angle: 45.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
charge_duration: 4.5,
|
||||
swing_duration: 0.1,
|
||||
|
@ -18,6 +18,7 @@ BasicMelee(
|
||||
strength: Value(0.5),
|
||||
chance: 1.0,
|
||||
))),
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
ori_modifier: 1.0,
|
||||
)
|
||||
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 2.4,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: true,
|
||||
)
|
||||
|
@ -51,6 +51,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
|
||||
)
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.65,
|
||||
)
|
||||
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 2.0,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
)
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 2.0,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
)
|
||||
|
@ -71,6 +71,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.8,
|
||||
)
|
||||
|
@ -16,6 +16,7 @@ ChargedMelee(
|
||||
)),
|
||||
range: 6.0,
|
||||
angle: 90.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
charge_duration: 3.2,
|
||||
swing_duration: 0.7,
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 2.2,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
)
|
||||
|
@ -39,6 +39,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -39,6 +39,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.8,
|
||||
)
|
||||
|
@ -13,6 +13,7 @@ LeapMelee(
|
||||
),
|
||||
range: 6.75,
|
||||
angle: 180.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
forward_leap_strength: 45.0,
|
||||
vertical_leap_strength: 10.0,
|
||||
|
@ -13,8 +13,8 @@ LeapMelee(
|
||||
),
|
||||
range: 4.5,
|
||||
angle: 180.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
forward_leap_strength: 20.0,
|
||||
vertical_leap_strength: 5.0,
|
||||
damage_kind: Crushing,
|
||||
)
|
||||
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 2.0,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
)
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.8,
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -11,11 +11,11 @@ SpinMelee(
|
||||
),
|
||||
range: 7.5,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
energy_cost: 0,
|
||||
is_infinite: false,
|
||||
movement_behavior: Stationary,
|
||||
is_interruptible: false,
|
||||
forward_speed: 0.0,
|
||||
num_spins: 1,
|
||||
specifier: None,
|
||||
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 1.8,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
|
||||
)
|
||||
|
@ -55,6 +55,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
@ -12,6 +12,7 @@ BasicMelee(
|
||||
),
|
||||
range: 5.0,
|
||||
angle: 60.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
ori_modifier: 1.0,
|
||||
)
|
||||
|
@ -15,6 +15,7 @@ DashMelee(
|
||||
)),
|
||||
range: 5.0,
|
||||
angle: 90.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
energy_drain: 0,
|
||||
forward_speed: 10.0,
|
||||
@ -24,5 +25,4 @@ DashMelee(
|
||||
recover_duration: 1.0,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
)
|
||||
|
@ -11,11 +11,11 @@ SpinMelee(
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
energy_cost: 0,
|
||||
is_infinite: true,
|
||||
movement_behavior: ForwardGround,
|
||||
is_interruptible: false,
|
||||
forward_speed: 0.0,
|
||||
num_spins: 1,
|
||||
specifier: None,
|
||||
|
@ -23,6 +23,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -15,7 +15,6 @@ SpinMelee(
|
||||
energy_cost: 0,
|
||||
is_infinite: false,
|
||||
movement_behavior: Stationary,
|
||||
is_interruptible: false,
|
||||
forward_speed: 0.0,
|
||||
num_spins: 1,
|
||||
specifier: None,
|
||||
|
@ -12,6 +12,7 @@ BasicMelee(
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 20.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
ori_modifier: 1.0,
|
||||
)
|
||||
|
@ -29,6 +29,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
@ -16,6 +16,7 @@ ChargedMelee(
|
||||
)),
|
||||
range: 3.5,
|
||||
angle: 30.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
charge_duration: 1.0,
|
||||
swing_duration: 0.12,
|
||||
|
@ -13,6 +13,7 @@ LeapMelee(
|
||||
),
|
||||
range: 4.5,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
forward_leap_strength: 20.0,
|
||||
vertical_leap_strength: 8.0,
|
||||
|
@ -21,6 +21,5 @@ ComboMelee(
|
||||
speed_increase: 0.1,
|
||||
max_speed_increase: 0.4,
|
||||
scales_from_combo: 2,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 1.0,
|
||||
)
|
@ -39,6 +39,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.65,
|
||||
)
|
||||
|
@ -3,5 +3,10 @@ BasicBlock(
|
||||
recover_duration: 0.1,
|
||||
max_angle: 90.0,
|
||||
block_strength: 0.8,
|
||||
parry_window: (
|
||||
buildup: true,
|
||||
recover: false,
|
||||
),
|
||||
energy_cost: 0.0,
|
||||
can_hold: true,
|
||||
)
|
@ -24,5 +24,4 @@ DashMelee(
|
||||
recover_duration: 0.8,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: true,
|
||||
)
|
||||
|
@ -51,6 +51,5 @@ ComboMelee(
|
||||
speed_increase: 0.0,
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 2,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.75,
|
||||
)
|
||||
|
43
assets/common/abilities/sword/balanced_combo.ron
Normal file
43
assets/common/abilities/sword/balanced_combo.ron
Normal file
@ -0,0 +1,43 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 7,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 5,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.3,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 13,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 7.5,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.3,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
is_stance: true,
|
||||
energy_cost_per_strike: 0,
|
||||
meta: (
|
||||
kind: Some(Sword(Balanced)),
|
||||
),
|
||||
)
|
20
assets/common/abilities/sword/balanced_finisher.ron
Normal file
20
assets/common/abilities/sword/balanced_finisher.ron
Normal file
@ -0,0 +1,20 @@
|
||||
FinisherMelee(
|
||||
energy_cost: 30,
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.4,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 30,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 10,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
),
|
||||
minimum_combo: 10,
|
||||
meta: (
|
||||
kind: Some(Sword(Balanced)),
|
||||
),
|
||||
)
|
27
assets/common/abilities/sword/balanced_thrust.ron
Normal file
27
assets/common/abilities/sword/balanced_thrust.ron
Normal file
@ -0,0 +1,27 @@
|
||||
ChargedMelee(
|
||||
energy_cost: 0,
|
||||
energy_drain: 0,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 2,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
scaled: Some(Slash(
|
||||
damage: 20,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 18,
|
||||
)),
|
||||
range: 4.5,
|
||||
angle: 10.0,
|
||||
),
|
||||
charge_duration: 0.7,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.2,
|
||||
recover_duration: 0.2,
|
||||
meta: (
|
||||
kind: Some(Sword(Balanced)),
|
||||
),
|
||||
)
|
55
assets/common/abilities/sword/cleaving_combo.ron
Normal file
55
assets/common/abilities/sword/cleaving_combo.ron
Normal file
@ -0,0 +1,55 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 10,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 6,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.5,
|
||||
movement: (
|
||||
buildup: Some(Forward(0.05)),
|
||||
swing: None,
|
||||
recover: None,
|
||||
),
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 16,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 8,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.4,
|
||||
movement: (
|
||||
buildup: Some(Forward(0.05)),
|
||||
swing: None,
|
||||
recover: None,
|
||||
),
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
is_stance: true,
|
||||
energy_cost_per_strike: 5,
|
||||
meta: (
|
||||
kind: Some(Sword(Cleaving)),
|
||||
),
|
||||
)
|
27
assets/common/abilities/sword/cleaving_dive.ron
Normal file
27
assets/common/abilities/sword/cleaving_dive.ron
Normal file
@ -0,0 +1,27 @@
|
||||
DiveMelee(
|
||||
energy_cost: 25,
|
||||
vertical_speed: 10,
|
||||
movement_duration: 5,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.3,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 30,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 5,
|
||||
),
|
||||
scaled: Some(Slash(
|
||||
damage: 10,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 10,
|
||||
)),
|
||||
range: 6.0,
|
||||
angle: 15.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
meta: (
|
||||
kind: Some(Sword(Cleaving)),
|
||||
),
|
||||
)
|
21
assets/common/abilities/sword/cleaving_finisher.ron
Normal file
21
assets/common/abilities/sword/cleaving_finisher.ron
Normal file
@ -0,0 +1,21 @@
|
||||
FinisherMelee(
|
||||
energy_cost: 40,
|
||||
buildup_duration: 0.4,
|
||||
swing_duration: 0.2,
|
||||
recover_duration: 0.5,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 30,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 10,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
multi_target: Some(Scaling(0.5)),
|
||||
),
|
||||
minimum_combo: 10,
|
||||
meta: (
|
||||
kind: Some(Sword(Cleaving)),
|
||||
),
|
||||
)
|
27
assets/common/abilities/sword/cleaving_spin.ron
Normal file
27
assets/common/abilities/sword/cleaving_spin.ron
Normal file
@ -0,0 +1,27 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 16,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 5,
|
||||
),
|
||||
range: 6.0,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.3,
|
||||
hit_timing: 0.6,
|
||||
recover_duration: 0.4,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
is_stance: false,
|
||||
energy_cost_per_strike: 20,
|
||||
meta: (
|
||||
kind: Some(Sword(Cleaving)),
|
||||
),
|
||||
)
|
55
assets/common/abilities/sword/crippling_combo.ron
Normal file
55
assets/common/abilities/sword/crippling_combo.ron
Normal file
@ -0,0 +1,55 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 8,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 9,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 10.0,
|
||||
strength: DamageFraction(0.2),
|
||||
chance: 0.1,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.5,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 14,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 13,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 10.0,
|
||||
strength: DamageFraction(0.2),
|
||||
chance: 0.25,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.3,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
is_stance: true,
|
||||
energy_cost_per_strike: 4,
|
||||
meta: (
|
||||
kind: Some(Sword(Crippling)),
|
||||
),
|
||||
)
|
30
assets/common/abilities/sword/crippling_finisher.ron
Normal file
30
assets/common/abilities/sword/crippling_finisher.ron
Normal file
@ -0,0 +1,30 @@
|
||||
FinisherMelee(
|
||||
energy_cost: 40,
|
||||
buildup_duration: 0.4,
|
||||
swing_duration: 0.2,
|
||||
recover_duration: 0.6,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 20,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 10,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 10.0,
|
||||
strength: DamageFraction(0.25),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
scaling: Some((
|
||||
target: Buff,
|
||||
kind: Sqrt,
|
||||
)),
|
||||
minimum_combo: 10,
|
||||
meta: (
|
||||
kind: Some(Sword(Crippling)),
|
||||
),
|
||||
)
|
32
assets/common/abilities/sword/crippling_gouge.ron
Normal file
32
assets/common/abilities/sword/crippling_gouge.ron
Normal file
@ -0,0 +1,32 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 14,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 5,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 45.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 12.0,
|
||||
strength: DamageFraction(0.25),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.2,
|
||||
hit_timing: 0.6,
|
||||
recover_duration: 0.6,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
is_stance: false,
|
||||
energy_cost_per_strike: 25,
|
||||
meta: (
|
||||
kind: Some(Sword(Crippling)),
|
||||
),
|
||||
)
|
32
assets/common/abilities/sword/crippling_strike.ron
Normal file
32
assets/common/abilities/sword/crippling_strike.ron
Normal file
@ -0,0 +1,32 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 18,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 5,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 45.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Crippled,
|
||||
dur_secs: 15.0,
|
||||
strength: Value(0.25),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.6,
|
||||
recover_duration: 0.3,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
is_stance: false,
|
||||
energy_cost_per_strike: 25,
|
||||
meta: (
|
||||
kind: Some(Sword(Crippling)),
|
||||
),
|
||||
)
|
@ -1,28 +0,0 @@
|
||||
DashMelee(
|
||||
energy_cost: 10.0,
|
||||
melee_constructor: (
|
||||
kind: Stab(
|
||||
damage: 4.0,
|
||||
poise: 0.0,
|
||||
knockback: 8.0,
|
||||
energy_regen: 0.0,
|
||||
),
|
||||
scaled: Some(Stab(
|
||||
damage: 16.0,
|
||||
poise: 0.0,
|
||||
knockback: 7.0,
|
||||
energy_regen: 0.0,
|
||||
)),
|
||||
range: 4.0,
|
||||
angle: 60.0,
|
||||
),
|
||||
energy_drain: 30.0,
|
||||
forward_speed: 2.5,
|
||||
buildup_duration: 0.2,
|
||||
charge_duration: 1.2,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.5,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: true,
|
||||
is_interruptible: true,
|
||||
)
|
12
assets/common/abilities/sword/defensive_bulwark.ron
Normal file
12
assets/common/abilities/sword/defensive_bulwark.ron
Normal file
@ -0,0 +1,12 @@
|
||||
SelfBuff(
|
||||
buildup_duration: 0.15,
|
||||
cast_duration: 0.4,
|
||||
recover_duration: 0.25,
|
||||
buff_kind: ProtectingWard,
|
||||
buff_strength: 0.4,
|
||||
buff_duration: Some(30.0),
|
||||
energy_cost: 40,
|
||||
meta: (
|
||||
kind: Some(Sword(Defensive)),
|
||||
),
|
||||
)
|
47
assets/common/abilities/sword/defensive_combo.ron
Normal file
47
assets/common/abilities/sword/defensive_combo.ron
Normal file
@ -0,0 +1,47 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 8,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 8,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.5,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 12,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 10,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.3,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
is_stance: true,
|
||||
energy_cost_per_strike: 2,
|
||||
meta: (
|
||||
kind: Some(Sword(Defensive)),
|
||||
capabilities: (
|
||||
// Blocking can interrupt attack
|
||||
bits: 0b00000010,
|
||||
),
|
||||
),
|
||||
)
|
31
assets/common/abilities/sword/defensive_retreat.ron
Normal file
31
assets/common/abilities/sword/defensive_retreat.ron
Normal file
@ -0,0 +1,31 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 16,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 5,
|
||||
),
|
||||
range: 6.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.6,
|
||||
recover_duration: 0.5,
|
||||
movement: (
|
||||
buildup: None,
|
||||
swing: None,
|
||||
recover: Some(Reverse(1.5)),
|
||||
),
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
is_stance: false,
|
||||
energy_cost_per_strike: 10,
|
||||
meta: (
|
||||
kind: Some(Sword(Defensive)),
|
||||
),
|
||||
)
|
47
assets/common/abilities/sword/heavy_combo.ron
Normal file
47
assets/common/abilities/sword/heavy_combo.ron
Normal file
@ -0,0 +1,47 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 18,
|
||||
poise: 5,
|
||||
knockback: 5,
|
||||
energy_regen: 10,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.5,
|
||||
swing_duration: 0.2,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.5,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 30,
|
||||
poise: 5,
|
||||
knockback: 5,
|
||||
energy_regen: 15,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.6,
|
||||
swing_duration: 0.2,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.4,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
is_stance: true,
|
||||
energy_cost_per_strike: 4,
|
||||
meta: (
|
||||
kind: Some(Sword(Heavy)),
|
||||
capabilities: (
|
||||
// Poise and knockback resistant during attack
|
||||
bits: 0b00011000,
|
||||
),
|
||||
),
|
||||
)
|
30
assets/common/abilities/sword/heavy_finisher.ron
Normal file
30
assets/common/abilities/sword/heavy_finisher.ron
Normal file
@ -0,0 +1,30 @@
|
||||
FinisherMelee(
|
||||
energy_cost: 40,
|
||||
buildup_duration: 0.4,
|
||||
swing_duration: 0.2,
|
||||
recover_duration: 0.4,
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 40,
|
||||
poise: 40,
|
||||
knockback: 0,
|
||||
energy_regen: 10,
|
||||
),
|
||||
scaled: Some(Bash(
|
||||
damage: 10,
|
||||
poise: 20,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
)),
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
),
|
||||
scaling: Some((
|
||||
target: Attack,
|
||||
kind: Linear,
|
||||
)),
|
||||
minimum_combo: 10,
|
||||
meta: (
|
||||
kind: Some(Sword(Heavy)),
|
||||
),
|
||||
)
|
12
assets/common/abilities/sword/heavy_fortitude.ron
Normal file
12
assets/common/abilities/sword/heavy_fortitude.ron
Normal file
@ -0,0 +1,12 @@
|
||||
SelfBuff(
|
||||
buildup_duration: 0.2,
|
||||
cast_duration: 0.2,
|
||||
recover_duration: 0.6,
|
||||
buff_kind: Fortitude,
|
||||
buff_strength: 0.5,
|
||||
buff_duration: Some(30.0),
|
||||
energy_cost: 40,
|
||||
meta: (
|
||||
kind: Some(Sword(Heavy)),
|
||||
),
|
||||
)
|
26
assets/common/abilities/sword/heavy_pommelstrike.ron
Normal file
26
assets/common/abilities/sword/heavy_pommelstrike.ron
Normal file
@ -0,0 +1,26 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 20,
|
||||
poise: 25,
|
||||
knockback: 0,
|
||||
energy_regen: 5,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 5.0,
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.6,
|
||||
recover_duration: 0.4,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
is_stance: false,
|
||||
energy_cost_per_strike: 15,
|
||||
meta: (
|
||||
kind: Some(Sword(Heavy)),
|
||||
),
|
||||
)
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user