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Update buff.rs
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@ -35,17 +35,14 @@ pub enum BuffKind {
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/// Strength should be the healing per second.
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Saturation,
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/// Applied when drinking a potion.
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/// Strength should be the healing per second.
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Potion,
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/// Increases movement speed and vulnerability to damage and removes chance to get critical hits.
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/// Movement speed and vulnerability to damage increase linearly with strength,
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/// 1.0 is an 100% increase for both.
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/// Strength should be the healing per second.
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Potion,
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/// Increases movement speed and vulnerability to damage and removes chance
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/// to get critical hits. Movement speed and vulnerability to damage
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/// increase linearly with strength, 1.0 is an 100% increase for both.
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Swiftness,
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/// Increases attack damage.
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/// Attack damage scales linearly with strength
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/// Attack damage scales linearly with strength
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/// 1.0 is an 100% increase of attack damage
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Strength,
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/// Applied when sitting at a campfire.
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