Further improved AO

This commit is contained in:
Joshua Barretto 2020-04-20 15:50:03 +01:00
parent 0329b355ef
commit e242604a4c

View File

@ -43,8 +43,8 @@ void main() {
ambient_light *= point_shadow;
vec3 point_light = light_at(f_pos, f_norm);
light += point_light;
ambient_light *= min(f_light, ao);
diffuse_light *= min(f_light, ao);
ambient_light *= f_light * ao;
diffuse_light *= f_light * ao;
diffuse_light += point_light * ao;
vec3 surf_color = illuminate(srgb_to_linear(f_col), light, diffuse_light, ambient_light);