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Change FP Mode distance to 0.1 to fix building
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@ -116,7 +116,7 @@ impl Camera {
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pub fn zoom_by(&mut self, delta: f32) {
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if self.can_zoom {
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// Clamp camera dist to the 0 <= x <= infinity range
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self.tgt_dist = (self.tgt_dist + delta).max(2.0);
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self.tgt_dist = (self.tgt_dist + delta).max(2.0).min(100.0);
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}
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}
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@ -176,12 +176,12 @@ impl Camera {
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match self.mode {
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CameraMode::ThirdPerson => {
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self.can_zoom = true;
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if self.tgt_dist == 0.0 {
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if self.tgt_dist == 0.1 {
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self.zoom_by(5.0);
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}
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},
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CameraMode::FirstPerson => {
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self.set_distance(0.0);
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self.set_distance(0.1);
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self.can_zoom = false;
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},
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}
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