Fix character being too close in menu

This commit is contained in:
Tavo Annus 2021-08-04 21:41:33 +03:00 committed by Marcel Märtens
parent a7aa37f7f6
commit e834711293
2 changed files with 2 additions and 1 deletions

View File

@ -72,6 +72,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- No more jittering while running down slopes with the glider out
- Axe normal attack rewards energy without skill points
- Gliders no longer suffer from unreasonable amounts of induced drag
- Camera is now clipping a lot less
## [0.10.0] - 2021-06-12

View File

@ -229,7 +229,7 @@ impl Scene {
scene_data.mouse_smoothing,
);
self.camera.compute_dependents_full(&VoidVol, |_| true);
self.camera.compute_dependents_full(&VoidVol, |_| false);
let camera::Dependents {
view_mat,
proj_mat,