fix warnings from server

This commit is contained in:
Songtronix 2019-07-01 18:49:42 +00:00 committed by Joshua Barretto
parent 8874093bd9
commit ea340ddac7

View File

@ -328,7 +328,7 @@ fn handle_players(server: &mut Server, entity: EcsEntity, _args: String, _action
}
}
fn handle_solid(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
fn handle_solid(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
match server.state.read_component_cloned::<comp::Pos>(entity) {
Some(current_pos) => {
server.state.ecs().write_resource::<TerrainChange>().set(
@ -343,7 +343,7 @@ fn handle_solid(server: &mut Server, entity: EcsEntity, args: String, action: &C
}
}
fn handle_empty(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
fn handle_empty(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
match server.state.read_component_cloned::<comp::Pos>(entity) {
Some(current_pos) => {
let mut terrain_change = server.state.ecs().write_resource::<TerrainChange>();