fix Wet debuff image

This commit is contained in:
juliancoffee 2021-06-11 01:45:02 +03:00
parent a5e4a829eb
commit edc4af8023
2 changed files with 2 additions and 2 deletions

View File

@ -588,6 +588,7 @@ image_ids! {
debuff_burning_0: "voxygen.element.de_buffs.debuff_burning_0",
debuff_crippled_0: "voxygen.element.de_buffs.debuff_cripple_0",
debuff_frozen_0: "voxygen.element.de_buffs.debuff_frozen_0",
debuff_wet_0: "voxygen.element.de_buffs.debuff_wet_0",
// Animation Frames
// Buff Frame

View File

@ -3770,8 +3770,7 @@ pub fn get_buff_image(buff: BuffKind, imgs: &Imgs) -> conrod_core::image::Id {
BuffKind::Burning { .. } => imgs.debuff_burning_0,
BuffKind::Crippled { .. } => imgs.debuff_crippled_0,
BuffKind::Frozen { .. } => imgs.debuff_frozen_0,
// TODO: Get icon for this before merging. Anyone doing code review open a comment here.
BuffKind::Wet { .. } => imgs.debuff_burning_0,
BuffKind::Wet { .. } => imgs.debuff_wet_0,
}
}