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fix Wet debuff image
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@ -588,6 +588,7 @@ image_ids! {
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debuff_burning_0: "voxygen.element.de_buffs.debuff_burning_0",
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debuff_crippled_0: "voxygen.element.de_buffs.debuff_cripple_0",
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debuff_frozen_0: "voxygen.element.de_buffs.debuff_frozen_0",
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debuff_wet_0: "voxygen.element.de_buffs.debuff_wet_0",
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// Animation Frames
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// Buff Frame
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@ -3770,8 +3770,7 @@ pub fn get_buff_image(buff: BuffKind, imgs: &Imgs) -> conrod_core::image::Id {
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BuffKind::Burning { .. } => imgs.debuff_burning_0,
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BuffKind::Crippled { .. } => imgs.debuff_crippled_0,
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BuffKind::Frozen { .. } => imgs.debuff_frozen_0,
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// TODO: Get icon for this before merging. Anyone doing code review open a comment here.
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BuffKind::Wet { .. } => imgs.debuff_burning_0,
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BuffKind::Wet { .. } => imgs.debuff_wet_0,
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}
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}
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