Temporarily remove waypoints in caves as people are getting stuck.

This commit is contained in:
Joshua Yanovski 2022-07-16 23:08:05 -07:00
parent 7e27d33632
commit ef4b190ad9

View File

@ -940,8 +940,9 @@ fn apply_entity_spawns<R: Rng>(canvas: &mut Canvas, wpos: Vec3<i32>, biome: &Bio
}
}
// Occasionally place down a waypoint
// FIXME: Add back waypoints once caves are not impossible to escape.
/* // Occasionally place down a waypoint
if RandomField::new(canvas.info().index().seed).chance(wpos, 0.000005) {
canvas.spawn(EntityInfo::at(wpos.map(|e| e as f32)).into_waypoint());
}
} */
}