Nerf npc aimbot

This commit is contained in:
srpapinha
2025-03-09 00:32:51 -03:00
parent 0c7307cf66
commit f0c0fb81a2
119 changed files with 1506 additions and 47 deletions

View File

@ -55,6 +55,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Animation fix for flamekeeper and forgemaster: the ring of fire attack spreads outwards AFTER their weapon strikes the ground.
- Wolves are deadlier.
- New messages of the day for singleplayer worlds.
- Nerf npc aimbot.
### Removed

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -34,6 +42,14 @@ ComboMelee2(
swing_duration: 0.4,
hit_timing: 0.5,
recover_duration: 0.4,
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -53,6 +69,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -14,4 +14,12 @@ BasicMelee(
range: 3,
angle: 5,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -14,4 +14,12 @@ BasicMelee(
range: 3,
angle: 15,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -24,6 +24,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(1.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -24,6 +24,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -24,6 +24,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.05)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.25)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.45)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -14,4 +14,12 @@ BasicMelee(
range: 5.0,
angle: 120.0,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -24,6 +24,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -49,6 +57,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(3.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(3.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(3.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(2.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(2.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(1.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(2.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(2.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(1.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -14,9 +14,12 @@ BasicMelee(
range: 2.5,
angle: 150.0,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.6),
swing: Some(0.6),
recover: Some(0.6),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.65)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -24,6 +24,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(1.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: None,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: None,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,15 @@ ComboMelee2(
movement: (
buildup: Some(Forward(1.0)),
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,15 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
),
],
energy_cost_per_strike: 0,

View File

@ -14,4 +14,13 @@ BasicMelee(
range: 0.8,
angle: 50.0,
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -14,4 +14,13 @@ BasicMelee(
range: 7.5,
angle: 360.0,
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -14,9 +14,13 @@ BasicMelee(
range: 4.0,
angle: 45.0,
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.4),
swing: Some(0.4),
recover: Some(0.4),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.3)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -43,6 +51,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -37,6 +37,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.4)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -21,9 +21,12 @@ BasicMelee(
))),
multi_target: Some(Normal),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.2),
swing: Some(0.2),
recover: Some(0.2),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -21,9 +21,13 @@ BasicMelee(
multi_target: Some(Normal),
),
hit_timing: 0.5,
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.2),
swing: Some(0.2),
recover: Some(0.2),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(1.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -34,6 +42,14 @@ ComboMelee2(
swing_duration: 0.07,
hit_timing: 0.5,
recover_duration: 0.4,
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -53,6 +69,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(1.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -24,6 +24,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.3)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -34,6 +42,14 @@ ComboMelee2(
swing_duration: 0.4,
hit_timing: 0.5,
recover_duration: 0.4,
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -53,6 +69,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -16,9 +16,13 @@ BasicMelee(
attack_effect: Some((Poise(1000), TargetBlocking)),
multi_target: Some(Normal),
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.8),
swing: Some(0.8),
recover: Some(0.8),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -21,9 +21,13 @@ BasicMelee(
))),
multi_target: Some(Normal),
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.2),
swing: Some(0.2),
recover: Some(0.2),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -21,4 +21,13 @@ BasicMelee(
))),
multi_target: Some(Normal),
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -14,4 +14,12 @@ BasicMelee(
range: 3,
angle: 15,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,15 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -15,9 +15,12 @@ BasicMelee(
angle: 50.0,
multi_target: Some(Normal),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.5),
swing: Some(0.5),
recover: Some(0.5),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(1.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -34,6 +42,14 @@ ComboMelee2(
swing_duration: 0.07,
hit_timing: 0.5,
recover_duration: 0.4,
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -53,6 +69,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(1.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -14,9 +14,12 @@ BasicMelee(
range: 3.5,
angle: 60.0,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.6),
swing: Some(0.6),
recover: Some(0.6),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.05)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.05)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -24,6 +24,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.15)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -15,6 +15,15 @@ ComboMelee2(
swing_duration: 0.1,
hit_timing: 0.5,
recover_duration: 1.35,
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
),
],
energy_cost_per_strike: 0,

View File

@ -22,4 +22,13 @@ BasicMelee(
),
hit_timing: 0.5,
frontend_specifier: Some(FlameTornado),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -14,4 +14,12 @@ BasicMelee(
range: 3,
angle: 30,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -15,5 +15,14 @@ BasicMelee(
angle: 360,
multi_target: Some(Normal),
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.15)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -21,4 +21,12 @@ BasicMelee(
))),
multi_target: Some(Normal),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.6)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -24,6 +24,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(3.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -49,6 +57,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(4.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.4)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.3)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.15)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.15)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.3)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.3)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.08)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.08)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -75,6 +99,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.08)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.15)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -14,9 +14,13 @@ BasicMelee(
range: 3.0,
angle: 50.0,
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.5),
swing: Some(0.5),
recover: Some(0.5),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.4)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.6)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.4)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.35)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.4)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.3)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.15)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.15)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -14,9 +14,12 @@ BasicMelee(
range: 2.5,
angle: 150.0,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.6),
swing: Some(0.6),
recover: Some(0.6),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -14,9 +14,12 @@ BasicMelee(
range: 3.5,
angle: 60.0,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.7),
swing: Some(0.7),
recover: Some(0.7),
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -15,4 +15,12 @@ BasicMelee(
angle: 360,
multi_target: Some(Normal),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -24,6 +24,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(1.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -49,6 +57,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(2.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(3.5)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(2.0)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -24,6 +24,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.8)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -49,6 +57,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.25)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.3)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.15)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.15)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

View File

@ -15,4 +15,13 @@ BasicMelee(
angle: 60.0,
multi_target: Some(Normal),
),
movement_modifier: (
swing: Some(0.35),
recover: Some(0.0),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.0),
),
)

View File

@ -14,4 +14,12 @@ BasicMelee(
range: 5.0,
angle: 120.0,
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
)

View File

@ -18,6 +18,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -37,6 +45,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.1)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
(
melee_constructor: (
@ -56,6 +72,14 @@ ComboMelee2(
movement: (
swing: Some(Forward(0.2)),
),
movement_modifier: (
recover: Some(0.35),
),
ori_modifier: (
buildup: Some(0.75),
swing: Some(0.25),
recover: Some(0.15),
),
),
],
energy_cost_per_strike: 0,

Some files were not shown because too many files have changed in this diff Show More