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https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Improve i18n "get" performances by returning a &str
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@ -48,10 +48,10 @@ impl VoxygenLocalization {
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///
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///
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/// If the key is not present in the localization object
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/// If the key is not present in the localization object
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/// then the key is returned.
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/// then the key is returned.
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pub fn get(&self, key: &str) -> String {
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pub fn get<'a>(&'a self, key: &'a str) -> &'a str {
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match self.string_map.get(key) {
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match self.string_map.get(key) {
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Some(localized_text) => localized_text.to_owned(),
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Some(localized_text) => localized_text,
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None => key.to_string(),
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None => key,
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}
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}
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}
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}
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@ -128,7 +128,8 @@ impl PlayState for CharSelectionState {
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clock.get_last_delta(),
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clock.get_last_delta(),
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|_| {},
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|_| {},
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) {
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) {
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global_state.info_message = Some(localized_strings.get("common.connection_lost"));
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global_state.info_message =
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Some(localized_strings.get("common.connection_lost").to_owned());
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error!("[session] Failed to tick the scene: {:?}", err);
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error!("[session] Failed to tick the scene: {:?}", err);
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return PlayStateResult::Pop;
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return PlayStateResult::Pop;
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@ -1135,13 +1135,13 @@ impl CharSelectionUi {
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self.imgs.slider_range,
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self.imgs.slider_range,
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);
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);
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let char_slider = move |prev_id,
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let char_slider = move |prev_id,
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text: String,
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text: &str,
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text_id,
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text_id,
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max,
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max,
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selected_val,
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selected_val,
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slider_id,
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slider_id,
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ui_widgets: &mut UiCell| {
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ui_widgets: &mut UiCell| {
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Text::new(&text)
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Text::new(text)
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.down_from(prev_id, 22.0)
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.down_from(prev_id, 22.0)
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.align_middle_x_of(prev_id)
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.align_middle_x_of(prev_id)
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.font_size(18)
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.font_size(18)
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@ -156,7 +156,7 @@ impl PlayState for MainMenuState {
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if let Some(info) = global_state.info_message.take() {
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if let Some(info) = global_state.info_message.take() {
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self.main_menu_ui
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self.main_menu_ui
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.show_info(info, localized_strings.get("common.okay"));
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.show_info(info, localized_strings.get("common.okay").to_owned());
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}
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}
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// Draw the UI to the screen.
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// Draw the UI to the screen.
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@ -385,8 +385,8 @@ impl MainMenuUi {
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self.connect = true;
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self.connect = true;
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self.connecting = Some(std::time::Instant::now());
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self.connecting = Some(std::time::Instant::now());
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self.popup = Some(PopupData {
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self.popup = Some(PopupData {
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msg: localized_strings.get("main.connecting") + "...",
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msg: [localized_strings.get("main.connecting"), "..."].concat(),
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button_text: localized_strings.get("common.cancel"),
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button_text: localized_strings.get("common.cancel").to_owned(),
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popup_type: PopupType::ConnectionInfo,
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popup_type: PopupType::ConnectionInfo,
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});
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});
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@ -423,8 +423,8 @@ impl MainMenuUi {
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self.connect = true;
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self.connect = true;
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self.connecting = Some(std::time::Instant::now());
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self.connecting = Some(std::time::Instant::now());
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self.popup = Some(PopupData {
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self.popup = Some(PopupData {
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msg: localized_strings.get("main.creating_world") + "...",
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msg: [localized_strings.get("main.creating_world"), "..."].concat(),
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button_text: localized_strings.get("common.cancel"),
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button_text: localized_strings.get("common.cancel").to_owned(),
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popup_type: PopupType::ConnectionInfo,
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popup_type: PopupType::ConnectionInfo,
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});
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});
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};
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};
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@ -374,7 +374,8 @@ impl PlayState for SessionState {
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// Perform an in-game tick.
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// Perform an in-game tick.
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if let Err(err) = self.tick(clock.get_avg_delta()) {
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if let Err(err) = self.tick(clock.get_avg_delta()) {
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global_state.info_message = Some(localized_strings.get("common.connection_lost"));
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global_state.info_message =
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Some(localized_strings.get("common.connection_lost").to_owned());
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error!("[session] Failed to tick the scene: {:?}", err);
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error!("[session] Failed to tick the scene: {:?}", err);
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return PlayStateResult::Pop;
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return PlayStateResult::Pop;
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