fix glide wield

This commit is contained in:
jshipsey 2021-04-26 23:17:04 -04:00
parent b99404749a
commit f845f2bd11

View File

@ -10,6 +10,7 @@ impl CharacterBehavior for Data {
fn behavior(&self, data: &JoinData) -> StateUpdate {
let mut update = StateUpdate::from(data);
handle_orientation(data, &mut update, 1.0);
handle_move(data, &mut update, 1.0);
handle_jump(data, &mut update, 1.0);
handle_dodge_input(data, &mut update);