mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Don't overwrite loaded dynlib
This commit is contained in:
parent
546811b4a1
commit
fd8a37d141
@ -29,7 +29,10 @@ pub struct LoadedLib {
|
||||
/// Loaded library.
|
||||
pub lib: Library,
|
||||
/// Path to the library.
|
||||
pub lib_path: PathBuf,
|
||||
lib_path: PathBuf,
|
||||
/// Reload count, used for naming new library (loader will reuse old library
|
||||
/// if it has the same name).
|
||||
reload_count: u64,
|
||||
}
|
||||
|
||||
impl LoadedLib {
|
||||
@ -38,6 +41,8 @@ impl LoadedLib {
|
||||
/// This is necessary because the very first time you use hot reloading you
|
||||
/// wont have the library, so you can't load it until you have compiled it!
|
||||
fn compile_load(dyn_package: &str) -> Self {
|
||||
let reload_count = 0; // This is the first time loading.
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
error!("The hot reloading feature does not work on macos.");
|
||||
|
||||
@ -48,9 +53,13 @@ impl LoadedLib {
|
||||
info!("{} compile succeeded.", dyn_package);
|
||||
}
|
||||
|
||||
copy(&LoadedLib::determine_path(dyn_package), dyn_package);
|
||||
copy(
|
||||
&LoadedLib::determine_path(dyn_package, reload_count),
|
||||
dyn_package,
|
||||
reload_count,
|
||||
);
|
||||
|
||||
Self::load(dyn_package)
|
||||
Self::load(dyn_package, reload_count)
|
||||
}
|
||||
|
||||
/// Load a library from disk.
|
||||
@ -58,8 +67,8 @@ impl LoadedLib {
|
||||
/// Currently this is pretty fragile, it gets the path of where it thinks
|
||||
/// the dynamic library should be and tries to load it. It will panic if it
|
||||
/// is missing.
|
||||
fn load(dyn_package: &str) -> Self {
|
||||
let lib_path = LoadedLib::determine_path(dyn_package);
|
||||
fn load(dyn_package: &str, reload_count: u64) -> Self {
|
||||
let lib_path = LoadedLib::determine_path(dyn_package, reload_count);
|
||||
|
||||
// Try to load the library.
|
||||
let lib = match unsafe { Library::new(lib_path.clone()) } {
|
||||
@ -71,12 +80,16 @@ impl LoadedLib {
|
||||
),
|
||||
};
|
||||
|
||||
Self { lib, lib_path }
|
||||
Self {
|
||||
lib,
|
||||
lib_path,
|
||||
reload_count,
|
||||
}
|
||||
}
|
||||
|
||||
/// Determine the path to the dynamic library based on the path of the
|
||||
/// current executable.
|
||||
fn determine_path(dyn_package: &str) -> PathBuf {
|
||||
fn determine_path(dyn_package: &str, reload_count: u64) -> PathBuf {
|
||||
let current_exe = env::current_exe();
|
||||
|
||||
// If we got the current_exe, we need to go up a level and then down
|
||||
@ -109,7 +122,7 @@ impl LoadedLib {
|
||||
|
||||
// Determine the platform specific path and push it onto our already
|
||||
// established target/debug dir.
|
||||
lib_path.push(active_file(dyn_package));
|
||||
lib_path.push(active_file(dyn_package, reload_count));
|
||||
|
||||
lib_path
|
||||
}
|
||||
@ -174,18 +187,29 @@ pub fn init(
|
||||
lib_storage
|
||||
}
|
||||
|
||||
fn compiled_file(dyn_package: &str) -> String { dyn_lib_file(dyn_package, false) }
|
||||
fn compiled_file(dyn_package: &str) -> String { dyn_lib_file(dyn_package, None) }
|
||||
|
||||
fn active_file(dyn_package: &str) -> String { dyn_lib_file(dyn_package, true) }
|
||||
fn active_file(dyn_package: &str, reload_count: u64) -> String {
|
||||
dyn_lib_file(dyn_package, Some(reload_count))
|
||||
}
|
||||
|
||||
fn dyn_lib_file(dyn_package: &str, active: bool) -> String {
|
||||
fn dyn_lib_file(dyn_package: &str, active: Option<u64>) -> String {
|
||||
if let Some(count) = active {
|
||||
format!(
|
||||
"{}{}{}{}",
|
||||
"{}{}_active{}{}",
|
||||
DLL_PREFIX,
|
||||
dyn_package.replace('-', "_"),
|
||||
if active { "_active" } else { "" },
|
||||
count,
|
||||
DLL_SUFFIX
|
||||
)
|
||||
} else {
|
||||
format!(
|
||||
"{}{}{}",
|
||||
DLL_PREFIX,
|
||||
dyn_package.replace('-', "_"),
|
||||
DLL_SUFFIX
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Event function to hotreload the dynamic library
|
||||
@ -221,10 +245,11 @@ fn hotreload(dyn_package: &str, loaded_lib: &Mutex<Option<LoadedLib>>) {
|
||||
// Close lib.
|
||||
let loaded_lib = lock.take().unwrap();
|
||||
loaded_lib.lib.close().unwrap();
|
||||
copy(&loaded_lib.lib_path, dyn_package);
|
||||
let new_count = loaded_lib.reload_count + 1;
|
||||
copy(&loaded_lib.lib_path, dyn_package, new_count);
|
||||
|
||||
// Open new lib.
|
||||
*lock = Some(LoadedLib::load(dyn_package));
|
||||
*lock = Some(LoadedLib::load(dyn_package, new_count));
|
||||
|
||||
info!("Updated {}.", dyn_package);
|
||||
}
|
||||
@ -256,14 +281,22 @@ fn compile(dyn_package: &str) -> bool {
|
||||
///
|
||||
/// We do this for all OS's although it is only strictly necessary for windows.
|
||||
/// The reason we do this is to make the code easier to understand and debug.
|
||||
fn copy(lib_path: &Path, dyn_package: &str) {
|
||||
fn copy(lib_path: &Path, dyn_package: &str, reload_count: u64) {
|
||||
// Use the platform specific names.
|
||||
let lib_compiled_path = lib_path.with_file_name(compiled_file(dyn_package));
|
||||
let lib_output_path = lib_path.with_file_name(active_file(dyn_package));
|
||||
let lib_output_path = lib_path.with_file_name(active_file(dyn_package, reload_count));
|
||||
let old_lib_output_path = reload_count
|
||||
.checked_sub(1)
|
||||
.map(|old_count| lib_path.with_file_name(active_file(dyn_package, old_count)));
|
||||
|
||||
// Get the path to where the lib was compiled to.
|
||||
debug!(?lib_compiled_path, ?lib_output_path, "Moving.");
|
||||
|
||||
// delete old file
|
||||
if let Some(old) = old_lib_output_path {
|
||||
std::fs::remove_file(old).expect("Failed to delete old library");
|
||||
}
|
||||
|
||||
// Copy the library file from where it is output, to where we are going to
|
||||
// load it from i.e. lib_path.
|
||||
std::fs::copy(&lib_compiled_path, &lib_output_path).unwrap_or_else(|err| {
|
||||
|
Loading…
Reference in New Issue
Block a user