fixed scaling of the slots

This commit is contained in:
Pfauenauge90 2019-06-29 02:37:33 +02:00
parent be64662b14
commit ff7fb032a4

View File

@ -102,32 +102,9 @@ impl<'a> Widget for Bag<'a> {
let y = i / 5;
Button::image(self.imgs.inv_slot)
.top_left_with_margins_on(state.ids.inv_grid_1, 4.0 + y as f64 * (40.0 + 4.0), 4.0 + x as f64 * (40.0 + 4.0))
.parent(state.ids.inv_grid_2)
.w_h(40.0, 40.0)
.set(state.ids.inv_slot[i], ui);
}
// Test Item
// Create available inventory slot widgets
dbg!(self.inventory_space);
if state.ids.inv_slot.len() < self.inventory_space {
state.update(|s| { s.ids.inv_slot.resize(self.inventory_space, &mut ui.widget_id_generator());});}
for i in 0..self.inventory_space {
let x = i % 5;
let y = i / 5;
Button::image(self.imgs.inv_slot)
.top_left_with_margins_on(state.ids.inv_alignment, 4.0 + y as f64 * (40.0 + 4.0), 4.0 + x as f64 * (40.0 + 4.0))
.w_h(40.0, 40.0)
.set(state.ids.inv_slot[i], ui);
}
// X-button
if Button::image(self.imgs.close_button)
.w_h(28.0, 28.0)