Joshua Yanovski
4b5a9fe0f4
Remove persistence loading error from SkillSet.
...
This is needed (for now) in order to parallelize ingame_chat, because
one of the handled messages updates this value on the server. It turns
out that the value is not actually used on the server, only the client,
so this was mostly a matter of threading this back to the correct place.
Additionally, we took the opportunity to modify the UI to not log you
into the game until your character was confirmed to be loaded, which
was a todo item that lets us simplify some error handling logic and
remove stuff from global state.
2022-09-16 01:20:35 -07:00
Joshua Yanovski
0f01b78e4b
Threads pinned to cores, initial groundwork for async slowjobs.
2022-08-24 21:43:14 -07:00
Joshua Yanovski
5a5f2b391f
Changes to wgpu to hopefully improve scalability?
2022-08-23 00:54:08 -07:00
Joshua Yanovski
39db97ed03
Fixing some messed up rons.
2022-08-13 23:50:13 -07:00
Joshua Yanovski
706084dd15
Improving meshing performance.
2022-08-13 23:48:50 -07:00
Joshua Barretto
86f628037f
Made caves generate 425x faster
2022-08-06 14:46:33 +01:00
Joshua Yanovski
9ebf07c6e1
Merge remote-tracking branch 'origin/master' into sharp/zoomy-worldgen
2022-07-27 15:30:37 -07:00
Joshua Yanovski
bc4600cf14
Rivers (hack, not great).
2022-07-25 18:28:27 -07:00
Marcel
72b0b26004
Merge branch 'pfau/bg_new' into 'master'
...
new bg
See merge request veloren/veloren!3488
2022-07-22 11:49:57 +00:00
DaforLynx
d2710635d8
Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout
2022-07-21 08:27:35 +00:00
Monty Marz
6571068623
new bg
2022-07-19 20:53:06 +02:00
Joshua Yanovski
09a5e49c25
Scatter testing (not complete)
2022-07-17 20:11:36 -07:00
Marcel
35883c61cb
Merge branch 'mckol/update-polish-translation' into 'master'
...
Update the Polish translation
See merge request veloren/veloren!3399
2022-07-17 11:50:50 +00:00
Joshua Barretto
0b16baf46a
Improved rain performance
2022-07-16 14:44:58 +01:00
Treeco
7efddc33f7
Merge branch 'more_humanoid_models' into 'master'
...
Humanoid Model Overhaul
See merge request veloren/veloren!3478
2022-07-16 11:13:24 +00:00
Youssef Fahmy
91c85dea22
Humanoid Model Overhaul
2022-07-16 11:13:24 +00:00
Mckol
8861e12e70
Updated the Polish translation
2022-07-16 13:07:45 +02:00
Joshua Barretto
ea39f78dfd
Minimised rain occlusion problems
2022-07-16 11:14:12 +01:00
Joshua Barretto
b08a501aef
Cleaned up ready for merge
2022-07-16 11:09:35 +01:00
Joshua Barretto
3c5de2991b
More consistent texturing code
2022-07-15 08:43:35 +01:00
Joshua Barretto
9ad32b37e7
More efficient texture fetches
2022-07-15 08:43:34 +01:00
Joshua Barretto
61792d4135
Apply AO
2022-07-15 08:43:34 +01:00
Joshua Barretto
2694f5f917
Fixed lava
2022-07-15 08:43:34 +01:00
Joshua Barretto
07ba4dcc33
Fixed particles for non-body entities, AO for non-volumetric illumination
2022-07-15 08:43:34 +01:00
Joshua Barretto
b5662163f0
Better lighting and verticality in caves
2022-07-15 08:43:33 +01:00
Joshua Barretto
1f979e4133
More biomes
2022-07-15 08:42:56 +01:00
Joshua Barretto
2cce44fc36
Began work on caves2
2022-07-15 08:42:56 +01:00
Joshua Barretto
62d2982990
Made rainbows ultra only
2022-07-15 07:08:30 +00:00
Joshua Barretto
e34f080c91
Fixed unrolling issue in rain shader
2022-07-15 07:06:11 +00:00
Joshua Barretto
964b315fc5
Fixed lightning point glow
2022-07-14 22:12:34 +00:00
Christof Petig
2dce472d1f
Merge branch 'christof/modular-weapon-prices' into 'master'
...
Implement material (de-)composition for modular weapons, add tusk+crest+pincer to price list
See merge request veloren/veloren!3469
2022-07-14 18:24:21 +00:00
Isse
5c7ed1e712
Merge branch 'vfoulon80/boat-loading-animation' into 'master'
...
Add a boat loading animation
See merge request veloren/veloren!3474
2022-07-14 07:17:30 +00:00
DaforLynx
194b1866c6
Music, ambience tweaks, and more
2022-07-14 00:55:35 +00:00
Joshua Barretto
f48665366b
More lightning position variety
2022-07-13 21:45:37 +01:00
Vincent Foulon
2240fa4a23
Add a boat loading animation
2022-07-13 22:41:34 +02:00
Christof Petig
5ee72f8a5e
fix test; add tusk, crest, pincer
2022-07-13 20:15:28 +02:00
Joshua Barretto
25c55b6a25
Better rain performance, wetness
2022-07-13 18:34:34 +01:00
Joshua Yanovski
ebe76abc54
Shrubs back!
2022-07-10 22:58:28 -07:00
Joshua Yanovski
8db5acd987
Rocks!
2022-07-10 21:08:18 -07:00
Joshua Barretto
4e854a28ff
Fixed occlusion bias
2022-07-10 16:56:45 +01:00
Joshua Barretto
d4906f55bc
Fixed rain occlusion issues
2022-07-10 16:40:49 +01:00
Joshua Barretto
fc21b54f02
Better rain performance
2022-07-10 13:53:31 +01:00
Joshua Barretto
47b236b1f0
Better lightning rates, fixed shaders
2022-07-10 13:44:11 +01:00
Joshua Barretto
3b758cc7b0
Minor colour tweak
2022-07-09 02:25:24 +01:00
Joshua Barretto
85a292a854
Always take origin as lightning end point
2022-07-09 02:16:13 +01:00
Joshua Barretto
6fea7205fa
Better lightning at distance
2022-07-09 02:08:55 +01:00
Joshua Barretto
836fe2b1c6
Proper lightning
2022-07-09 01:59:18 +01:00
Joshua Barretto
edc2720416
Better lightning effect
2022-07-09 00:39:18 +01:00
Joshua Barretto
4531a4e3f9
Added lightning
2022-07-08 23:26:33 +01:00
Joshua Barretto
622b67d24e
Relative offset fix
2022-07-08 20:49:51 +01:00