Commit Graph

2991 Commits

Author SHA1 Message Date
Joshua Yanovski
4b5a9fe0f4 Remove persistence loading error from SkillSet.
This is needed (for now) in order to parallelize ingame_chat, because
one of the handled messages updates this value on the server.  It turns
out that the value is not actually used on the server, only the client,
so this was mostly a matter of threading this back to the correct place.
Additionally, we took the opportunity to modify the UI to not log you
into the game until your character was confirmed to be loaded, which
was a todo item that lets us simplify some error handling logic and
remove stuff from global state.
2022-09-16 01:20:35 -07:00
Joshua Yanovski
0f01b78e4b Threads pinned to cores, initial groundwork for async slowjobs. 2022-08-24 21:43:14 -07:00
Joshua Yanovski
5a5f2b391f Changes to wgpu to hopefully improve scalability? 2022-08-23 00:54:08 -07:00
Joshua Yanovski
39db97ed03 Fixing some messed up rons. 2022-08-13 23:50:13 -07:00
Joshua Yanovski
706084dd15 Improving meshing performance. 2022-08-13 23:48:50 -07:00
Joshua Barretto
86f628037f Made caves generate 425x faster 2022-08-06 14:46:33 +01:00
Joshua Yanovski
9ebf07c6e1 Merge remote-tracking branch 'origin/master' into sharp/zoomy-worldgen 2022-07-27 15:30:37 -07:00
Joshua Yanovski
bc4600cf14 Rivers (hack, not great). 2022-07-25 18:28:27 -07:00
Marcel
72b0b26004 Merge branch 'pfau/bg_new' into 'master'
new bg

See merge request veloren/veloren!3488
2022-07-22 11:49:57 +00:00
DaforLynx
d2710635d8 Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout 2022-07-21 08:27:35 +00:00
Monty Marz
6571068623 new bg 2022-07-19 20:53:06 +02:00
Joshua Yanovski
09a5e49c25 Scatter testing (not complete) 2022-07-17 20:11:36 -07:00
Marcel
35883c61cb Merge branch 'mckol/update-polish-translation' into 'master'
Update the Polish translation

See merge request veloren/veloren!3399
2022-07-17 11:50:50 +00:00
Joshua Barretto
0b16baf46a Improved rain performance 2022-07-16 14:44:58 +01:00
Treeco
7efddc33f7 Merge branch 'more_humanoid_models' into 'master'
Humanoid Model Overhaul

See merge request veloren/veloren!3478
2022-07-16 11:13:24 +00:00
Youssef Fahmy
91c85dea22 Humanoid Model Overhaul 2022-07-16 11:13:24 +00:00
Mckol
8861e12e70 Updated the Polish translation 2022-07-16 13:07:45 +02:00
Joshua Barretto
ea39f78dfd Minimised rain occlusion problems 2022-07-16 11:14:12 +01:00
Joshua Barretto
b08a501aef Cleaned up ready for merge 2022-07-16 11:09:35 +01:00
Joshua Barretto
3c5de2991b More consistent texturing code 2022-07-15 08:43:35 +01:00
Joshua Barretto
9ad32b37e7 More efficient texture fetches 2022-07-15 08:43:34 +01:00
Joshua Barretto
61792d4135 Apply AO 2022-07-15 08:43:34 +01:00
Joshua Barretto
2694f5f917 Fixed lava 2022-07-15 08:43:34 +01:00
Joshua Barretto
07ba4dcc33 Fixed particles for non-body entities, AO for non-volumetric illumination 2022-07-15 08:43:34 +01:00
Joshua Barretto
b5662163f0 Better lighting and verticality in caves 2022-07-15 08:43:33 +01:00
Joshua Barretto
1f979e4133 More biomes 2022-07-15 08:42:56 +01:00
Joshua Barretto
2cce44fc36 Began work on caves2 2022-07-15 08:42:56 +01:00
Joshua Barretto
62d2982990 Made rainbows ultra only 2022-07-15 07:08:30 +00:00
Joshua Barretto
e34f080c91 Fixed unrolling issue in rain shader 2022-07-15 07:06:11 +00:00
Joshua Barretto
964b315fc5 Fixed lightning point glow 2022-07-14 22:12:34 +00:00
Christof Petig
2dce472d1f Merge branch 'christof/modular-weapon-prices' into 'master'
Implement material (de-)composition for modular weapons, add tusk+crest+pincer to price list

See merge request veloren/veloren!3469
2022-07-14 18:24:21 +00:00
Isse
5c7ed1e712 Merge branch 'vfoulon80/boat-loading-animation' into 'master'
Add a boat loading animation

See merge request veloren/veloren!3474
2022-07-14 07:17:30 +00:00
DaforLynx
194b1866c6 Music, ambience tweaks, and more 2022-07-14 00:55:35 +00:00
Joshua Barretto
f48665366b More lightning position variety 2022-07-13 21:45:37 +01:00
Vincent Foulon
2240fa4a23
Add a boat loading animation 2022-07-13 22:41:34 +02:00
Christof Petig
5ee72f8a5e fix test; add tusk, crest, pincer 2022-07-13 20:15:28 +02:00
Joshua Barretto
25c55b6a25 Better rain performance, wetness 2022-07-13 18:34:34 +01:00
Joshua Yanovski
ebe76abc54 Shrubs back! 2022-07-10 22:58:28 -07:00
Joshua Yanovski
8db5acd987 Rocks! 2022-07-10 21:08:18 -07:00
Joshua Barretto
4e854a28ff Fixed occlusion bias 2022-07-10 16:56:45 +01:00
Joshua Barretto
d4906f55bc Fixed rain occlusion issues 2022-07-10 16:40:49 +01:00
Joshua Barretto
fc21b54f02 Better rain performance 2022-07-10 13:53:31 +01:00
Joshua Barretto
47b236b1f0 Better lightning rates, fixed shaders 2022-07-10 13:44:11 +01:00
Joshua Barretto
3b758cc7b0 Minor colour tweak 2022-07-09 02:25:24 +01:00
Joshua Barretto
85a292a854 Always take origin as lightning end point 2022-07-09 02:16:13 +01:00
Joshua Barretto
6fea7205fa Better lightning at distance 2022-07-09 02:08:55 +01:00
Joshua Barretto
836fe2b1c6 Proper lightning 2022-07-09 01:59:18 +01:00
Joshua Barretto
edc2720416 Better lightning effect 2022-07-09 00:39:18 +01:00
Joshua Barretto
4531a4e3f9 Added lightning 2022-07-08 23:26:33 +01:00
Joshua Barretto
622b67d24e Relative offset fix 2022-07-08 20:49:51 +01:00