Minor colour tweak

This commit is contained in:
Joshua Barretto 2022-07-09 02:25:24 +01:00
parent 85a292a854
commit 3b758cc7b0
2 changed files with 3 additions and 3 deletions

View File

@ -54,7 +54,7 @@ vec3 apply_point_glow(vec3 wpos, vec3 dir, float max_dist, vec3 color) {
}
#endif
// Apply lightning
apply_point_glow_light(Light(last_lightning.xyzw + vec4(0, 0, LIGHTNING_HEIGHT, 0), vec4(vec3(0.5, 0.8, 1) * lightning_intensity() * 0.003, 1)), wpos, dir, max_dist, color);
apply_point_glow_light(Light(last_lightning.xyzw + vec4(0, 0, LIGHTNING_HEIGHT, 0), vec4(vec3(0.2, 0.4, 1) * lightning_intensity() * 0.003, 1)), wpos, dir, max_dist, color);
return color;
}

View File

@ -606,11 +606,11 @@ void main() {
f_reflect = 0.0;
perp_axis = normalize(cross(inst_dir, vec3(0.0, 0.0, 1.0)));
float z = inst_dir.z * (percent() - 1.0);
vec3 start_off = vec3(abs(fract(vec3(vec2(z) * vec2(0.015, 0.01), 0)) - 0.5) * z * 0.35);
vec3 start_off = vec3(abs(fract(vec3(vec2(z) * vec2(0.015, 0.01), 0)) - 0.5) * z * 0.4);
attr = Attr(
inst_dir * percent() + start_off,
vec3(max(3.0, 0.05 * length(start_pos + inst_dir * percent()))),
vec4(10.0, 30.0, 50.0, 1.0),// * (1.0 - length(inst_dir) * 0.1),
vec4(10.0, 20.0, 50.0, 1.0),// * (1.0 - length(inst_dir) * 0.1),
identity()//spin_in_axis(perp_axis, asin(inst_dir.z / length(inst_dir)) + PI / 2.0)
);
break;