f2eedf81f4
Merge branch 'imbris/648-cleanup' into 'master'
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Make handling of shortcut keywords for commands clearer and revise a TODO...
Closes #648
See merge request veloren/veloren!2387
2021-06-07 10:27:54 +00:00
4deeb42155
cave adjustments
2021-06-07 11:02:34 +02:00
9034d0f25d
comment addressing, cave tweaks
2021-06-07 11:01:46 +02:00
5fdb2ac01d
migration
2021-06-07 11:01:04 +02:00
8acd3832e3
more loot tables, overworld ores, more items
2021-06-07 11:00:00 +02:00
1c17d8fe5e
cave changes
2021-06-07 10:59:44 +02:00
6790b71d53
Energy recovery stat functional.
2021-06-07 10:58:32 +02:00
18e9b5b890
recipes, re-organization, cleanup
2021-06-07 10:58:05 +02:00
1b575a5a04
crafting item partial re-organization, armor recipes, some specific animal drops
2021-06-07 10:56:35 +02:00
ffc9a0ae22
more drops, armors
2021-06-07 10:56:16 +02:00
ca907f1b87
added some meat
2021-06-07 10:55:34 +02:00
0b92c72096
Make handling of shortcut keywords for commands clearer and revise a TODO related to how chat messages are stored and renamed with alias changes
2021-06-06 23:45:51 -04:00
521e1eacf3
Merge branch 'aweinstock/add-models-20210603' into 'master'
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Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
See merge request veloren/veloren!2371
2021-06-06 16:56:21 +00:00
acf7ad27f1
Balance tweaks.
2021-06-05 17:15:04 -05:00
74b7039219
Yeti AI
2021-06-05 13:25:47 -05:00
81f7e690fd
Snowball attack.
2021-06-04 18:17:15 -05:00
5bf99eac11
Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model.
2021-06-03 21:39:15 -05:00
ac2f097d80
Tidal warrior AI.
2021-06-03 21:39:14 -05:00
05c699878f
Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
2021-06-03 19:24:34 -04:00
d235e98efe
Merge branch 'aweinstock/agent-pid' into 'master'
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Implement PID controllers and use them to stabilize Agent airship flight.
See merge request veloren/veloren!2356
2021-06-02 23:15:08 +00:00
f988584337
Merge branch 'revert-c6e200a3' into 'master'
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Add a configuration Option to opt-in Quic backend
See merge request veloren/veloren!2318
2021-06-02 14:27:13 +00:00
23eca4c3f6
Re-disable incremental just for common-systems, small fix in plugin
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crate, more new clippy fixes
2021-05-31 20:44:57 -04:00
48ebb10d50
Update toolchain
2021-05-31 20:44:57 -04:00
e09ae8ad83
Address MR 2356 comments.
2021-05-30 13:36:25 -04:00
8b20175b6e
Implement PID controllers and use them to stabilize Agent airship flight.
2021-05-30 13:36:25 -04:00
01f82314dc
Fixed a few oddities with the AI
2021-05-26 21:34:21 -05:00
b826d5cb2b
Fixed exp splitting in inactive equip slots.
2021-05-26 21:13:16 -05:00
42c8c08145
Fixed bow AI
2021-05-26 20:53:29 -05:00
d7c7f6bf5d
Merge branch 'sam/rework-bow' into 'master'
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Bow Rework
See merge request veloren/veloren!2310
2021-05-26 04:44:09 +00:00
f5ed77184b
Extract 'get_inviter_and_kind' method from 'handle_invite_decline' and...
2021-05-25 20:34:46 +00:00
624f8796bd
Fix mindflayer tactic to make it shoot purple fireballs again.
2021-05-22 20:35:21 -04:00
854930bc1a
Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up
2021-05-22 20:47:08 +00:00
46d1bb5f18
Adjusted masses; less excessive knockbacks; prevent loot shooting off
2021-05-22 17:56:13 +00:00
f993f28eff
Various tweaks.
2021-05-22 12:41:47 -05:00
ca6266e780
Fix skill presets, add tests
2021-05-22 12:33:22 -05:00
1014ac45bf
Made new skills for reworked bow.
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Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
a0599ac046
Merge branch 'sam/extra-equip-slots' into 'master'
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Added Extra Loadout Slots
See merge request veloren/veloren!2295
2021-05-21 20:28:53 +00:00
cf3188b412
remove Protocol from Quic, cleanup code, fix some log spam
2021-05-21 10:41:19 +02:00
99304ffddd
Revert "Merge branch 'sharp/revert-quinn' into 'master'"
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This reverts merge request !2315
2021-05-21 10:41:16 +02:00
27885e00b2
Allow NPCs to path towards far away enemies
2021-05-21 03:14:45 +00:00
b076fb7baa
Small cockatrice AI fixes
2021-05-17 22:46:50 +00:00
3679cb75bc
Revert "Merge branch 'xMAC94x/quic_enablement' into 'master'"
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This reverts commit 04d8ddf25e
, reversing
changes made to 9dcf7a9d26
.
2021-05-17 08:32:12 -07:00
04d8ddf25e
Merge branch 'xMAC94x/quic_enablement' into 'master'
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Add a configuration Option to opt-in Quic backend
See merge request veloren/veloren!2268
2021-05-17 12:02:55 +00:00
9173dca03f
Added equip slots for other weapons.
2021-05-15 15:16:37 -05:00
d5f3ba77d4
Make NPCs Aware of Sound - See Issue #913
2021-05-15 19:36:27 +00:00
7d5ca0e7bf
Revert "Merge branch 'snowram/hacky-mount' into 'master'"
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This reverts merge request !2219
2021-05-14 13:43:20 +00:00
e4f3064b8a
Collar can make QuadMeds mountable, state + offsets
2021-05-14 00:11:15 +02:00
4d4bc132f4
Campfires can set things on fire and water puts it out
2021-05-13 05:34:51 +00:00
3869cdf1d2
Don't remesh chunk vertex data on sprite update.
...
This results in an extremely visually noticeable improvement in latency
when adding or removing sprite data and makes the game feel more
responsive.
This happens, for instance, when picking up a sprite like an apple or
flower from the environment. We check to make sure that for items
with lighting (like Velorite) or changes that otherwise affect meshing
(like changing from fluid to nonfluid) this doesn't trigger.
2021-05-11 12:58:15 -07:00
f76b61ac17
Make merchants /tell instead of /say
2021-05-11 17:26:22 +00:00