06bbb7f0ff
Crafting Tabs and more item tags
2021-04-04 13:02:27 +00:00
43c35f957f
Remove buff information from item description text
2021-03-03 00:25:12 +00:00
03d28f7d93
Implement tags for items, allowing a crafting recipe to take any item with that tag as input.
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- Added a recipe that turns any of the cloth equipment dropped by villagers into 1x cloth scraps.
- Animate placeholder items for tagged crafting.
2021-02-16 01:05:54 +00:00
5362000de4
adjusted potions, refined level up message animation
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fixed incorrect translation used on axe double strike regen skill
Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
ecdbd1c5d6
Makes consumables heal faster
2020-12-10 18:06:32 +01:00
642ad805a1
potion buff
2020-11-06 01:08:34 +01:00
eb79820c25
tweaks consumables buffs values
2020-11-06 01:08:32 +01:00
a52f83e92c
Addresses some comments
2020-11-06 01:08:31 +01:00
ce96af4363
Allow for an arbitrary array of effects and buffs for consumables
2020-11-06 01:08:30 +01:00
2b800a2b63
make clippy happy
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Delete glider.ron
2020-10-07 02:23:20 +00:00
712f2e9c97
* Moved migrations to beginning of server initialisation
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* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
ab1c43be84
Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
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Also fixed two wrong asset references and did some .ron formatting
2020-08-05 01:21:42 +02:00
f930f52df5
Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
2020-08-01 20:08:30 +00:00
8d6b442193
Crafting
2020-07-14 20:11:39 +00:00