AdamWhitehurst
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2ffac59aa3
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add triple strike timing
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2020-03-27 10:40:15 -07:00 |
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AdamWhitehurst
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4bfc934772
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triples strike knockback 15.0 -> 16.0
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2020-03-27 08:26:53 -07:00 |
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AdamWhitehurst
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31760d220a
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triple_strike knockback 20.0 -> 15.0
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2020-03-27 08:17:17 -07:00 |
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AdamWhitehurst
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c1647e93f1
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make triple strike continue without hits again
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2020-03-27 07:03:26 -07:00 |
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timokoesters
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2b68adff51
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Balancing, make fireball not holdable, arrow knockback
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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b9c85b9beb
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Balancing
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2020-03-26 22:56:33 +01:00 |
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AdamWhitehurst
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8d1f93a2d1
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ore responsive oreintating
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2020-03-26 14:48:51 -07:00 |
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AdamWhitehurst
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7f1a90ae27
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Prevent transition if failed hit
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2020-03-26 14:44:39 -07:00 |
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Imbris
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e6f50b4032
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Replace uses of normalized() to avoid setting ori to NaN values, tweak triple strike code
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2020-03-25 18:49:15 -04:00 |
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AdamWhitehurst
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857652ee23
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Update triple_strike:
* add knockback
* prevent infinite repeat
* more dashes
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2020-03-25 07:24:55 -07:00 |
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Imbris
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3889ec7292
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climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
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2020-03-25 02:05:28 -04:00 |
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timokoesters
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2117bb05d0
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Healing staff
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2020-03-24 22:03:11 +01:00 |
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timokoesters
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5194cef03a
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Easier swimming, better damage calculation for explosions
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2020-03-23 12:50:08 +01:00 |
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Adam Whitehurst
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a510283277
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update triple_strike
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2020-03-22 12:50:52 -07:00 |
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Adam Whitehurst
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862efb147c
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clean up based on pr review comment
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2020-03-21 15:55:20 -07:00 |
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Adam Whitehurst
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b96d71a8c7
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Reset vel on triple_strike
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2020-03-21 15:06:42 -07:00 |
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Adam Whitehurst
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c5378b7065
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Better triple_strike handling
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2020-03-21 14:55:04 -07:00 |
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Adam Whitehurst
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819c2767bc
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* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
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2020-03-21 14:16:26 -07:00 |
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Adam Whitehurst
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cb04df7736
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swim now uses handle_orientation fn
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2020-03-21 07:06:35 -07:00 |
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Adam Whitehurst
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ae175e57f3
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Tweaking consts
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2020-03-20 15:20:14 -07:00 |
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Adam Whitehurst
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0cdb80427d
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better triple_strike
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2020-03-20 15:03:29 -07:00 |
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timokoesters
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3ec2cc08b3
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Experimental tweeks to triplestrike
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2020-03-20 15:06:33 +01:00 |
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Adam Whitehurst
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bb76cc37bd
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Oops
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2020-03-19 16:14:04 -07:00 |
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Adam Whitehurst
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0b7a572178
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update triple_strike
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2020-03-19 15:40:03 -07:00 |
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timokoesters
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87acc01d48
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Readd ranged and debug boost. Add bouncing while running in first person
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2020-03-16 12:32:57 +01:00 |
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AdamWhitehurst
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7dfe00b674
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Finish state struct data refactor
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2020-03-14 15:17:27 -06:00 |
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Adam Whitehurst
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ac1c279a9b
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Begin TripleStrike Logic
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2020-03-12 08:22:42 -07:00 |
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Adam Whitehurst
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772f7ff92d
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Remove can_transition and begin triple_strike
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2020-03-12 07:33:19 -07:00 |
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Adam Whitehurst
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3cb288bc8c
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Add TripleStrike
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2020-03-12 07:25:06 -07:00 |
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