Commit Graph

441 Commits

Author SHA1 Message Date
Joshua Barretto
f1b166d15d Innumerable camera improvements 2020-05-18 23:40:28 +01:00
Justin Shipsey
9e5c0ce601 Merge branch 'silentium/arms-and-armor' into 'master'
Added 2 sets of armour.

See merge request veloren/veloren!951
2020-05-17 19:03:00 +00:00
Silentium
1673a25e8b Added 2 sets of armour. 2020-05-17 19:02:59 +00:00
Monty Marz
ecb7963730 Pfau/0.6 bg 2020-05-16 12:48:29 +00:00
Joshua Barretto
db59a3ca3d Merge branch 'small-fixes' into 'master'
Dungeon Bosses

See merge request veloren/veloren!994
2020-05-15 19:07:11 +00:00
Joshua Barretto
aac28d04d5 Added dungeon bosses, boss loot, boss arenas 2020-05-15 16:05:50 +01:00
Songtronix
c3e1fd8664 Merge branch 'mockersf/fix-doc-generation' into 'master'
fix doc generation

See merge request veloren/veloren!993
2020-05-15 14:18:15 +00:00
Shane Handley
a41576e767 Correctly set the exp target for the next level when spawning a character.
Removed the unwrap_or from the update method for stats persistence, and
have a dedicated method for updating single rows with a new connection.
2020-05-15 13:27:26 +10:00
François Mockers
ae712f77a2 fix iterator type 2020-05-14 22:13:08 +02:00
Imbris
8f857e6e11 Fill in entity_count in metrics 2020-05-12 19:44:27 -04:00
jshipsey
ef70949d5d cyclops 2020-05-11 21:44:21 -04:00
Forest Anderson
28402e2bc1 Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
Capsize glimmer/tab completion

See merge request veloren/veloren!972
2020-05-11 17:49:26 +00:00
Imbris
8aa88b22a5 Fix panic with dragging into the same loadout slot 2020-05-11 00:08:43 -04:00
CapsizeGlimmer
b486de28ac Implement tab completion of enums (/object /time /spawn) and numbers 2020-05-10 19:16:34 -04:00
jshipsey
cf392b5a66 fmt 2020-05-09 18:11:25 -04:00
Snowram
5b77c74497 Add cockatrice 2020-05-09 18:09:27 -04:00
Robin Gilh
40360ff149 Dragon work 2020-05-09 18:07:31 -04:00
S Handley
5a13b54cbf - Load characters after login.
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
CapsizeGlimmer
63826d1a50 Add optional argument to /get_items 2020-05-07 18:39:48 +00:00
Monty Marz
b589c3fc71 Fix animals not attacking 2020-05-04 16:59:32 +00:00
CapsizeGlimmer
4e7f8c686a Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
Monty Marz
f5c2341167 Shoulder offsets, meta.ron versioning 2020-05-01 21:27:12 +00:00
Monty Marz
c792cc05a9 Villagers and Cultists 2020-04-30 20:43:24 +00:00
Justin Shipsey
171e865f57 new animals 2020-04-28 03:13:23 +00:00
Joshua Barretto
bd58be9f58 fmt 2020-04-26 17:56:09 +01:00
Joshua Barretto
bd2093c819 Fixed projectile solid collisions 2020-04-26 17:56:09 +01:00
Joshua Barretto
8e0f40c71e Added on_ceiling check for sticky entities 2020-04-26 17:56:09 +01:00
Joshua Barretto
eb23b0b2bd Added Colliders, made projectiles point particles 2020-04-26 17:56:09 +01:00
Justin Shipsey
6fa13bcb7e body/anim tweaks 2020-04-26 01:09:03 +00:00
Joshua Barretto
d28f5f24fb Made agents cleverer 2020-04-23 18:19:41 +01:00
Joshua Barretto
6448c17110 Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat 2020-04-23 18:19:41 +01:00
Pfauenauge90
4b72a07e22 sprites 2020-04-23 18:19:41 +01:00
Imbris
9ff816f006 Clarify todo comment 2020-04-12 15:35:43 -04:00
Imbris
f52d66d721 Fix selecting and remove amount text when dragging 2020-04-12 18:41:06 +02:00
Imbris
c1c09dce1b Enable unequipping as well as equipping to specific slots 2020-04-12 18:41:06 +02:00
Pfauenauge90
eb7ded989f 7 dwarf accessories 2020-04-12 18:41:03 +02:00
Pfauenauge90
2263b9be95 starter chest, removed unused key commands 2020-04-12 18:41:02 +02:00
Pfauenauge90
85f9f80024 starter equip 2020-04-12 18:41:00 +02:00
Pfauenauge90
ca667fd02b tooltips 2020-04-12 18:40:58 +02:00
Pfauenauge90
156b554023 item types 2020-04-12 18:40:57 +02:00
Pfauenauge90
f5a768dccf more armour types 2020-04-12 18:40:56 +02:00
Pfauenauge90
7f97fbac0b cape item 2020-04-12 18:40:56 +02:00
Pfauenauge90
771baaaae5 cape item 2020-04-12 18:40:55 +02:00
Imbris
0b932ae99a Use new slot widget for armor slots 2020-04-12 18:40:53 +02:00
Imbris
831d7c77a6 Make Asset impls avoid panics when parsing fails 2020-04-01 20:06:15 -04:00
AdamWhitehurst
2b10797db1 refactor transition logic (thx imbris) 2020-04-01 08:39:18 -07:00
Imbris
a73d010f7b Point to newly released vek, add todo to reconsider empty item, remove uneeded ori slerp, remove agent from character behavior, add todos to combat sys, check if entities still exist before possessing & if possessed entity has a loadout move the active item into the second item space 2020-04-01 11:15:14 -04:00
AdamWhitehurst
56fab6db09 Roll duration 500 -> 700ms 2020-04-01 06:24:02 -07:00
AdamWhitehurst
dcc9d44b1c remove unused timed_combo 2020-03-29 13:40:03 -07:00
Imbris
d3b5b1e637 Remove None variant fromm armor types 2020-03-28 03:51:24 -04:00