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d4906f55bc
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Fixed rain occlusion issues
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2022-07-10 16:40:49 +01:00 |
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e6a187ff08
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Merge branch 'xvar/fix-mimalloc-windows' into 'master'
Re-enabled mimalloc for non msvc builds
See merge request veloren/veloren!3468
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2022-07-10 15:01:58 +00:00 |
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af04843a20
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Re-enabled mimalloc for non msvc builds
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2022-07-10 14:50:35 +01:00 |
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fc21b54f02
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Better rain performance
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2022-07-10 13:53:31 +01:00 |
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47b236b1f0
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Better lightning rates, fixed shaders
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2022-07-10 13:44:11 +01:00 |
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3b758cc7b0
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Minor colour tweak
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2022-07-09 02:25:24 +01:00 |
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85a292a854
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Always take origin as lightning end point
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2022-07-09 02:16:13 +01:00 |
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6fea7205fa
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Better lightning at distance
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2022-07-09 02:08:55 +01:00 |
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836fe2b1c6
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Proper lightning
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2022-07-09 01:59:18 +01:00 |
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edc2720416
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Better lightning effect
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2022-07-09 00:39:18 +01:00 |
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6d1b46956d
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Better storms
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2022-07-09 00:14:59 +01:00 |
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6796fe2745
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Better lightning attenuation
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2022-07-08 23:45:08 +01:00 |
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4531a4e3f9
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Added lightning
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2022-07-08 23:26:33 +01:00 |
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622b67d24e
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Relative offset fix
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2022-07-08 20:49:51 +01:00 |
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90d2ceab2e
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Fixed rain clipping issue
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2022-07-08 20:40:08 +01:00 |
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4b738c8b8f
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Balanced rain intensity
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2022-07-08 20:22:09 +01:00 |
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6c4b10d881
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Use existing humidity
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2022-07-08 20:18:07 +01:00 |
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28bc9db198
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Better cloud cover
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2022-07-08 18:09:13 +01:00 |
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853d622e19
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Better fall rate
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2022-07-08 16:41:31 +01:00 |
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23aea72466
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Fixed fall rate
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2022-07-08 16:09:36 +01:00 |
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32fe997506
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Use tilted origin for rain
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2022-07-08 16:07:15 +01:00 |
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d5c0e878d7
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Adjusted depths
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2022-07-08 15:09:38 +01:00 |
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eae917ee8f
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Use DDA for rain rendering
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2022-07-08 14:48:59 +01:00 |
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7bd4686187
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Merge branch 'DaforLynx/ambience-loop-fix' into 'master'
Fixing ambience looping issues
See merge request veloren/veloren!3463
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2022-07-08 08:03:02 +00:00 |
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0d1bf3efe6
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fmt
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2022-07-07 16:10:51 -07:00 |
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fc80a6278c
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Fixing looping issues
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2022-07-07 16:09:13 -07:00 |
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61788c2809
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Merge branch 'DaforLynx/adventurous_soul' into 'master'
"Adventurous Soul" plays in Snowland too
See merge request veloren/veloren!3462
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2022-07-07 21:26:13 +00:00 |
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bcaa026bff
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"Adventurous Soul" plays in Snowland too
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2022-07-07 21:26:12 +00:00 |
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91348cb608
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Merge branch 'DaforLynx/new-music-july-2022' into 'master'
Music, reorganization, metadata, and fixes
See merge request veloren/veloren!3456
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2022-07-07 04:14:20 +00:00 |
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00f1e9c407
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Music, reorganization, metadata, and fixes
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2022-07-07 04:14:20 +00:00 |
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c0f06dcb8a
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Merge branch 'socksonme/fix_crushing_damage_crit' into 'master'
Group up extra damage from crushing attacks whenever they're crits
See merge request veloren/veloren!3461
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2022-07-06 21:38:41 +00:00 |
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7ae65f2c13
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Merge branch 'windows-gnu-linking-fix' into 'master'
Disable mimalloc for non msvc builds
See merge request veloren/veloren!3460
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2022-07-06 20:21:25 +00:00 |
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317000dc48
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Merge branch 'xMAC94x/update_hashbrown' into 'master'
update hashbrown, specs
See merge request veloren/veloren!3459
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2022-07-06 20:18:11 +00:00 |
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e3b1d02fce
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Group up extra damage from crushing attacks whenever they're crits
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2022-07-06 22:59:58 +03:00 |
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7e18384e1c
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Disable mimalloc for non msvc builds
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2022-07-06 19:08:19 +02:00 |
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e4909650e1
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update hashbrown, specs, and tracy
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2022-07-06 15:41:59 +02:00 |
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58679d9900
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Merge branch 'angel/remove-codegen-unit-restriction-dev-compiles' into 'master'
Removed codegen unit restriction for dev builds
See merge request veloren/veloren!3455
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2022-07-06 07:46:34 +00:00 |
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5987fc83be
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Merge branch 'portuguese' into 'master'
Portuguese translations parity to global
See merge request veloren/veloren!3458
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2022-07-06 07:32:44 +00:00 |
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fd34666d03
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Portuguese translations parity to global
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2022-07-06 07:32:43 +00:00 |
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b79d1aae55
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Merge branch 'isse/weather' into 'master'
Weather
See merge request veloren/veloren!3183
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2022-07-04 19:30:43 +00:00 |
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a0b7fefef6
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Removed codegen unit restriction for dev builds
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2022-07-04 14:18:18 -04:00 |
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5a0cdc2528
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add rain threshold that depends on chunk moisture
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2022-07-04 18:18:43 +02:00 |
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6d8cbe6f0f
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remove relative rain direction and increase FALL_RATE
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2022-07-04 18:18:43 +02:00 |
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6562c7076f
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remove fluid model todo
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2022-07-04 18:18:42 +02:00 |
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e4dfc7729f
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Fix rain being visible indoors by making rpos properly line up with where the rain is being drawn and suppressing any leaks of rain occlusion map via flooring the sampled output
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2022-07-04 18:18:41 +02:00 |
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e7208c9537
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make iterations const
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2022-07-04 18:18:41 +02:00 |
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a5a082cf41
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Also use 4 iterations for medium clouds and adjust the factor multiplied by rain_dist each iteration based on the number of iterations so that the last iteration is always the same.
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2022-07-04 18:18:40 +02:00 |
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b2d3759105
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Cleanup profiling comments and commented code
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2022-07-04 18:18:39 +02:00 |
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b29bad015c
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Misc notes in cloud-frag.glsl
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2022-07-04 18:18:39 +02:00 |
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5866e23e32
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Pre-compute view_mat_inv * proj_mat_inv on the CPU before sending to the cloud shader
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2022-07-04 18:18:38 +02:00 |
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