Commit Graph

6635 Commits

Author SHA1 Message Date
1243a09d82 EXP bar and available points UI
fix overhead UI

Add WIP overhead difficulty indicator

readd commented out exp counter for later use

Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Sam
c100657219 Purged stats, including level and experience 2021-01-19 08:07:23 -05:00
Sam
7d35d69579 UI now shows how many levels you've invested into a skill. 2021-01-19 08:07:22 -05:00
Sam
ddbdea96c1 General combat skill tree.
UI for general skill tree
2021-01-19 08:07:20 -05:00
664abc69d7 cleaned up skillbar, adjusted buffs placing
cleaned up skillbar, adjusted buffs placing

cleaned up skillbar, adjusted buffs placing

render diary example items in voxygen instead of using pre-rendered image files
2021-01-19 08:07:16 -05:00
Sam
b2d52b8001 UI for sword skill tree
Axe skill tree UI

Hammer skill tree UI

Bow skill tree UI

moar renders

Staff skill tree UI

Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
1a57ec4afc Skill-Tree UI
switchable tabs
rework icons, fix cursor toggle
auto slot placing

Bow leap skill changed to bow glide skill.
2021-01-19 08:07:06 -05:00
Sam
5903578e1a Sceptre skill tree. 2021-01-19 08:07:03 -05:00
Sam
ed107dbe61 Staff skill tree. 2021-01-19 08:07:03 -05:00
Sam
97f89383b8 Implemented bow skill tree. 2021-01-19 08:07:02 -05:00
Sam
8d9d4fc62f Hammer skill tree complete. 2021-01-19 08:07:02 -05:00
Sam
4c61b59856 Axe skill tree functional. 2021-01-19 08:07:01 -05:00
Sam
b7c64463f7 Added migrations for skill trees. 2021-01-19 08:07:00 -05:00
Sam
3dd530d49a Added persistence for skill trees. 2021-01-19 08:07:00 -05:00
Sam
ba263cf444 Added sword skill tree 2021-01-19 08:06:59 -05:00
Sam
d691cc9260 Moved skill max level and skill prerequisites into ron files. 2021-01-19 08:06:59 -05:00
Sam
aceaba847d Ron file now used for skills belonging to each skill group. 2021-01-19 08:06:58 -05:00
Sam
266bea8298 Skills can now optionally have levels. Max level prevents adding skill of higher level. Support for skills having a prerequisite of a particular level. 2021-01-19 08:06:57 -05:00
Sam
80f2a20c35 Skills can now have prerequisite skills. Skills can now cost different amounts of skill points. 2021-01-19 08:06:57 -05:00
Sam
1a15625f12 You now gain skill points after a threshold of xp within a particular skill group.
Skills can now unlock skill groups. Temp method of using chat to unlock skills.
2021-01-19 08:06:52 -05:00
6593828913 Merge branch 'friendly-auras' into 'master'
Set up aura filtering

Closes #890

See merge request veloren/veloren!1698
2021-01-18 22:58:56 +00:00
84218fe090 Set up aura filtering 2021-01-18 22:58:56 +00:00
Sam
7dca559885 Exp is now awarded to specific skill groups. It's automatically split between a general pool and weapon pools based on if you have the weapon in your loadout and if you've unlocked the weapon pools. 2021-01-18 17:54:03 -05:00
d215930f35 Merge branch 'provide-buff-information-on-killed-entities' into 'master'
Provide buff information on killed entities

Closes #927

See merge request veloren/veloren!1696
2021-01-18 05:46:53 +00:00
40a7d0a948 Provide buff information on killed entities 2021-01-18 05:46:53 +00:00
2df45330f7 Merge branch 'ubruntu/bird-pathing' into 'master'
Slightly better bird pathing

See merge request veloren/veloren!1692
2021-01-15 00:42:57 +00:00
1f223c8310 Slightly better bird pathing 2021-01-15 00:42:57 +00:00
8e45346c14 Merge branch 'mailmap' into 'master'
Added a `.mailmap` file to unify my name in commits made with my email address

See merge request veloren/veloren!1693
2021-01-14 23:29:12 +00:00
1287eb469b Added a .mailmap file to unify my name in commits made with my email address 2021-01-15 00:19:47 +01:00
ce5e1b89b2 Merge branch 'acrimon/925-campfire-fix' into 'master'
Don't apply campfire healing buff if the player is at maximum health.

Closes #925

See merge request veloren/veloren!1690
2021-01-14 15:19:49 +00:00
bad82faa51 Merge branch 'xMAC94x/remove_cargo_check' into 'master'
remove `cargo check` as its already included in `cargo clippy`

See merge request veloren/veloren!1689
2021-01-14 14:29:04 +00:00
9c16bae0b2 Merge branch 'master' into 'master'
Update tr_TR to new multi file format.

See merge request veloren/veloren!1671
2021-01-14 12:25:22 +00:00
b7f308913d fix #925 2021-01-14 13:21:55 +01:00
37d4f7b62d use --all-targets which is the same as before AND --lib.
Just to be future proof, lib should not matter ATM, but might in the future when we produce libs that are not used in any binary target
2021-01-14 08:16:25 +00:00
bda6390f1a fix clippy in all examples.
added a ignore for plugins, as we cannot remove the `Result<>` type, it is necessary
2021-01-13 15:06:04 +01:00
a7957db824 After some discussion with XVar, Song and Yakei we found out that cargo clippy is a superset of cargo check.
There are multiple hints:
 - one guy in discord  https://discord.gg/nWGhnbRb  https://discord.com/channels/273534239310479360/335502067432947748/798886188923617290
 - a old stackoverflow https://stackoverflow.com/questions/57449356/is-cargo-clippy-a-superset-of-cargo-check which lead us to the source code:
   7fa1d78c89/src/main.rs (L73)
   which either uses `check` or `fix`.
   cargo fix is documented in the docs with (https://doc.rust-lang.org/cargo/commands/cargo-fix.html)
   "executing cargo fix will under the hood execute cargo-check(1)."
 - `cargo clippy` fails after running `cargo check` prob as there is nothing to do.
 - `cargo clippy --help` points us to `cargo check --help`
Thus we are removing `cargo check` from the CI as a seperate check.

However `cargo check --examples` did check the examples.
In order to have them covered we are also running clippy now for examples, benches and all bins.
Also we moved `--locked` from cargo check to clippy.
2021-01-13 14:22:54 +01:00
a6b8b05a54 Merge branch 'xMAC94x/fix-cache-check' into 'master'
fix CI cache for cargo check

See merge request veloren/veloren!1688
2021-01-12 02:04:12 +00:00
f9233c1fba running cargo check with -D warnings seems to trigger a complete cache invalidation.
AND cargo check was implicitly run in clippy. In order to be future save we now ALWAYS run all CI with -D warnings.
(i verified that this works in a test pipeline)
2021-01-12 01:15:13 +01:00
dce1eaafad Merge branch 'ccgauche/fix-test-for-plugins' into 'master'
Fixed tests on WIndows due to target arch wasm32

See merge request veloren/veloren!1686
2021-01-10 23:03:38 +00:00
568c6e8806 Fixed tests on WIndows due to target arch wasm32 2021-01-10 21:49:10 +01:00
844a5a3e3c Merge branch 'xvar/inventory-followup' into 'master'
Inventory followup fixes

Closes #920

See merge request veloren/veloren!1685
2021-01-10 13:10:09 +00:00
3ab3473230 Follow-up fixes from review of inventory MR 2021-01-10 11:27:09 +00:00
80bd35884b Merge branch 'pfau/hotfix-drops' into 'master'
Fix loot tables, enemy bar color change

See merge request veloren/veloren!1684
2021-01-09 16:06:11 +00:00
ce91f28dec fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
915e03ccd4 Merge branch 'xvar/fix-stackable-item-pickup' into 'master'
Fixed a bug which prevented picking up stackable items with a full inventory

Closes #921

See merge request veloren/veloren!1683
2021-01-09 01:23:14 +00:00
a6f88d9b22 Fixed a bug which prevented picking up stackable items with a full inventory 2021-01-08 23:34:35 +00:00
d850f55fe6 Merge branch 'swilliams/camera_smooth_default' into 'master'
Changed default option to false for smooth_pan_enable.

See merge request veloren/veloren!1657
2021-01-08 21:08:57 +00:00
8f5c3e3d0c Changed default option to false for smooth_pan_enable. 2021-01-08 21:08:57 +00:00
295dfb6090 Merge branch 'xvar/item-storage' into 'master'
Inventory/Loadout rework

See merge request veloren/veloren!1652
2021-01-08 19:12:09 +00:00
8661cb1ffc Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00