Snowram
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a6d5d87bbc
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Fix animations regressions for biped_large
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2020-11-04 02:12:43 +01:00 |
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unknown
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14ec1b9f5f
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starting to wire in new wield setup for bipedlarge
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2020-11-04 01:48:05 +01:00 |
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jshipsey
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caa048b1d5
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small fixes
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2020-10-19 16:20:59 +02:00 |
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Snowram
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58e2d3a4ad
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More bipedlarge anim work
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2020-10-19 16:20:58 +02:00 |
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unknown
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d2f91bc3a0
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Assigns a ToolKind to bipedlarge weapons
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2020-10-19 16:20:58 +02:00 |
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Monty Marz
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fcdd875bff
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UI fixes, assets update
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2020-08-12 18:10:18 +00:00 |
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Samuel Keiffer
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f930f52df5
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Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
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2020-08-01 20:08:30 +00:00 |
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Joshua Barretto
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8d6b442193
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Crafting
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2020-07-14 20:11:39 +00:00 |
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Justin Shipsey
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3877efec50
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optimization and tails
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2020-06-01 00:33:24 +00:00 |
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Pfauenauge90
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1f363da248
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small fixes, weapon models
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2020-03-22 18:51:23 +01:00 |
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Monty Marz
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8aff5faa83
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assets update
acacia trees
updated help.png
bigger map zone name
npc levels from 0-10
boss levels from 20-50
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2019-12-30 12:16:35 +00:00 |
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jshipsey
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5cd1bfb3d2
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adds support for animation substates, animates run/idle/jump for hammer
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2019-07-07 18:04:27 -04:00 |
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Justin Shipsey
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4ac7307f8f
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minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
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2019-06-28 08:24:13 +00:00 |
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