Commit Graph

13 Commits

Author SHA1 Message Date
Snowram
a6d5d87bbc Fix animations regressions for biped_large 2020-11-04 02:12:43 +01:00
unknown
14ec1b9f5f starting to wire in new wield setup for bipedlarge 2020-11-04 01:48:05 +01:00
jshipsey
caa048b1d5 small fixes 2020-10-19 16:20:59 +02:00
Snowram
58e2d3a4ad More bipedlarge anim work 2020-10-19 16:20:58 +02:00
unknown
d2f91bc3a0 Assigns a ToolKind to bipedlarge weapons 2020-10-19 16:20:58 +02:00
Monty Marz
fcdd875bff UI fixes, assets update 2020-08-12 18:10:18 +00:00
Samuel Keiffer
f930f52df5 Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
Joshua Barretto
8d6b442193 Crafting 2020-07-14 20:11:39 +00:00
Justin Shipsey
3877efec50 optimization and tails 2020-06-01 00:33:24 +00:00
Pfauenauge90
1f363da248 small fixes, weapon models 2020-03-22 18:51:23 +01:00
Monty Marz
8aff5faa83 assets update
acacia trees
updated help.png
bigger map zone name
npc levels from 0-10
boss levels from 20-50
2019-12-30 12:16:35 +00:00
jshipsey
5cd1bfb3d2 adds support for animation substates, animates run/idle/jump for hammer 2019-07-07 18:04:27 -04:00
Justin Shipsey
4ac7307f8f minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional

changed server list placement and spacing
2019-06-28 08:24:13 +00:00